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		<title>gww&gt;Greener: Reverted edits by 97.217.159.120 (talk) to last revision by 173.188.195.148</title>
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		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/97.217.159.120&quot; title=&quot;Special:Contributions/97.217.159.120&quot;&gt;97.217.159.120&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:97.217.159.120&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:97.217.159.120 (page does not exist)&quot;&gt;talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/index.php?title=User:173.188.195.148&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:173.188.195.148 (page does not exist)&quot;&gt;173.188.195.148&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NPC infobox&lt;br /&gt;
| image = [[Image:Dunkoro Sunspear armor.jpg|150px]]&lt;br /&gt;
| affiliation = Order of the Sunspears&lt;br /&gt;
| type = Human&lt;br /&gt;
| profession = mo&lt;br /&gt;
| service = Hero&lt;br /&gt;
| level = 6...20&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| map1 = [[File:&amp;quot;Dunkoro&amp;quot; concept art.jpg|250px]]&lt;br /&gt;
| map1-text = Concept art by [[Kekai Kotaki]].&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|[https://web.archive.org/web/20071212204045/http://www.guildwars.com/gameplay/exploring/elona/heroes/ official website] (archived)|''Master Strategist''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The outcome of a battle is determined before the first soldier leaves the barracks.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Origin:''' Istani&amp;lt;br&amp;gt;&lt;br /&gt;
'''Age:''' 48&amp;lt;br&amp;gt;&lt;br /&gt;
'''Profession:''' Monk&amp;lt;br&amp;gt;&lt;br /&gt;
A lifetime of experience has made Dunkoro the man he is today: a master strategist who knows his way around Elona. He's a veteran of countless battles against pirates, centaurs, desert raiders, Thumpers, and stranger enemies. With that wisdom has come a realization that he's not the best soldier to lead a charge; instead, he prefers to advise those who do. Not everyone accepts his advice, though. Some claim that he's become too careful with old age, that he's lost the edge that makes him a deadly soldier. Time will tell. For any hero who would hesitate before rushing into battle, Dunkoro would be a valuable ally. If you're willing to listen, he's the man with a plan.}}&lt;br /&gt;
{{quotation|nightfall|A lifetime of experience has made [[Dunkoro]] the man he is today: an elder strategist who knows his way around [[Elona]]. He's a veteran of battles against [[corsair]]s, [[Centaur]]s, [[heket]], desert raiders, and stranger enemies. Although he's faced countless dangers alone, he prefers to spend his time advising other soldiers, offering direction and insight to any soldier who will listen. Unfortunately, not everyone listens to his advice. Most recruits respect him professionally, but personally, he remains distant from everyone below him in rank. When life and death are on the line, he doesn't seem to care about other people's fears and concerns, only results: you win, or you die. With this determined and unemotional approach to warfare, Dunkoro's insights have meant the difference between victory and defeat throughout his career. For any hero who prefers rational strategy over chaos, Dunkoro is the man with a plan.}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
*[[Istan]]&lt;br /&gt;
**{{NPC location|Cliffs of Dohjok}} (during [[Leaving a Legacy]])&lt;br /&gt;
**{{NPC location|Plains of Jarin}} (during [[Battle Preparations]])&lt;br /&gt;
**{{NPC location|The Tribunal}} (during [[Trial by Fire]])&lt;br /&gt;
*[[Kourna]]&lt;br /&gt;
**{{NPC location|Command Post}}&lt;br /&gt;
*[[Realm of Torment]]&lt;br /&gt;
**{{NPC location|Throne of Secrets}}&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
:''&amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt; indicates that Dunkoro must be in the party''&lt;br /&gt;
*[[Kourna]]&lt;br /&gt;
**[[Consulate Docks]] &amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt;&lt;br /&gt;
**[[Moddok Crevice]] &amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Realm of Torment]]&lt;br /&gt;
**[[Gate of Pain]] &amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
:''&amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt; indicates that Dunkoro must be in the party''&lt;br /&gt;
'''Quests given:'''&lt;br /&gt;
*[[Kourna]]&lt;br /&gt;
**[[Building the Base: Prisoners of War]] &amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt;&lt;br /&gt;
**[[Building the Base: The Interrogation]]&lt;br /&gt;
**[[Building the Base: The Meeting]]&lt;br /&gt;
**[[The Foolhardy Father]]&lt;br /&gt;
**[[A Little Recon]]&lt;br /&gt;
**[[The Tools of War]]&lt;br /&gt;
**[[Eavesdropping]]&lt;br /&gt;
**[[Koss Goes Recruiting]]&lt;br /&gt;
**[[Melonni Goes Recruiting]]&lt;br /&gt;
&lt;br /&gt;
'''Quests involved in:'''&lt;br /&gt;
*[[Istan]]&lt;br /&gt;
**[[Leaving a Legacy]]&lt;br /&gt;
**[[Trial by Fire]]&lt;br /&gt;
**[[The Time is Nigh]]&lt;br /&gt;
*[[Kourna]]&lt;br /&gt;
**[[To Vabbi!]]&lt;br /&gt;
*[[Realm of Torment]]&lt;br /&gt;
**[[Uncharted Territory]] &amp;lt;sup&amp;gt;R&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
[[Image:DunkoroUnlocked.jpg|right]]&lt;br /&gt;
Complete the primary quest [[Leaving a Legacy]], which is obtained from [[First Spear Dehvad]].&lt;br /&gt;
&lt;br /&gt;
Characters of other [[campaign]]s unlock Dunkoro during the primary quest [[Battle Preparations]], obtained from [[Seamarshal Bendro]].&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
5 [[Healing Prayers]], 4 [[Divine Favor]] at level 6; 11 Healing Prayers, 9 Divine Favor at level 15&lt;br /&gt;
*{{skill icon|Healing Breeze}}&lt;br /&gt;
*{{skill icon|Healing Touch}}&lt;br /&gt;
*{{skill icon|Orison of Healing}}&lt;br /&gt;
*{{skill icon|Remove Hex}}&lt;br /&gt;
*{{skill icon|Resurrect}}&lt;br /&gt;
*{{skill icon|Words of Comfort}}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Dunkoro starts with basic monk armor, which includes a [[Monk headgear|Prophet's Scalp Design]], labeled as Sunspear Armor but with its own unique appearance. The headpiece provides +1 in the attribute of the rune applied to it. His [[armor rating]] ranges from 3 to 60, depending on his level.&lt;br /&gt;
&lt;br /&gt;
The appearance of his armor can be upgraded to [[Elite Sunspear Armor]] using [[Stolen Sunspear Armor]] acquired from the [[Dajkah Inlet]] [[Challenge Mission]]. The appearance of his armor can be upgraded to [[Primeval armor]] using [[Primeval Armor Remnants]] acquired in the [[Domain of Anguish]] and during [[the Ebony Citadel of Mallyx]] mission.&lt;br /&gt;
&lt;br /&gt;
See Dunkoro's [[Dunkoro/Armor gallery|armor gallery]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
In the Cliffs of Dohjok and the Command Post:&lt;br /&gt;
:''&amp;quot;You can't just run off without a plan. Let me help you. I've been with the Sunspears for years. I plan our strategies. Kormir executes them. Let me do the same for you.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
In The Tribunal:&lt;br /&gt;
:''&amp;quot;Choose your words carefully; the slightest implication will have great repercussions.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
In Throne of Secrets:&lt;br /&gt;
:''&amp;quot;I never could have planned for this day... but all the same, I am glad to see it.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;A general and a soldier go into the same box when the game is done. Remember that.&amp;quot;''&lt;br /&gt;
:''&amp;quot;He who has never learned to obey can never learn to command.&amp;quot;''&lt;br /&gt;
:''&amp;quot;I was thinking... perhaps we're going about this wrong. The enemy may be prepared for our attack. We should investigate further.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Stop walking before you start thinking, or you're going to fall into a hole.&amp;quot;''&lt;br /&gt;
:''&amp;quot;The very definition of a hero is one who is afraid... and goes on.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Storyline quotes===&lt;br /&gt;
Quotes in the context of the Nightfall storyline:&lt;br /&gt;
&lt;br /&gt;
*[[The Honorable General]]:&lt;br /&gt;
:''&amp;quot;It is in our best interests to be at our best when we meet these Kournans. The more honor we show them, the more honor we may bring to the council table when the Elders talk politics.&amp;quot;''&lt;br /&gt;
:*Before accepting the reward:&lt;br /&gt;
::''&amp;quot;First Spear Dehvad was right. I can only hope that Kormir's plan leads to the rise of the First City... and not a repeat of its destruction.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between The Honorable General and [[Signs and Portents]]:&lt;br /&gt;
:''&amp;quot;General Morgahn is very generous. I am uncomfortable with Warmarshal Varesh and the Kournans, but perhaps not all of them are as foul as she.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Signs and Portents:&lt;br /&gt;
:''&amp;quot;Those ruins provide a great deal of cover for possible ambush. Keep your eyes open, I have a feeling this will be very dangerous.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Jokanur Diggings]]:&lt;br /&gt;
:''&amp;quot;This [[Melonni]] seems impulsive, but I have to admit she is right more often than she is wrong.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Jokanur Diggings and [[Isle of the Dead (quest)|Isle of the Dead]]:&lt;br /&gt;
:''&amp;quot;This beast, the Apocrypha. I have never heard of it. First Spear Dehvad in Kamadan should hear about this. Immediately.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Isle of the Dead:&lt;br /&gt;
:''&amp;quot;There may be more information in those ruins; other things that will help us understand what [[Varesh]] is up to. Keep your eyes open.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Isle of the Dead and [[Bad Tide Rising]]:&lt;br /&gt;
:''&amp;quot;Hmm. First Spear Dehvad must have known what it would cost to retake the First City. Maybe he'll tell us more when we return and tell him what we've done.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Bad Tide Rising:&lt;br /&gt;
:''&amp;quot;These demons have shown up in [[Kamadan]] because of the [[Apocrypha]], I am sure of it. Now we have to make up for that mistake... before Istan is overrun with them.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Bad Tide Rising and [[Special Delivery]]:&lt;br /&gt;
:''&amp;quot;The loss of Kormir is a heavy one. We need to do everything we can to keep Istan safe until she can return. If I'm right, these demons are going to be a thorn in our side for awhile. Maybe First Spear Dehvad knows more.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Special Delivery:&lt;br /&gt;
:''&amp;quot;[[Jerek]]'s always held a grudge that [[Kormir]] was given leadership of the [[Order of the Sunspears|Sunspears]] instead of him. He'll abuse us purely because we're on her side. Keep your head down.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Special Delivery and [[Big News, Small Package]]:&lt;br /&gt;
:''&amp;quot;[[Castellan Puuba]] mentioned he'd gotten information on those corsairs. If they're allying with the [[Kournan]]s, that's going to mean serious problems for the Sunspears.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Big News, Small Package:&lt;br /&gt;
:''&amp;quot;As much as I hate to admit it, this mere strip of a girl is very capable. I'm willing to give her a chance, in [[Dwayna]]'s name.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Big News, Small Package and [[Following the Trail]]:&lt;br /&gt;
:''&amp;quot;Everyone has secrets. Tahlkora may not be very forthcoming about her past, but she's open with information about these corsairs, and that's an advantage.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Following the Trail:&lt;br /&gt;
:''&amp;quot;Koss underestimates the problem. The corsairs don't just have Kournan strategy; they have Kournan weapons, equipment, and men.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Blacktide Den]]:&lt;br /&gt;
:''&amp;quot;If there are Kournans working with the corsairs, it bodes ill for all of Istan. This is going to be ugly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Blacktide Den and [[The Iron Truth]]:&lt;br /&gt;
:''&amp;quot;I knew that young runaway would be helpful. The Vabbians often think of things that we Istani wouldn't consider, like deception and infiltration.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*The Iron Truth:&lt;br /&gt;
:''&amp;quot;Hunt down [[Ironfist]]. The Sunspears have been trying to do that for years, and Jerek thinks we can pull it off at his whim?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between The Iron Truth and [[Trial by Fire]]:&lt;br /&gt;
:''&amp;quot;Even Jerek can't complain about this one! Ironfist, in the custody of the Sunspears. For Istan!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Trial by Fire:&lt;br /&gt;
:''&amp;quot;This is a delicate situation. Say the wrong word and the Kournans will get away with everything. You think monsters and corsairs are dangerous? Try politics: one misstep and everybody dies.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Trial by Fire and [[War Preparations (Recruit Training)]]:&lt;br /&gt;
:''&amp;quot;Grenth take Jerek! Everything we did, we did on his orders, but he didn't have one breath to give for our support. I warned you about politics. It's a nest of vipers just waiting to strike.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[War Preparations (Wind and Water)]]:&lt;br /&gt;
:''&amp;quot;A temple to Dwayna in the keys? I've heard of it, but I'm no expert. Is it defensible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Between War Preparations (Wind and Water) and [[War Preparations (Ghost Reconnaissance)]]:&lt;br /&gt;
:''&amp;quot;Our best plan now is to talk to Castellan Puuba. Maybe some knowledge from the past can help us decide the future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*War Preparations (Ghost Reconnaissance):&lt;br /&gt;
:''&amp;quot;The spirits of the past offer more than good luck. They offer valuable tactical information.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Between War Preparations (Ghost Reconnaissance) and [[The Time is Nigh]]:&lt;br /&gt;
:''&amp;quot;I plan to meditate on the knowledge that the spirits offered, and discover how to turn it to our best advantage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*The Time is Nigh: &lt;br /&gt;
:''&amp;quot;The village of Chahbek has many tactical advantages. Low shoreline, high cliffs, and barricades formed by the structures nearby.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Consulate Docks]]:&lt;br /&gt;
:''&amp;quot;Kormir against Varesh? Be ready for anything. I don't trust Varesh to fight with honor. Kormir's going to need us. Balthazar bless us all!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Hunted!]]:&lt;br /&gt;
:''&amp;quot;We'll need a safe place to house the wounded Sunspears. Something that's easily guarded, perhaps underground, with plenty of water.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*Between Hunted! and [[The Great Escape]]:&lt;br /&gt;
:''&amp;quot;A small force is ripe for attack. We need to gather allies and prepare ourselves for the future. We will need Koss to do that. He may be loud and arrogant, yes, but the man is as strong as his steel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*The Great Escape:&lt;br /&gt;
:''&amp;quot;We know where the Kournans are holding our friend [[Koss]]. Are your ready to execute the rescue plans?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[And a Hero Shall Lead Them]]:&lt;br /&gt;
:''&amp;quot;That garrison was only the beginning of the Kournan defense. They're entrenching, protecting themselves against attack.&amp;quot;''&lt;br /&gt;
:''&amp;quot;We need more men if we're going to protect ourselves against the Kournans. More Sunspears are being held in the [[Sunward Marches]].&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Venta Cemetery]]:&lt;br /&gt;
:''&amp;quot;Those are dangerous traps. Perhaps [[Rojis]] could turn that technology to our advantage.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[The Council is Called]]:&lt;br /&gt;
:''&amp;quot;Good work getting those refugees out of danger. The two greatest tools a commander has are secrecy and intimidation. The greatest weakness ... is politicians. Keep that in mind.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[To Vabbi!]]:&lt;br /&gt;
:''&amp;quot;We've lost so much. [[Elder Suhl]] is right. We need [[Vabbi]] by our side or all of [[Elona]] will fall to Varesh.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Centaur Blackmail]]:&lt;br /&gt;
:''&amp;quot;[[Fortress of Jahai|Jahai]] was my last hope of moving north to Vabbi unnoticed. At this point, Koss's idea of running headlong into Varesh's forces is the only thing we've got left. I don't like it....&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Kodonur Crossroads]]:&lt;br /&gt;
:''&amp;quot;&amp;quot;Two-legs?&amp;quot; If that centaur tries to boss us around again, he'll find me standing on one leg and use the other to kick him.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Mysterious Message (Nightfall quest)|Mysterious Message]]:&lt;br /&gt;
:''&amp;quot;I've repaired the gap in our sentry patrols that [[Zhed]] used to infiltrate the [[Command Post]], but if Zhed can slip in here, it means others can, too. I don't care how we get there, but we have to find a way into Vabbi soon.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[For a Price]]:&lt;br /&gt;
:''&amp;quot;If [[Margrid]] says she knows a way to rescue [[Kormir]], then I think it's worth our time to listen to her plan.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[No Me, No Kormir]]:&lt;br /&gt;
:''&amp;quot;We need disguises. Any suggestions, soldier?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Secrets in the Shadow]]:&lt;br /&gt;
:''&amp;quot;Choose your weapons carefully. This is the kind of challenge where any small mistake can end you. I hope the [[Master of Whispers]] has a plan.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[To Kill a Demon]]:&lt;br /&gt;
:''&amp;quot;Margrid and her corsair friends set out to rescue Kormir earlier today. Let that ease your mind.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Rilohn Refuge]] or [[Pogahn Passage]]:&lt;br /&gt;
:''&amp;quot;Don't tell Margrid, but I made a copy of the [[Gandara]] map while she wasn't looking. Invaluable.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Rally The Princes]]:&lt;br /&gt;
:''&amp;quot;Yes, I've heard of [[Kehanni]]. Priestess of [[Lyssa]], said to be very devout and blessed by her goddess.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Tihark Orchard]]:&lt;br /&gt;
:''&amp;quot;That invitation's a double-edged sword. You'll have access to the people we need as allies... but you'll be utterly alone in there. Be careful.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[All's Well That Ends Well]]:&lt;br /&gt;
:''&amp;quot;It's a trap. Any moron can see that ... even that lunkhead Koss. Keep your weapon ready and be prepared to attack at the first sign of trouble.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Warning Kehanni]]:&lt;br /&gt;
:''&amp;quot;This danger threatens the Temple of Lyssa itself. No time to waste. We have to warn Kehanni and the Lyssans at [[the Mirror of Lyss]] before they are overwhelmed.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Greed and Regret]]:&lt;br /&gt;
:''&amp;quot;Follow that lunk-head [[Goren]]? That oaf has trouble to remembering to breathe. Are you sure this &amp;quot;[[The Hidden City of Ahdashim|Hidden City]]&amp;quot; actually exists?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Calling the Order]]:&lt;br /&gt;
:''&amp;quot;The [[Citadel of Dzagon]]. I haven't been here since.... But that was long ago.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Dasha Vestibule]] / [[Dzagonur Bastion]]:&lt;br /&gt;
:''&amp;quot;There really is a Hidden City of Ahdashim? Well, I'll be a monkey's uncle. Remind me to apologize to Goren for doubting him.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Pledge of the Merchant Princes]]:&lt;br /&gt;
:''&amp;quot;[[Tahlkora]] should be involved with this one. She seems to do well with the priesthood of Lyssa.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Grand Court of Sebelkeh]]:&lt;br /&gt;
:''&amp;quot;[[Demon]]s at the Temple of Lyssa? Balthazar's blazing eyeballs! What other blasphemies will Varesh stoop to in her insanity?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Attack at the Kodash]]:&lt;br /&gt;
:''&amp;quot;The only logical route is through the area where the [[djinn]] are protecting the Vabbi. It may look impossible, but I believe it can be done.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Heart or Mind: Garden in Danger]] or [[Heart or Mind: Ronjok in Danger]]:&lt;br /&gt;
:''&amp;quot;Dreams are troubling things. They can provide both illumination but also can deceive.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Nundu Bay]]:&lt;br /&gt;
:''&amp;quot;If Varesh has truly opened the gates to this [[Realm of Torment]], then [[Sunspear Sanctuary]], and all of [[Istan]], is beyond hope.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Crossing the Desolation]]:&lt;br /&gt;
:''&amp;quot;We may be able to save Elona without crossing [[the Desolation]].&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Gate of Desolation]]:&lt;br /&gt;
:''&amp;quot;There are scholars who study the Desolation their entire lives, never daring to venture past the edge of the wastes. If we're serious about this, we're going to need more information.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[A Deal's a Deal]]:&lt;br /&gt;
:''&amp;quot;It once seemed that [[Nightfall (prophecy)|Nightfall ]] was but a distant possibility, but now I find it every time I stare into [[Palawa Joko|that monster]]'s undead face. Will the sun never rise again?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Horde of Darkness]]:&lt;br /&gt;
:''&amp;quot;[[Horde of Darkness (NPC)|Horde of Darkness]]? I've never heard of them. [[Margonite]]s I'd assume, probably the chosen of [[Abaddon]]. We'll need to be careful. Very careful.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Ruins of Morah]]:&lt;br /&gt;
:''&amp;quot;[[Balthazar]] guide me, but those [[Junundu|wurms]] are amazing! Did you see them fire those projectiles? We could conquer all of Elona, make the Sunspears the preeminent power in the country, rebuild a single throne under Kormir's banner. But... no. Then we'd be as bad as Varesh.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Uncharted Territory]]:&lt;br /&gt;
:''&amp;quot;This devastation is what Abaddon will do to Istan should he fight his way free. I can hardly bear to look at it. We must find a way to defeat him. Whatever the cost.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Gate of Pain]]:&lt;br /&gt;
:''&amp;quot;Remember when we visited the Sunspear ghosts, back in Istan? I look down at that river of souls and I realize our friends are in there. Our ancestors. Other Sunspears. We must defeat Abaddon, for their sakes.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Kormir's Crusade]]:&lt;br /&gt;
:''&amp;quot;This terrain is roughly the same as Istan, just more corrupted. I think I can find ways through that will give us the best chance of avoiding Abaddon's troops. Hurry. This way.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[All Alone in the Darkness]]:&lt;br /&gt;
:''&amp;quot;So many lost Sunspears, roaming this tortured land. Old friends... and more. By Dwayna, it sickens me to see their courage rewarded with this pain.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Gate of Madness]]:&lt;br /&gt;
:''&amp;quot;The [[Gods of Tyria|gods]] cannot hear our prayers. We are truly alone.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
*[[Abaddon's Gate]] and [[Nightfall campaign]] completed:&lt;br /&gt;
:''&amp;quot;Balthazar bless us! I don't expect we'll live through this. For the record, it's been a pleasure working with you. All of you.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Battle quotes===&lt;br /&gt;
:''&amp;quot;Careful now! They're trying to flank us.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Every third strike, he has an opening in his guard!&amp;quot;''&lt;br /&gt;
:''&amp;quot;For Elona and the Sunspears!&amp;quot;''&lt;br /&gt;
:''&amp;quot;I fight for courage, knowledge, and honor.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Just as I'd planned.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Life is short… especially yours!&amp;quot;''&lt;br /&gt;
:''&amp;quot;May the [[Five Gods]] guide my arm!&amp;quot;''&lt;br /&gt;
:''&amp;quot;Put your backs into it, everyone.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Remember your training! Fight smart!&amp;quot;''&lt;br /&gt;
:''&amp;quot;Resistance is futile!&amp;quot;''&lt;br /&gt;
:''&amp;quot;There are almost too few of you to bother fighting.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Watch carefully. This is how a true master fights!&amp;quot;''&lt;br /&gt;
:''&amp;quot;Whoa there! Who taught an idiot like you to fight?&amp;quot;''&lt;br /&gt;
:''&amp;quot;You fight like a drunken [[Centaur]]!&amp;quot;''&lt;br /&gt;
:''&amp;quot;You think my [[skill]]s have dulled? You are wrong!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{gw2w}}&lt;br /&gt;
*A duplicate Dunkoro will show up as a &amp;quot;Sunspear Monk&amp;quot;.&lt;br /&gt;
*Dunkoro's default weapon is a [[Holy Branch]] with Energy +5, 5-8 fire damage, a [[requirement]] of 1 Divine Favor and 10% [[HCT]] Healing Prayers.&lt;br /&gt;
*As with all heroes, this one has a [[Everlasting Dunkoro Tonic|tonic form]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|[[Guild Wars Nightfall]]}}&lt;br /&gt;
*It was revealed that Dunkoro has a son in the [[Gate of Pain]] [[mission]]. This son died in the [[Tomb of the Primeval Kings]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The phrase &amp;quot;Resistance is futile!&amp;quot; is a reference to the Borg of Star Trek&lt;br /&gt;
*The voice actor for this character is [[Ron Canada]].&lt;br /&gt;
{{Heroes nav}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Greener</name></author>
	</entry>
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