<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Barbed_Signet%2FSkill_history</id>
	<title>Barbed Signet/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Barbed_Signet%2FSkill_history"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Barbed_Signet/Skill_history&amp;action=history"/>
	<updated>2026-10-18T10:14:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Barbed_Signet/Skill_history&amp;diff=19889&amp;oldid=prev</id>
		<title>gww&gt;Steve1: /* February 25, 2010 */ acc. game update page (and the skill descriptions)</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Barbed_Signet/Skill_history&amp;diff=19889&amp;oldid=prev"/>
		<updated>2014-10-08T21:13:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;February 25, 2010: &lt;/span&gt; acc. game update page (and the skill descriptions)&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history|PvE=y|Barbed Signet}}&lt;br /&gt;
__NoToC__&lt;br /&gt;
&lt;br /&gt;
== March 22, 2011 ==&lt;br /&gt;
* Skill merged with [[Barbed Signet (PvP)/Skill history|PvP version]].&lt;br /&gt;
* Decreased [[Sacrifice]] cost to 8%.&lt;br /&gt;
* Changed [[Feedback:Developer updates/20110322|functionality]].&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Barbed Signet&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Signet&lt;br /&gt;
| sacrifice = 8%&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Signet]]. You inflict [[Bleeding]] for {{gr|3|15}} seconds on [[target]] [[foe]] and all [[adjacent]] foes.&lt;br /&gt;
| concise description = Signet. Target and adjacent foes suffer from Bleeding ({{gr|3|15}} seconds).&lt;br /&gt;
| aoe = adjacent&lt;br /&gt;
| target = foes}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Bleeding]] [[duration]]&lt;br /&gt;
|var1 at0 = 3&lt;br /&gt;
|var1 at15 = 15}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== November 12, 2010  ==&lt;br /&gt;
* Skill split into separate PvE and [[Barbed Signet (PvP)/Skill history|PvP versions]].&lt;br /&gt;
* Now applies [[Bleeding]] with [[List of necromancer skills|Necromancer skills]]. &lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Barbed Signet&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Signet&lt;br /&gt;
| sacrifice = 15%&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Signet]]. For {{gr|1|20}} second[s], whenever you use a [[List of necromancer skills|Necromancer skill]] on a [[foe]], that foe suffers from [[Bleeding]] for {{gr|2|16}} seconds.&lt;br /&gt;
| concise description = Signet. ({{gr|1|20}} second[s].) Applies Bleeding ({{gr|2|16}} seconds) to foes targeted by your Necromancer skills.&lt;br /&gt;
| target = self}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 20&lt;br /&gt;
|var2 name = [[Bleeding]] [[duration]]&lt;br /&gt;
|var2 at0 = 2&lt;br /&gt;
|var2 at15 = 16}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== February 25, 2010 ==&lt;br /&gt;
* Increased [[Sacrifice]] cost to 15%.&lt;br /&gt;
* Decreased casting time to 1 second.&lt;br /&gt;
* Decreased [[recharge time]] to 10 seconds.&lt;br /&gt;
* Changed [[Feedback:Developer updates/20100225|functionality]].&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Barbed Signet&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Signet&lt;br /&gt;
| sacrifice = 15%&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Signet]]. For {{gr|1|20}} second[s], whenever you cast a [[Necromancer]] [[spell]] on a [[foe]], that foe suffers from [[Bleeding]] for {{gr|2|16}} seconds.&lt;br /&gt;
| concise description = Signet. ({{gr|1|20}} second[s].) Applies Bleeding ({{gr|2|16}} seconds) to foes targeted by your Necromancer spells.&lt;br /&gt;
| target = self}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 20&lt;br /&gt;
|var2 name = [[Bleeding]] [[duration]]&lt;br /&gt;
|var2 at0 = 2&lt;br /&gt;
|var2 at15 = 16}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== December 15, 2005 ==&lt;br /&gt;
* Fixed [[Sacrifice|sacrifice skills]] so that a [[player]] who sacrifices all of his remaining [[Health]] will [[Death|die]].&lt;br /&gt;
: ''Previously a [[bug]] allowed the player to stay alive if he had positive [[Health regeneration]] when he sacrificed all of his remaining Health.''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== August 25, 2005  ==&lt;br /&gt;
* Reduced [[recharge time]] to 20 seconds.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Barbed Signet&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Signet&lt;br /&gt;
| sacrifice = 10%&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| description = [[Signet]]. [[Sacrifice]] 10% maximum [[Health]]. You [[Life stealing|steal]] {{gr|18|60}} Health from [[target]] [[foe]].}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Blood Magic]]&lt;br /&gt;
| var1 name = [[Life stealing|Life Stealing]]&lt;br /&gt;
| var1 at0 = 18&lt;br /&gt;
| var1 at15 = 60}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Barbed Signet&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Signet&lt;br /&gt;
| sacrifice = 10%&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| description = [[Signet]]. [[Sacrifice]] 10% maximum [[Health]]. You [[Life stealing|steal]] {{gr|18|60}} Health from [[target]] [[foe]].}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Blood Magic]]&lt;br /&gt;
| var1 name = [[Life stealing|Life Stealing]]&lt;br /&gt;
| var1 at0 = 18&lt;br /&gt;
| var1 at15 = 60}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Steve1</name></author>
	</entry>
</feed>