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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Demonic_Flesh%2FSkill_history</id>
	<title>Demonic Flesh/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Demonic_Flesh%2FSkill_history"/>
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	<updated>2026-10-18T13:15:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Demonic_Flesh/Skill_history&amp;diff=23819&amp;oldid=prev</id>
		<title>gww&gt;Azasuke1988: Corrected original skill description. Added December 15, 2005 update.</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Demonic_Flesh/Skill_history&amp;diff=23819&amp;oldid=prev"/>
		<updated>2011-11-30T03:58:01Z</updated>

		<summary type="html">&lt;p&gt;Corrected original skill description. Added December 15, 2005 update.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history}}&lt;br /&gt;
__NoToC__&lt;br /&gt;
&lt;br /&gt;
== February 25, 2010 ==&lt;br /&gt;
* Removed [[Sacrifice]] cost.&lt;br /&gt;
* Increased [[Energy]] cost to 5.&lt;br /&gt;
* Decreased [[recharge time]] to 30 seconds.&lt;br /&gt;
* Changed [[Feedback:Developer updates/20100225|functionality]].&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Demonic Flesh&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| description = [[Enchantment Spell]]. For {{gr|30|60}} seconds, whenever you use a [[skill]] that [[target]]s a [[foe]], you deal {{gr|5|20}} [[shadow damage]] to all other foes [[adjacent]] to you.&lt;br /&gt;
| concise description = Enchantment Spell. ({{gr|30|60}} seconds.) When using a skill on a foe, deal {{gr|5|20}} shadow damage to all other foes adjacent to you.&lt;br /&gt;
| aoe = adjacent &lt;br /&gt;
| target = self}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 30&lt;br /&gt;
|var1 at15 = 60&lt;br /&gt;
|var2 name = [[Shadow damage]]&lt;br /&gt;
|var2 at0 = 5&lt;br /&gt;
|var2 at15 = 20}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== February 6, 2008 ==&lt;br /&gt;
* Decreased [[Energy]] cost to 1.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Demonic Flesh&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 20%&lt;br /&gt;
| energy = 1&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| description = [[Enchantment Spell]]. For {{gr|30|60}} seconds, your maximum [[Health]] increases by {{gr|80|200}}.&lt;br /&gt;
| target = self}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Blood Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 30&lt;br /&gt;
|var1 at15 = 60&lt;br /&gt;
|var2 name = Maximum [[Health]]&lt;br /&gt;
|var2 at0 = 80&lt;br /&gt;
|var2 at15 = 200}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== December 15, 2005 ==&lt;br /&gt;
* Fixed [[Sacrifice|sacrifice skills]] so that a [[player]] who sacrifices all of his remaining [[Health]] will [[Death|die]].&lt;br /&gt;
: ''Previously a [[bug]] allowed the player to stay alive if he had positive [[Health regeneration]] when he sacrificed all of his remaining Health.''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Demonic Flesh&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Blood Magic&lt;br /&gt;
| type = Enchantment Spell&lt;br /&gt;
| sacrifice = 20%&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| description = [[Enchantment Spell]]. [[Sacrifice]] 20% max {{sic}} [[Health]].  For {{gr|30|60}} seconds, your maximum Health is increased by {{gr|80|200}}.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Blood Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 30&lt;br /&gt;
| var1 at15 = 60&lt;br /&gt;
| var2 name = + Maximum [[Health]]&lt;br /&gt;
| var2 at0 = 80&lt;br /&gt;
| var2 at15 = 200}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Azasuke1988</name></author>
	</entry>
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