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	<title>Defend Fort Aspenwood - Revision history</title>
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	<updated>2026-10-18T06:53:22Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Defend_Fort_Aspenwood&amp;diff=23561&amp;oldid=prev</id>
		<title>gww&gt;Senti at 01:33, 21 May 2026</title>
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		<updated>2026-05-21T01:33:02Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Quest infobox&lt;br /&gt;
| name = Defend Fort Aspenwood&lt;br /&gt;
| map = [[Image:Defend Fort Aspenwood.jpg|150px]]&lt;br /&gt;
| campaign = Factions&lt;br /&gt;
| region = Echovald Forest&lt;br /&gt;
| type = Primary&lt;br /&gt;
| given by = [[Count zu Heltzer]]&lt;br /&gt;
| given at = [[House zu Heltzer]]&lt;br /&gt;
}}&lt;br /&gt;
Count Zu Heltzer wishes you to aid the Kurzicks in their defense at [[Fort Aspenwood]].&lt;br /&gt;
&lt;br /&gt;
==Quest information==&lt;br /&gt;
===Objectives===&lt;br /&gt;
* Travel to [[Fort Aspenwood (Kurzick)|Fort Aspenwood]] and speak to [[Master Architect Gunther]]. &lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
* 3,000 [[Experience]]&lt;br /&gt;
* 250 [[Gold]]&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Leave House Zu Heltzer via the [[portal]] into [[Ferndale]]. Slowly [[pull]] the [[patrol]]ling Mantids to the initial shrine where the NPCs will assist you in fighting them. Once they are dead, head northeast, being wary of the [[Stone Spores]] enviromental effect, past [[Urkal the Ambusher]], killing the Dredge monks first.  Continue east across the wide flats, avoiding [[Mungri Magicbox]] if you do not have the ability to kill a strong monk boss.  [[Aspenwood Gate (Kurzick)]] lies ahead, and through this outpost you can access Fort Aspenwood.  Talk to Master Architect Gunther to receive your reward.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Initial dialogue===&lt;br /&gt;
;Count zu Heltzer&lt;br /&gt;
:''&amp;quot;If you really wish to help the Great Houses, &amp;lt;Character name&amp;gt;, then travel to Fort Aspenwood. Master Architect Gunther is building a secret weapon there known as the Gods' Vengeance. Despite our best efforts to keep knowledge of this weapon from our enemy, it appears the [[Luxons]] have discovered our plans. Word has reached us that one of their great leviathans was sighted traveling to Fort Aspenwood with the intent of destroying Gunther's weapon.''&lt;br /&gt;
&lt;br /&gt;
:''Please, head to '''Fort Aspenwood''' immediately and speak with '''Master Architect Gunther''' when you arrive.&amp;quot;''&lt;br /&gt;
{{offer dialog&lt;br /&gt;
|accept = Fort Aspenwood will never fall!&lt;br /&gt;
|decline = It's a lost cause.&lt;br /&gt;
|ask = Really, this seems a rather inappropriate time to make small talk. '''Master Architect Gunther''' is in '''Fort Aspenwood''', and he needs your help! &lt;br /&gt;
|indent = :: }}&lt;br /&gt;
&lt;br /&gt;
===Reward dialogue===&lt;br /&gt;
;Master Architect Gunther&lt;br /&gt;
:''&amp;quot;Count zu Heltzer sent you. Well, we can definitely use the extra help. Thank you for coming.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Luxon equivalent of this quest is [[Fort Aspenwood (quest)|Fort Aspenwood]].&lt;/div&gt;</summary>
		<author><name>gww&gt;Senti</name></author>
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