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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Fragility%2FSkill_history</id>
	<title>Fragility/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Fragility%2FSkill_history"/>
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	<updated>2026-10-18T06:46:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Fragility/Skill_history&amp;diff=27898&amp;oldid=prev</id>
		<title>gww&gt;Azasuke1988: Page created. Updates to be added shortly.</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Fragility/Skill_history&amp;diff=27898&amp;oldid=prev"/>
		<updated>2011-11-19T06:16:47Z</updated>

		<summary type="html">&lt;p&gt;Page created. Updates to be added shortly.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill history}}&lt;br /&gt;
&lt;br /&gt;
== September 29, 2005 ==&lt;br /&gt;
* Decreased [[Energy]] cost to 10.&lt;br /&gt;
* Decreased [[recharge]] to 5.&lt;br /&gt;
* Decreased [[damage]] to {{gr|5|20}}.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Fragility&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 5&lt;br /&gt;
| description = [[Hex spell|Hex Spell]]. For {{gr|8|20}} seconds, [[target]] [[foe]] takes {{gr|5|20}} [[damage]] each time that foe suffers or recovers from a new [[Condition]].}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Illusion Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 8&lt;br /&gt;
| var1 at15 = 20&lt;br /&gt;
| var2 name = [[Damage]] per New or Removed [[Condition]]&lt;br /&gt;
| var2 at0 = 5&lt;br /&gt;
| var2 at15 = 20}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Fragility&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 15&lt;br /&gt;
| description = [[Hex spell|Hex Spell]]. For {{gr|8|20}} seconds, [[target]] [[foe]] takes {{gr|5|34}} [[damage]] each time that foe suffers or recovers from a new [[Condition]].}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Illusion Magic]]&lt;br /&gt;
| var1 name = [[Duration]]&lt;br /&gt;
| var1 at0 = 8&lt;br /&gt;
| var1 at15 = 20&lt;br /&gt;
| var2 name = [[Damage]] per New or Removed [[Condition]]&lt;br /&gt;
| var2 at0 = 5&lt;br /&gt;
| var2 at15 = 34}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Azasuke1988</name></author>
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