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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Blood_Ritual%2FSkill_history</id>
	<title>Blood Ritual/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Blood_Ritual%2FSkill_history"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Blood_Ritual/Skill_history&amp;action=history"/>
	<updated>2026-10-18T00:03:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Blood_Ritual/Skill_history&amp;diff=20415&amp;oldid=prev</id>
		<title>gww&gt;RolandOfGilead at 17:54, 24 June 2026</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Blood_Ritual/Skill_history&amp;diff=20415&amp;oldid=prev"/>
		<updated>2026-06-24T17:54:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history}}&lt;br /&gt;
__NoToC__&lt;br /&gt;
&lt;br /&gt;
== [[Feedback:Game_updates/20260624#Necromancer|June 24, 2026]] ==&lt;br /&gt;
*Reduce activation time from 2 to 1.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Blood Ritual&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 17%&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 2&lt;br /&gt;
| range = touch&lt;br /&gt;
| target = other allies&lt;br /&gt;
| description = [[Enchantment]] [[Spell]]. For {{gr|8|14}} seconds, [[target]] [[Touch skill|touched]] [[ally]] gains +3 [[Energy regeneration]]. Blood Ritual cannot be used on the caster.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 8&lt;br /&gt;
|var1 at15 = 14}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== February 6, 2008 ==&lt;br /&gt;
* Decreased [[Energy]] cost to 5.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Blood Ritual&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 17%&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 2&lt;br /&gt;
| range = touch&lt;br /&gt;
| target = other allies&lt;br /&gt;
| description = [[Enchantment]] [[Spell]]. For {{gr|8|14}} seconds, [[target]] [[Touch skill|touched]] [[ally]] gains +3 [[Energy regeneration]]. Blood Ritual cannot be used on the caster.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 8&lt;br /&gt;
|var1 at15 = 14}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== December 15, 2005 ==&lt;br /&gt;
* Fixed [[Sacrifice|sacrifice skills]] so that a [[player]] who sacrifices all of his remaining [[Health]] will [[Death|die]].&lt;br /&gt;
: ''Previously a [[bug]] allowed the player to stay alive if he had positive [[Health regeneration]] when he sacrificed all of his remaining Health.''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== September 29, 2005 ==&lt;br /&gt;
* Updated [[skill]] descriptions to more accurately describe their effects.&lt;br /&gt;
* {{gray|This [[enchantment spell]] only [[target]]s other [[Ally|allies]].}}&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Blood Ritual&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 17%&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 2&lt;br /&gt;
| range = touch&lt;br /&gt;
| target = other allies&lt;br /&gt;
| description = [[Enchantment Spell]]. [[Sacrifice]] 17% maximum [[Health]]. For {{gr|8|14}} seconds, [[target]] [[Touch skill|touched]] [[ally]] gains [[Energy regeneration]] of 3.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Blood Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 8&lt;br /&gt;
| var1 at15 = 14}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
* {{gray|This [[Enchantment spell|enchantment spell's]] [[range]] is [[adjacent to target]].}}&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Blood Ritual&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 17%&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 2&lt;br /&gt;
| range = touch&lt;br /&gt;
| target = other allies&lt;br /&gt;
| description = [[Enchantment Spell]]. [[Sacrifice]] 17% maximum [[Health]]. For {{gr|8|14}} seconds, [[target]] other [[ally]] gains [[Energy regeneration]] of 3.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Blood Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 8&lt;br /&gt;
| var1 at15 = 14}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;RolandOfGilead</name></author>
	</entry>
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