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	<title>Binding ritual - Revision history</title>
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	<updated>2026-10-17T23:23:28Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Binding_ritual&amp;diff=19984&amp;oldid=prev</id>
		<title>gww&gt;SabSparrow: /* Skills that interact with binding rituals */ Added spirit interaction</title>
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		<updated>2023-11-16T19:56:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Skills that interact with binding rituals: &lt;/span&gt; Added spirit interaction&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill type infobox&lt;br /&gt;
| name = Binding ritual&lt;br /&gt;
| super = Ritual&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Aggressive binding spirit.jpg|thumb|160px|A bound, attacking spirit.]]&lt;br /&gt;
[[Image:Defensive binding spirit.jpg|thumb|160px|A bound, passive spirit.]]&lt;br /&gt;
&lt;br /&gt;
[[Binding ritual]]s are [[skill]]s that summon a [[spirit]] from [[The Underworld]]; they are unique to the [[Ritualist]] [[profession]]. The spirits are created at the caster's location and serve their bidding. Typically, binding rituals have long [[activation time]]s in [[PvP]] and are reasonably fast in [[PvE]]. Unlike [[Nature ritual]]s, binding rituals affect either allies or foes, but not both.&lt;br /&gt;
&lt;br /&gt;
There are two primary types of bound spirits, each with a different look: &lt;br /&gt;
* '''[[Attack spirit]]s''' target specific foes; its hands will be shackled to its side and it hurls projectiles at its foes. Example: [[Pain]].&lt;br /&gt;
* '''[[Passive spirit]]s''' affect all foes (or allies) within range; the spirit's hands are shackled to its shoulders, with arms crossed in front of its chest. Examples: [[Soothing]] and [[Restoration]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Game mechanics ==&lt;br /&gt;
* Binding rituals are not [[spell]]s; they are not affected by [[Fast Casting]], [[weapon upgrade]]s affecting [[activation time|activation]] or [[recharge time|recharge]] times, or other effects that work only on spells.&lt;br /&gt;
** [[Expertise]] will reduce the cost of binding rituals.&lt;br /&gt;
** [[Spawning Power]] will increase the health of spirits created with binding rituals.&lt;br /&gt;
&lt;br /&gt;
;Creation&lt;br /&gt;
* When a spirit is created, it has an about 1 second spawning animation ''after'' the binding ritual is complete.&lt;br /&gt;
** For passive spirits, this is merely an animation and does not delay the spirit's effects.&lt;br /&gt;
** During the animation, spirits do ''exist'' for the purpose of skills requiring a spirit.&lt;br /&gt;
** Attacking spirits will not attack during this time.&lt;br /&gt;
&lt;br /&gt;
;Attacking&lt;br /&gt;
* All [[:Category:Spirit monster skills|attacks used by spirits]] can be [[block]]ed, have [[range#projectile|projectile range]] equal to that of a longbow or a flatbow, are affected by height and deal untyped [[armor-ignoring damage]]. &lt;br /&gt;
&lt;br /&gt;
==List of binding rituals ==&lt;br /&gt;
{{skill table&lt;br /&gt;
|category = Category:Binding rituals&lt;br /&gt;
|notcategory = Monster skills&lt;br /&gt;
|show attribute = y&lt;br /&gt;
|show campaign = y&lt;br /&gt;
|color scheme = ritualist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
=== Skills that interact with binding rituals ===&lt;br /&gt;
{{see|Summoned creature#Skills that specifically interact with summoned creatures|Spirit#Skills that specifically interact with spirits}}&lt;br /&gt;
{{Skill table&lt;br /&gt;
| titlematch = ¦Armor of Unfeeling (PvP)¦Attuned Was Songkai¦Doom¦Reclaim Essence¦Ritual Lord¦Soul Twisting¦Weapon of Quickening&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
| color scheme = ritualist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill types]]&lt;br /&gt;
[[Category:Binding rituals|*]]&lt;br /&gt;
[[Category:Lists of skills by type]]&lt;/div&gt;</summary>
		<author><name>gww&gt;SabSparrow</name></author>
	</entry>
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