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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Energizing_Wind%2FSkill_history</id>
	<title>Energizing Wind/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Energizing_Wind%2FSkill_history"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Energizing_Wind/Skill_history&amp;action=history"/>
	<updated>2026-10-18T16:17:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Energizing_Wind/Skill_history&amp;diff=26374&amp;oldid=prev</id>
		<title>162.230.180.41 at 22:13, 1 March 2026</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Energizing_Wind/Skill_history&amp;diff=26374&amp;oldid=prev"/>
		<updated>2026-03-01T22:13:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history}}&lt;br /&gt;
__NoToC__&lt;br /&gt;
== February 9, 2026 ==&lt;br /&gt;
* Decreased activation time to 3 seconds.&lt;br /&gt;
* Increased duration to {{gr|1|60}} seconds.&lt;br /&gt;
* Increased range to 3500.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Energizing Wind&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Ranger&lt;br /&gt;
| attribute = Beast Mastery&lt;br /&gt;
| type = Nature Ritual&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 3&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| range = large spirit&lt;br /&gt;
| aoe = spirit&lt;br /&gt;
| description = [[Nature Ritual]]. Create a level {{gr|1|6}} [[spirit]]. For non-spirit [[creature]]s within its [[Spirit range|range]], all [[skill]]s cost 15 less [[Energy]] (minimum cost 10 Energy), and skills [[recharge]] 25% slower. This spirit dies after {{gr|1|60}} second[s].&lt;br /&gt;
| concise description = Nature Ritual. Creates a level {{gr|1|6}} spirit ({{gr|1|60}} second[s] lifespan). Skills cost 15 less energy (minimum cost 10 energy) and recharge 25% slower for creatures in range. Does not affect spirits. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Beast Mastery]]&lt;br /&gt;
|var1 name = Spirit Level&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 6&lt;br /&gt;
|var2 name = Spirit [[Duration]]&lt;br /&gt;
|var2 at0 = 1&lt;br /&gt;
|var2 at15 = 60}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== November 13, 2007 ==&lt;br /&gt;
* Decreased [[duration]] to {{gr|1|31}} seconds.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Energizing Wind&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Ranger&lt;br /&gt;
| attribute = Beast Mastery&lt;br /&gt;
| type = Nature Ritual&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 5&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| description = [[Nature Ritual]]. Create a [[level]] {{gr|1|6}} [[spirit]]. For non-spirit [[creature]]s within its [[Spirit range|range]], all [[skill]]s cost 15 less [[Energy]] (minimum cost 10 Energy), and skills [[Recharge time|recharge]] 25% slower. This spirit dies after {{gr|1|31}} seconds.&lt;br /&gt;
| aoe = spirit}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Beast Mastery]]&lt;br /&gt;
|var1 name = [[Spirit]] [[level]]&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 6&lt;br /&gt;
|var2 name = Spirit [[duration]]&lt;br /&gt;
|var2 at0 = 1&lt;br /&gt;
|var2 at15 = 31}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== November 8, 2007 ==&lt;br /&gt;
* Increased [[Energy]] cost to 15.&lt;br /&gt;
* Decreased [[spirit]] [[level]] to {{gr|1|6}}.&lt;br /&gt;
* Decreased [[duration]] to {{gr|30|90}} seconds.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Energizing Wind&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Ranger&lt;br /&gt;
| attribute = Beast Mastery&lt;br /&gt;
| type = Nature Ritual&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 5&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| description = [[Nature Ritual]]. Create a [[level]] {{gr|1|6}} [[spirit]]. For non-spirit [[creature]]s within its [[Spirit range|range]], all [[skill]]s cost 15 less [[Energy]] (minimum cost 10 Energy), and skills [[Recharge time|recharge]] 25% slower. This spirit dies after {{gr|30|90}} seconds.&lt;br /&gt;
| aoe = spirit}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
|attribute = [[Beast Mastery]]&lt;br /&gt;
|var1 name = [[Spirit]] [[level]]&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 6&lt;br /&gt;
|var2 name = Spirit [[duration]]&lt;br /&gt;
|var2 at0 = 30&lt;br /&gt;
|var2 at15 = 90}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== August 25, 2005 ==&lt;br /&gt;
* The effects of [[Spirit]]s no longer work on other Spirits.&lt;br /&gt;
: ''Example: '''Fertile Season''' no longer adds [[Health]] and [[Armor rating|armor]] to other Spirits.''&lt;br /&gt;
* When a Spirit is cast, it kills all other [[Ally|allied]] Spirits of the same type within its [[Spirit range|range]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== July 13, 2005 ==&lt;br /&gt;
* Fixed [[Ward spell|wards]], [[spirit]]s, and [[Well spell|wells]] so that [[Character|players]] who are [[Resurrection|resurrected]] within the [[area of effect]] receive that [[Spell|spell's]] effect after resurrection.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Energizing Wind&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Ranger&lt;br /&gt;
| attribute = Beast Mastery&lt;br /&gt;
| type = Nature Ritual&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 5&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| description = [[Nature ritual|Nature Ritual]]. [[Summon|Create]] a [[level]] {{gr|1|10}} [[Spirit]]. For [[creature]]s within its [[Spirit range|range]], all [[skill]]s cost 15 less [[Energy]] (minimum cost 10 Energy), and skills [[Recharge time|recharge]] 25% slower than normal. This Spirit dies after {{gr|30|150}} seconds.}}&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Beast Mastery]]&lt;br /&gt;
|var1 name = [[Spirit]] [[Level]]&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 10&lt;br /&gt;
|var2 name = Spirit [[Duration]]&lt;br /&gt;
|var2 at0 = 30&lt;br /&gt;
|var2 at15 = 150}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>162.230.180.41</name></author>
	</entry>
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