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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Dark_Fury%2FSkill_history</id>
	<title>Dark Fury/Skill history - Revision history</title>
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	<updated>2026-10-18T00:35:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Dark_Fury/Skill_history&amp;diff=23423&amp;oldid=prev</id>
		<title>gww&gt;Azasuke1988: Removed &quot;sic&quot;.</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Dark_Fury/Skill_history&amp;diff=23423&amp;oldid=prev"/>
		<updated>2012-02-01T17:41:07Z</updated>

		<summary type="html">&lt;p&gt;Removed &amp;quot;sic&amp;quot;.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history}}&lt;br /&gt;
&lt;br /&gt;
== December 15, 2005 ==&lt;br /&gt;
* Fixed [[Sacrifice|sacrifice skills]] so that a [[player]] who sacrifices all of his remaining [[Health]] will [[Death|die]].&lt;br /&gt;
: ''Previously a [[bug]] allowed the player to stay alive if he had positive [[Health regeneration]] when he sacrificed all of his remaining Health.''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== September 29, 2005 ==&lt;br /&gt;
* Only affects [[party]] members within [[radar]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Dark Fury&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 17%&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = {{3/4}}&lt;br /&gt;
| recharge = 5&lt;br /&gt;
| description = [[Enchantment Spell]]. [[Sacrifice]] up to 17% maximum [[Health]]. For 5 seconds, the next time any [[nearby]] [[party]] member [[attack]]s, that party member gains one hit of [[adrenaline]].}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Azasuke1988</name></author>
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