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	<title>Feedback:Game updates/20260722 - Revision history</title>
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	<updated>2026-10-19T08:15:14Z</updated>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Feedback:Game_updates/20260722&amp;diff=16981&amp;oldid=prev</id>
		<title>gww&gt;Stephen Clarke-Willson at 17:42, 23 July 2026</title>
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		<updated>2026-07-23T17:42:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update July 22, 2026 ==&lt;br /&gt;
&lt;br /&gt;
Here are the results of our device testing as performed by an external organization.  Comparing your device to the age and/or capabilities of one of these devices will give you an idea of how the game will perform on your mobile device.&lt;br /&gt;
&lt;br /&gt;
=== iOS devices ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ iOS device performance results&lt;br /&gt;
! Device !! OS version !! FPS range !! Average FPS !! Performance result !! Observation&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 16 || iOS 26.4 || 49–61 FPS || 59 FPS || Smooth || The FPS drops to 49 only when multiple henchmen use their skills simultaneously.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 15 || iOS 26.4 || 46–61 FPS || 59 FPS || Smooth || The FPS drops during the transition from the Old Ascalon explorable area to The Breach.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 14 || iOS 26.4 || 45–61 FPS || 60 FPS || Smooth || The game runs smoothly; it only experiences an FPS drop to 45 when another mob gets close right after eliminating one.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 13 || iOS 26.4 || 16–61 FPS || 48 FPS || Fair || The game runs well on this device, but it consistently experiences FPS drops during battles.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone SE || iOS 26.4 || 18–61 FPS || 45 FPS || Fair || The game experiences significant FPS drops, running at around 20–30 FPS in The Breach during battles with the Charr.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Android devices ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Android device performance results&lt;br /&gt;
! Device !! OS version !! FPS range !! Average FPS !! Performance result !! Observation&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A55 5G || Android 15 || 48–72 FPS || 58 FPS || Smooth || The game runs smoothly with no noticeable drops in FPS.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A36 5G || Android 15 || 23–76 FPS || 52 FPS || Smooth || Frame drops are felt only once or twice and do not really affect gameplay. The drops are not severe either — the frame rate stays around 52 FPS and can reach 76 FPS at times, especially in less crowded areas of the map.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A34 5G || Android 15 || 21–81 FPS || 55 FPS || Smooth || The gameplay is smooth, and while drops can happen during battle, they are not really noticeable.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A32 5G || Android 13 || 37–61 FPS || 51 FPS || Smooth || The game is smooth on this device, with no severe frame drops experienced.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy S9+ || Android 10 || 7–60 FPS || 45 FPS || Fair || Frame drops can sometimes be felt, especially in crowded areas of the map, where the frame rate can fall as low as 7 FPS.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy S7 || Android 8 || 7–30 FPS || 18 FPS || Lag || The lag is consistent, and the frame rate drops severely in crowded areas of the map and during battles.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A13 || Android 13 || 5–27 FPS || 18 FPS || Lag || Gameplay on this device feels stuttery and the FPS is inconsistent, making the experience worse than on other devices.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A50s || Android 10 || 7–33 FPS || 18 FPS || Lag || The game experiences consistent lag throughout the session, which significantly impacts performance and disrupts the overall flow of gameplay.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Devices not tested due to compatibility issues ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Devices that could not be tested&lt;br /&gt;
! Device !! OS version !! Reason&lt;br /&gt;
|-&lt;br /&gt;
| iPod touch (7th generation) || iOS 15.7.4 || OS version is below the required minimum.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 6s || iOS 15.8.5 || OS version is below the required minimum.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 6 Plus || iOS 12.5.4 || OS version is below the required minimum.&lt;br /&gt;
|-&lt;br /&gt;
| iPad mini 2 || iOS 12.5.4 || OS version is below the required minimum.&lt;br /&gt;
|-&lt;br /&gt;
| iPhone 5c || iOS 10.3.3 || OS version is below the required minimum.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy A31 || Android 12 || Hardware issue (GW1-2); unit is being checked for overheating.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy Tab S2 8.0 || Android 7 || RAM is below the required minimum.&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Galaxy S5 || Android 5 || Android version is below the required minimum.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== User sourced benchmarks ===&lt;br /&gt;
See [[Guild Wars on Mobile/Research]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:2026 updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>gww&gt;Stephen Clarke-Willson</name></author>
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