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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Fragility</id>
	<title>Fragility - Revision history</title>
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	<updated>2026-10-18T05:44:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Fragility&amp;diff=27823&amp;oldid=prev</id>
		<title>gww&gt;Halogod35: /* Trivia */ skill history</title>
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		<updated>2024-05-16T08:16:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia: &lt;/span&gt; skill history&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill infobox&lt;br /&gt;
| id = 19&lt;br /&gt;
| name = Fragility&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 5&lt;br /&gt;
| has-pvp = y&lt;br /&gt;
| description = [[Hex Spell]]. For {{gr|8|20}} seconds, [[target]] and [[adjacent]] [[foe]]s take {{gr|5|20}} [[damage]] each time they suffer or recover from a new [[condition]].&lt;br /&gt;
| concise description = Hex Spell. Also hexes foes adjacent to target ({{gr|8|20}} seconds). These foes take {{gr|5|20}} damage each time they gain or lose a condition.&lt;br /&gt;
| aoe = adjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Illusion Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 8&lt;br /&gt;
|var1 at15 = 20&lt;br /&gt;
|var2 name = [[Damage]]&lt;br /&gt;
|var2 at0 = 5&lt;br /&gt;
|var2 at15 = 20}}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
'''[[Skill quest]]s'''&lt;br /&gt;
* [[Prophecies]]&lt;br /&gt;
** [[The Stone Summit Champion]] ([[Yak's Bend]])&lt;br /&gt;
'''[[Skill trainer]]s'''&lt;br /&gt;
* Prophecies&lt;br /&gt;
** [[Firstwatch Sergio]] ([[Lion's Arch]])&lt;br /&gt;
** [[Dakk]] ([[Ember Light Camp]])&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
** [[Xu Fengxia]] ([[Ran Musu Gardens]])&lt;br /&gt;
** [[Michiko]] ([[Kaineng Center]])&lt;br /&gt;
* [[Nightfall]]&lt;br /&gt;
** [[Medando]] ([[Yohlon Haven]])&lt;br /&gt;
'''[[Hero skill trainer]]s'''&lt;br /&gt;
* Nightfall&lt;br /&gt;
** [[Shiloh]] ([[Sunspear Great Hall]])&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Fragility deals no damage upon reapplying a condition.&lt;br /&gt;
** It's best to keep conditions on the target ''almost'' non-stop, letting conditions expire and directly afterwards re-apply the condition again.&lt;br /&gt;
* [[Shockwave]] and [[Virulence]] can apply three conditions in one skill.&lt;br /&gt;
* Synergizes well with [[Avatar of Balthazar]] and [[Reap Impurities]] in dealing large amounts of damage over a short period of time.&lt;br /&gt;
* With enough conditions, [[Epidemic]], [[Crystal Wave]] or [[Hypochondria]] can cause a massive [[AoE]] [[spike]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{Skill change|pvp}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Condition#Ability to inflict conditions|Ability to inflict conditions]]&lt;br /&gt;
* [[:Category:Skills that cause Condition|Skills that cause conditions]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mesmer skill rewards]]&lt;br /&gt;
[[Category:Skills offered by hero skill trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zerbrechlichkeit]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Halogod35</name></author>
	</entry>
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