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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Damage_type</id>
	<title>Damage type - Revision history</title>
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	<updated>2026-10-18T15:00:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Damage_type&amp;diff=23010&amp;oldid=prev</id>
		<title>gww&gt;Ruine Eternelle at 14:12, 9 May 2021</title>
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		<updated>2021-05-09T14:12:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;All [[damage]] has a specific [[Damage type|type]]. This classification is used by many skills and armor [[insignia]] to determine when their effects come into play. Such effects are often in the form of extra  or reduced [[Armor rating|armor]] and also give damage reduction against a particular damage type. Many [[NPC|monsters]] have unseen [[Monster skill|monster only skills]] that makes them vulnerable or resistant to certain damage.&lt;br /&gt;
&lt;br /&gt;
It is in a player's best interest to determine when to protect oneself against a specific damage type, and when to wield it.  Studying the makeup of [[PvE]] enemies in an [[explorable area]] or [[mission]], or tweaking a [[PvP]] [[build]] to counter the [[metagame]] will likely involve the consideration of various damage types at some point.&lt;br /&gt;
&lt;br /&gt;
==Damage types==&lt;br /&gt;
*[[Elemental damage]]&lt;br /&gt;
**[[Cold damage]]&lt;br /&gt;
**[[Earth damage]]&lt;br /&gt;
**[[Fire damage]]&lt;br /&gt;
**[[Lightning damage]]&lt;br /&gt;
*[[Physical damage]]&lt;br /&gt;
**[[Blunt damage]]&lt;br /&gt;
**[[Piercing damage]]&lt;br /&gt;
**[[Slashing damage]]&lt;br /&gt;
*[[Chaos damage]]&lt;br /&gt;
*[[Dark damage]]&lt;br /&gt;
*[[Holy damage]]&lt;br /&gt;
*[[Shadow damage]]&lt;br /&gt;
&lt;br /&gt;
==Typeless damage==&lt;br /&gt;
Some skills have no listed type. If a skill's description does not specify a damage type, it generally inflicts typeless damage.&lt;br /&gt;
&lt;br /&gt;
==Armor-ignoring damage==&lt;br /&gt;
{{main|Armor-ignoring damage}}&lt;br /&gt;
Some sources of damage ignore armor, including all skills which inflict shadow damage, most skills which inflict holy damage and many skills which inflict typeless damage.&lt;br /&gt;
&lt;br /&gt;
{{Damage types nav}}&lt;br /&gt;
[[Category:Damage types| ]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Ruine Eternelle</name></author>
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