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	<title>Feedback:Game updates/20260512 - Revision history</title>
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	<updated>2026-10-19T10:18:32Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Feedback:Game_updates/20260512&amp;diff=16968&amp;oldid=prev</id>
		<title>gww&gt;Cealdor: Corrected spirit behaviour</title>
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		<updated>2026-05-17T20:59:30Z</updated>

		<summary type="html">&lt;p&gt;Corrected spirit behaviour&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update May 12, 2026 ==&lt;br /&gt;
* Skill AI adjustments:&lt;br /&gt;
**	{{skill icon|Preservation}} - No longer casts outside of combat area to preserve uptime during combat; prioritizes casting if an ally has low health;  targets ally in range w/lowest health percentage.&lt;br /&gt;
**	{{skill icon|Spirit Siphon}} - Only checks the values of a potential target spirit (the closest) when determining usefulness;  won't cast if you have plenty of energy;  won't cast unless there is going to be meaningful energy gain.&lt;br /&gt;
**	{{skill icon|Soul Leech}} - Prioritizes targeting casters; prioritizes highest health; skips low health targets.&lt;br /&gt;
* Some tuning of item drop rates and difficulty in Tunnels of the Forsaken&lt;br /&gt;
* Additional client and server updates in advance of soft launch onto mobile&lt;br /&gt;
&lt;br /&gt;
=== Guild Wars Wiki Notes ===&lt;br /&gt;
* {{skill icon|Preservation}} - the spirit actually targets the first wounded ally in reverse party order, including [[minion]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:2026 updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>gww&gt;Cealdor</name></author>
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