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	<title>Fetid River - Revision history</title>
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	<updated>2026-10-18T11:57:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>gww&gt;Steve1: /* Map Mechanics */</title>
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		<updated>2018-06-26T22:16:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Map Mechanics&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Arena infobox&lt;br /&gt;
| name =  Fetid River&lt;br /&gt;
| image = [[Image:Fetid_River_icon.jpg|200px]]&lt;br /&gt;
| victory = [[Annihilation#Priest_Annihilation|Priest Annihilation]]&lt;br /&gt;
| region = [[The Mists]]&lt;br /&gt;
| party = 8&lt;br /&gt;
| priest-obelisk = [[Priest]]&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Fetid River map.jpg|thumb|200px|Map]]&lt;br /&gt;
&lt;br /&gt;
This map replaced [[Burial Mounds|Burial Mounds]] for Heroes Ascent in the [[Game updates/20070802|August 2nd, 2007 update]]. It is an 8v8 Annihilation map that has a Priest. It is located somewhere in [[The Mists]]. The map consists of a very small open area in between the two shrines. The only real defining feature of the map is how small it is.&lt;br /&gt;
&lt;br /&gt;
== Map Mechanics ==&lt;br /&gt;
*Every 2 minutes, all dead players and [[Ghostly Hero (Heroes' Ascent)|Ghostly Heroes]] are resurrected at their base's Resurrection Shrine, if their [[Priest]] is alive.&lt;br /&gt;
*It is not beneficial to kill the enemy priest if no opponents are dying, as it will accomplish nothing. &lt;br /&gt;
*Killing the enemy Ghostly Hero after it has been resurrected will give your team additional morale boosts.  Therefore, if your team and your opponents are well matched, it might help you to kill their ghost multiple times.&lt;br /&gt;
*The map is extremely small in comparison to most other [[arena]]s.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
*2 [[Hero (title)#Acquisition|Fame]] towards the [[Hero (Title)|Hero Title Track]].  Further maps may award more fame.&lt;br /&gt;
*The winning team also gains 200 [[Balthazar Faction]] for winning and an additional 100 if they won with a Flawless Victory.  Letting your Priest or Ghostly Hero die does not ruin a Flawless Victory.&lt;br /&gt;
{{Heroes' Ascent arenas}}&lt;br /&gt;
[[Category:Arenas]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Steve1</name></author>
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