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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Dark_Aura</id>
	<title>Dark Aura - Revision history</title>
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	<updated>2026-10-18T12:37:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Dark_Aura&amp;diff=23058&amp;oldid=prev</id>
		<title>gww&gt;Dandy: Removed note about healing skills with sacrifice costs. I think only Blood Ritual is actually viable out of the suggested alternative, but more important you want to avoid maintaining this skill on yourself because it leads to a poor attribute split &amp; high hp loss.</title>
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		<updated>2026-07-08T21:30:39Z</updated>

		<summary type="html">&lt;p&gt;Removed note about healing skills with sacrifice costs. I think only Blood Ritual is actually viable out of the suggested alternative, but more important you want to avoid maintaining this skill on yourself because it leads to a poor attribute split &amp;amp; high hp loss.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Otheruses 2|the skill|the blessing from an avatar|Dark Aura (blessing)|the blessing during Deactivating R.O.X.|Dark Aura (Deactivating R.O.X.)}}&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| id = 116&lt;br /&gt;
| name = Dark Aura&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Death Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 10 &lt;br /&gt;
| causes1 = Shadow Damage&lt;br /&gt;
| causes2 = Health Loss&lt;br /&gt;
| description = [[Enchantment Spell]]. For 30 seconds, whenever [[target]] [[ally]] [[sacrifice]]s [[Health]], Dark Aura deals {{gr|5|50}} [[shadow damage]] to [[adjacent]] [[foe]]s, and you lose {{gr|5|20}} Health.&lt;br /&gt;
| concise description = Enchantment Spell. (30 seconds). Deals {{gr|5|50}} damage to adjacent foes whenever target ally sacrifices Health. {{gray|Damage cost: you lose {{gr|5|20}} Health.}}&lt;br /&gt;
| aoe = adjacent &lt;br /&gt;
| target = allies&lt;br /&gt;
| pbaoe = target&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Death Magic]]&lt;br /&gt;
|var1 name = [[Shadow damage]]&lt;br /&gt;
|var1 at0 = 5&lt;br /&gt;
|var1 at15 = 50&lt;br /&gt;
|var2 name = [[Health loss]]&lt;br /&gt;
|var2 at0 = 5&lt;br /&gt;
|var2 at15 = 20}}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
'''[[Skill quest]]s'''&lt;br /&gt;
* [[Prophecies]]&lt;br /&gt;
** [[Graven Images]] ([[North Kryta Province]])&lt;br /&gt;
'''[[Skill trainer]]s'''&lt;br /&gt;
* Prophecies&lt;br /&gt;
** [[Sorim]] ([[Quarrel Falls]])&lt;br /&gt;
** [[Master Scout Kiera]] ([[Henge of Denravi]])&lt;br /&gt;
** [[Dakk]] ([[Ember Light Camp]])&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
** [[Michiko]] ([[Kaineng Center]])&lt;br /&gt;
* [[Nightfall]]&lt;br /&gt;
** [[Dau]] ([[The Mouth of Torment]])&lt;br /&gt;
'''[[Signet of Capture]]'''&lt;br /&gt;
* Prophecies&lt;br /&gt;
** [[Slog Bloodsplatter]] ([[Diessa Lowlands]])&lt;br /&gt;
** [[Shadow of Death]] ([[The Black Curtain]])&lt;br /&gt;
** [[Dread Nightstalk]] ([[Talmark Wilderness]])&lt;br /&gt;
&lt;br /&gt;
==Hero Usage==&lt;br /&gt;
* Heroes will maintain this skill on party members with one of the following skills: [[Contagion]], [[Soul Taker]], [[Signet of Agony]], [[Touch of Agony]], [[Wallow's Bite]].&lt;br /&gt;
* Heroes will maintain this skill on allies under Masochism, when:&lt;br /&gt;
** They are wielding a melee weapon.&lt;br /&gt;
** They have two or more adjacent enemies.&lt;br /&gt;
* Targets with sacrifice skills and adjacent enemies are prioritized in combat.&lt;br /&gt;
* Heroes do not prioritize team members by their number of skills with a health sacrifice.&lt;br /&gt;
* Skills that are manually disabled are still counted.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* You lose ''more'' health as Dark Aura deals ''more'' damage with each rank in Death Magic.&lt;br /&gt;
&lt;br /&gt;
{{anomaly|Does not cause charmable animals to turn hostile.}}&lt;br /&gt;
&lt;br /&gt;
;Player builds&lt;br /&gt;
* This skill is frequently used by [[Saccer]]s to forced-trigger [[Death Nova]].&lt;br /&gt;
** Combine Dark Aura with [[Touch skill|touch]] or point-blank skills that require sacrifices such as [[Signet of Agony]] and [[Touch of Agony]].  Other sacrifice skills, touch skills, or point-blank skills may also work well.&lt;br /&gt;
&lt;br /&gt;
;AI tactics&lt;br /&gt;
* If triggered too rapidly in [[PvE]], [[creature]]s will flee the [[AoE]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Hero-vetted skills]]&lt;br /&gt;
[[Category:Necromancer skill rewards]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Dandy</name></author>
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