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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Fevered_Dreams%2FSkill_history</id>
	<title>Fevered Dreams/Skill history - Revision history</title>
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	<updated>2026-10-18T07:31:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Fevered_Dreams/Skill_history&amp;diff=27367&amp;oldid=prev</id>
		<title>gww&gt;SabSparrow at 21:17, 20 May 2026</title>
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		<updated>2026-05-20T21:17:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history|PvE=y|Fevered Dreams}}&lt;br /&gt;
__NoToC__&lt;br /&gt;
&lt;br /&gt;
== February 5, 2026 ==&lt;br /&gt;
* Reduced energy cost to 5.&lt;br /&gt;
* Reduced activation time to 1 second.&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Fevered Dreams&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| elite = y&lt;br /&gt;
| energy = 5&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 1&lt;br /&gt;
| causes1 = Dazed&lt;br /&gt;
| causes2 = Condition&lt;br /&gt;
| description = [[Elite]] [[Hex Spell]]. For {{gr|10|25}} seconds, whenever [[target]] [[foe]] suffers from a new [[condition]], all foes [[in the area]] suffer from that condition as well. If target foe has two or more conditions that foe is [[Dazed]] for {{gr|1|3}} second[s].&lt;br /&gt;
| aoe = in the area&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Illusion Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 10&lt;br /&gt;
|var1 at15 = 25&lt;br /&gt;
|var2 name = [[Dazed]] duration&lt;br /&gt;
|var2 at0 = 1&lt;br /&gt;
|var2 at15 = 3}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== March 22, 2011 ==&lt;br /&gt;
* Split skill into separate [[Fevered Dreams|PvE]] and [[Fevered Dreams (PvP)|PvP versions]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== May 21, 2010 ==&lt;br /&gt;
* Increased recharge to 10 seconds.&lt;br /&gt;
* The Dazed condition is now applied both at the time this hex is cast–if the target has 2 or more conditions–and whenever the target receives 2 or more conditions.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== December 11, 2008 ==&lt;br /&gt;
* Functionality changed to: &amp;quot;For {{gr|10|25}} seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well and if that foe has two or more conditions that foe is Dazed for {{gr|1|3}} seconds.&amp;quot;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== March 2, 2006 ==&lt;br /&gt;
* Increased [[duration]] to {{gr|10|25}} seconds.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Fevered Dreams&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| elite = y&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Elite]] [[Hex spell|Hex Spell]]. For {{gr|10|25}} seconds, whenever [[target]] [[foe]] suffers from a new [[Condition]], all [[nearby]] foes suffer from that Condition as well.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Illusion Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 10&lt;br /&gt;
| var1 at15 = 25}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== September 7, 2005 ==&lt;br /&gt;
* Fixed '''Fevered Dreams''' so that it doesn't spread [[condition]]s to [[Ally|allies]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== June 1, 2005 ==&lt;br /&gt;
* Fixed [[skill]] '''Fevered Dreams''' so that it does not affect non-[[foe]] [[target]]s in response to unsourced [[condition]] effects.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Fevered Dreams&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| elite = y&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Elite]] [[Hex spell|Hex Spell]]. For {{gr|4|16}} seconds, whenever [[target]] [[foe]] suffers from a new [[Condition]], all [[nearby]] foes suffer from that Condition as well.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Illusion Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 4&lt;br /&gt;
| var1 at15 = 16}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;SabSparrow</name></author>
	</entry>
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