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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Drunkard</id>
	<title>Drunkard - Revision history</title>
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	<updated>2026-10-18T08:55:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Drunkard&amp;diff=24963&amp;oldid=prev</id>
		<title>gww&gt;Steve1: /* Acquisition */</title>
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		<updated>2024-01-17T15:43:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Acquisition&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Title infobox&lt;br /&gt;
| image = [[Image:Eternal_Ale_Hound.jpg|120px]]&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| type = Character&lt;br /&gt;
}}&lt;br /&gt;
A [[character]]'s progress in the [[Drunkard]] [[title]] track is determined by the amount of [[alcohol]] they consume.&lt;br /&gt;
&lt;br /&gt;
=== Drunkard title track ===&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|- style=&amp;quot;background: #CA8;&amp;quot;&lt;br /&gt;
! Tier !! Title !! Points&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''1''' || '''Drunkard''' || '''1,000'''&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| 2 || Incorrigible Ale-Hound || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
You progress the title by consuming any of a variety of [[alcohol]]ic beverages, each of which adds either 1 or 3 points to the title, with the exception of [[Battle Isle Iced Tea]], which adds 50 points. (Drinks also cause the player to become [[Drunk]], changing the display in a variety of ways if post-processing effects are enabled.)&lt;br /&gt;
&lt;br /&gt;
; Reducing acquisition costs&lt;br /&gt;
Maximizing the title would cost {{cost|2000000}} ''if'' you bought alcohol for 200{{gold}}/point from [[NPC]]s (e.g. [[Dwarven Ale]]). You can reduce this amount by:&lt;br /&gt;
* Farming [[special event]]s:&lt;br /&gt;
** By giving certain items to special [[collector]]s that offer alcohol.&lt;br /&gt;
** Through any high rate-of-kill farm, when random drops include alcohol (or gifts that drop alcohol).&lt;br /&gt;
** By trading with other players (the market value of drinks often drops during holidays, due to the increased supply).&lt;br /&gt;
* [[Mule|Muling]] drinks from [[Ascalon (pre-Searing)]]&lt;br /&gt;
** [[Gift of the Huntsman|Gifts of the Huntsman]] can be acquired for a handful of easy-to-farm [[trophy|trophies]].&lt;br /&gt;
** [[Hunter's Ale]] can be farmed through the mini-game, [[The Bear Hunters]]&lt;br /&gt;
* Gathering other gifts that are likely to drop alcohol, including [[Gift of the Traveler|Gifts of the Traveler]] and [[Royal Gift]]s.&lt;br /&gt;
* Farming various [[Guild Wars Eye of the North|Eye of the North]] quests for Dwarven Ale and [[Aged Dwarven Ale]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Once you are drunk, others around you will also notice you are drinking, as you will no longer have complete control over what your character says and does. See [[Drunk]] for other details.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The [[Game updates:March 2011|March 3, 2011 update]] to The Drunkard title now awards points based upon the number and strength of drinks consumed. Before this update, a [[character]]'s progress in the Drunkard [[title]] track was determined by the time spent drunk. Thus, making drunk points spammable.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Developer updates|We've changed the method of acquisition for this title, so that players now earn points directly from consuming drinks. The amount of points players earn depends on how strong the drink is. Players previously attained points by having characters spend time drunk, maxing out at 10,000 minutes. This method was convoluted and not clearly explained; players did not receive points unless they were at a minimum tier of drunkenness. Because players went down a tier for every minute spent drunk, many players had to use counterintuitive methods for keeping track of their progress on the title. The new version of acquisition is easier to understand and does not rely on hidden systems. The change does not significantly affect the cost of obtaining the title; however, it does spare people the necessity of spending seven days of real time inebriated in-game. &lt;br /&gt;
&lt;br /&gt;
People who have already maxed out this title will not be affected. People who are currently working on the title will have their progress converted to the new title format, so that no progress will have been lost.}}&lt;br /&gt;
&lt;br /&gt;
{{Titles nav}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Steve1</name></author>
	</entry>
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