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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Energizing_Wind</id>
	<title>Energizing Wind - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Energizing_Wind"/>
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	<updated>2026-10-18T18:48:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Energizing_Wind&amp;diff=25970&amp;oldid=prev</id>
		<title>gww&gt;Smiley-1: range -&gt; aoe</title>
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		<updated>2026-06-30T13:21:02Z</updated>

		<summary type="html">&lt;p&gt;range -&amp;gt; aoe&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill infobox&lt;br /&gt;
| id = 474&lt;br /&gt;
| name = Energizing Wind&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Ranger&lt;br /&gt;
| attribute = Beast Mastery&lt;br /&gt;
| type = Nature Ritual&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| target =&lt;br /&gt;
| aoe = large spirit&lt;br /&gt;
| causes1 = Spirit&lt;br /&gt;
| causes2 = Decreased Energy Cost&lt;br /&gt;
| causes3 = Increased Recharge Time&lt;br /&gt;
| description = [[Nature Ritual]]. Create a level {{gr|1|6}} [[spirit]]. For non-spirit [[creature]]s within its [[Spirit range|range]], all [[skill]]s cost 15 less [[Energy]] (minimum cost 10 Energy), and skills [[recharge]] 25% slower. This spirit dies after {{gr|1|60}} second[s].&lt;br /&gt;
| concise description = Nature Ritual. Creates a level {{gr|1|6}} spirit ({{gr|1|60}} second[s] lifespan). Skills cost 15 less energy (minimum cost 10 energy) and recharge 25% slower for creatures in range. Does not affect spirits. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Beast Mastery]]&lt;br /&gt;
|var1 name = Level&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 6&lt;br /&gt;
|var2 name = [[Duration]]&lt;br /&gt;
|var2 at0 = 1&lt;br /&gt;
|var2 at15 = 60}}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
'''[[Skill trainer]]s'''&lt;br /&gt;
* [[Guild Wars Prophecies|Prophecies]]&lt;br /&gt;
** [[Thengen]] ([[Port Sledge]])&lt;br /&gt;
** [[Dakk]] ([[Ember Light Camp]])&lt;br /&gt;
* [[Guild Wars Factions|Factions]]&lt;br /&gt;
** [[Michiko]] ([[Kaineng Center]])&lt;br /&gt;
* [[Guild Wars Nightfall|Nightfall]]&lt;br /&gt;
** [[Baram]] ([[The Kodash Bazaar]])&lt;br /&gt;
'''[[Hero skill trainer]]s'''&lt;br /&gt;
* Nightfall&lt;br /&gt;
** [[Warden of Whispers (The Kodash Bazaar)|Warden of Whispers]] ([[The Kodash Bazaar]])&lt;br /&gt;
'''[[Signet of Capture]]'''&lt;br /&gt;
* Prophecies&lt;br /&gt;
** [[Cella the Hooded]] ([[North Kryta Province]])&lt;br /&gt;
** [[Melp the Harpooner]] ([[Watchtower Coast]])&lt;br /&gt;
** [[Tree of Renewal]] ([[D'Alessio Seaboard]] and [[Divinity Coast]])&lt;br /&gt;
** [[Tree of Solitude]] ([[Nebo Terrace]])&lt;br /&gt;
* [[Eye of the North]]&lt;br /&gt;
** [[Fureyst Sharpsight]] ([[Sacnoth Valley]], if a player carries a [[Proof of Triumph]])&lt;br /&gt;
&lt;br /&gt;
== Related skills ==&lt;br /&gt;
* {{skill icon|Quickening Zephyr}} &lt;br /&gt;
* {{skill icon|Soul Twisting}} (elite)&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This skill creates a [[Spirit of Energizing Wind]].&lt;br /&gt;
* Can be combined with [[Quickening Zephyr]] to reduce the recharge cost introduced by this skill.&lt;br /&gt;
* If affected by both Energizing Wind and Quickening Zephyr, 10 and 15 energy skills are cheaper with Energizing Wind applied last, while 25 Energy skills are cheaper if Quickening Zephyr is applied last.&lt;br /&gt;
* The effects of [[Expertise]] are calculated after the effects of Energizing Wind.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The functionality of this skill has changed since its introduction; see its [[/Skill history|skill revision history]] for details.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills offered by hero skill trainers]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Smiley-1</name></author>
	</entry>
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