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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Chilling_Victory%2FSkill_history</id>
	<title>Chilling Victory/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Chilling_Victory%2FSkill_history"/>
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	<updated>2026-10-18T15:01:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Chilling_Victory/Skill_history&amp;diff=22391&amp;oldid=prev</id>
		<title>gww&gt;Azasuke1988: Consistency.</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Chilling_Victory/Skill_history&amp;diff=22391&amp;oldid=prev"/>
		<updated>2011-11-05T16:50:45Z</updated>

		<summary type="html">&lt;p&gt;Consistency.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history|PvE=y|Chilling Victory}}&lt;br /&gt;
&lt;br /&gt;
== February 17, 2011 ==&lt;br /&gt;
* Skill merged with [[Chilling Victory (PvP)/Skill history|PvP version]].&lt;br /&gt;
* Added [[adrenaline]] cost of 6.&lt;br /&gt;
* Removed [[Energy]] cost.&lt;br /&gt;
* Removed [[recharge time]].&lt;br /&gt;
* Changed [[Feedback:Developer updates/20110217|functionality]].&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Chilling Victory&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| profession = Dervish&lt;br /&gt;
| attribute = Scythe Mastery&lt;br /&gt;
| type = Scythe Attack&lt;br /&gt;
| adrenaline = 6&lt;br /&gt;
| description = [[Scythe Attack]]. If it hits, this [[attack]] strikes for +{{gr|3|15}} [[damage]]. For each [[foe]] hit who has less [[Health]] than you, that foe and all [[adjacent]] foes are struck for {{gr|10|30}} [[cold damage]].&lt;br /&gt;
| concise description = Scythe Attack. Deals +{{gr|3|15}} damage. Deals {{gr|10|30}} cold damage to each foe hit who has less Health than you and foes adjacent to those targets.&lt;br /&gt;
| aoe = adjacent}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Scythe Mastery]]&lt;br /&gt;
|maximum = 19&lt;br /&gt;
|var1 name = + [[Damage]]&lt;br /&gt;
|var1 at0 = 3&lt;br /&gt;
|var1 at15 = 15&lt;br /&gt;
|var2 name = [[Cold damage]]&lt;br /&gt;
|var2 at0 = 10&lt;br /&gt;
|var2 at15 = 30}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== July 10, 2008 ==&lt;br /&gt;
* Skill split into separate PvE and [[Chilling Victory (PvP)/Skill history|PvP versions]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Chilling Victory&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| profession = Dervish&lt;br /&gt;
| attribute = Scythe Mastery&lt;br /&gt;
| type = Scythe Attack&lt;br /&gt;
| energy = 10&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Scythe Attack]]. If it hits, this [[attack]] strikes for +{{gr|5|20}} [[damage]]. Whenever it hits a [[foe]] who has less [[Health]] than you, [[target]] foe and all [[adjacent]] foes are struck for {{gr|15|60}} [[cold damage]].&lt;br /&gt;
| aoe = adjacent}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Scythe Mastery]]&lt;br /&gt;
|maximum = 19&lt;br /&gt;
|var1 name = + [[Damage]]&lt;br /&gt;
|var1 at0 = 5&lt;br /&gt;
|var1 at15 = 20&lt;br /&gt;
|var2 name = [[Cold damage]]&lt;br /&gt;
|var2 at0 = 15&lt;br /&gt;
|var2 at15 = 60}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Azasuke1988</name></author>
	</entry>
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