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	<title>Fort Aspenwood (Kurzick cinematics) - Revision history</title>
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	<updated>2026-10-18T04:15:40Z</updated>
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		<title>173.184.161.42: /* Notes */</title>
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		<updated>2022-07-09T02:21:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Cinematic infobox&lt;br /&gt;
| name = Fort Aspenwood&lt;br /&gt;
| campaign = Factions&lt;br /&gt;
| plays during = see the [[#Notes|Notes and Trivia sections]] below&lt;br /&gt;
| location = Fort Aspenwood&lt;br /&gt;
| region = Echovald Forest&lt;br /&gt;
| image = [[Image:Defend Fort Aspenwood 1 cinematic still.jpg|250px]] &lt;br /&gt;
| image-text = ''&amp;quot;... a powerful weapon he calls [[Gods' Vengeance]].&amp;quot;''&lt;br /&gt;
| image2 = [[Image:Defend Fort Aspenwood 2 cinematic still.jpg|250px]] &lt;br /&gt;
| image2-text = ''&amp;quot;The only major defense we have are these gates.&amp;quot;''&lt;br /&gt;
}}&lt;br /&gt;
==Cinematic 1==&lt;br /&gt;
===Major characters===&lt;br /&gt;
*{{any}} Player [[character]]&lt;br /&gt;
*{{x}} [[Kommandant Durheim]]&lt;br /&gt;
&lt;br /&gt;
===Dialogue===&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Ah, you must be the reinforcements Kommandant Kline promised me.&amp;quot;''&lt;br /&gt;
:'''&amp;lt;Character name&amp;gt;:''' ''&amp;quot;Kommandant Kline? Never heard of him.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Obviously. Kommandant Kline is a woman.&amp;quot;''&lt;br /&gt;
:'''&amp;lt;Character name&amp;gt;:''' ''&amp;quot;Oh. Oops.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Never mind that.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;The Luxons are massing for an offensive, and I don't have enough soldiers to hold the fort.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;I'm in a real bind, so you're going to have to do.&amp;quot;''&lt;br /&gt;
:'''&amp;lt;Character name&amp;gt;:''' ''&amp;quot;Just point me in the right direction, and I'll do the rest.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Right then. Follow me.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;[[Master Architect Gunther]] is building a powerful weapon he calls [[Gods' Vengeance]].&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;He's down to the final component.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;But the [[Luxon]]s don't intend to let him finish it.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;In fact, they mean to get in and kill him dead before that happens.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;They launch attacks on our base at regular intervals from these command points.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;The only major defenses we have are these gates.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;But we're not properly prepared for the Luxon assault, and the gates won't hold long.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Our only chance is to help Master Architect Gunther finish his weapon, and use it on the Luxon base.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;This is where you come in.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Gather amber from these locations and return it to Gunther.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;He'll keep you informed of how close he is to finishing the weapon.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;If the Luxons get inside the base, you can also use the amber to reinforce the gates by giving it to the [[Gatekeeper]]s.&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;But what I'd really to see you do is to turn the tables on those godless sand fleas by taking out the commanders at their reinforcement points.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;If you do, we can claim them for our own use and bring the fight to the Luxons' front door.&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;If you get killed in the line of duty, you will be resurrected here at this shrine.''&amp;quot;&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Then you can use these teleport pads to quickly get to locations outside of the base and near the amber.&amp;quot;''&lt;br /&gt;
:'''&amp;lt;Character name&amp;gt;:''' ''&amp;quot;I think I've got it. Anything else?&amp;quot;''&lt;br /&gt;
:'''Kommandant Durheim:''' ''&amp;quot;Only this: above all else, make sure you keep Master Architect Gunther alive, or the fort will be lost for sure.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Cinematic 2==&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The first cinematic can be replayed by talking to [[Master Architect Gunther]] in [[Fort Aspenwood (Kurzick)]].&lt;br /&gt;
*PvP-only characters cannot view the fist cinematic.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When Factions was released, the first and second cinematics played before and after a Fort Aspenwood match, respectively.&lt;br /&gt;
&lt;br /&gt;
{{Factions cinematics}}&lt;/div&gt;</summary>
		<author><name>173.184.161.42</name></author>
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