<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Fragility_%28PvP%29</id>
	<title>Fragility (PvP) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Fragility_%28PvP%29"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Fragility_(PvP)&amp;action=history"/>
	<updated>2026-10-18T13:03:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Fragility_(PvP)&amp;diff=27464&amp;oldid=prev</id>
		<title>gww&gt;Dandy: Found some more whoopsies. Would've been better to copypaste from the PvE skill :p</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Fragility_(PvP)&amp;diff=27464&amp;oldid=prev"/>
		<updated>2026-08-29T11:53:48Z</updated>

		<summary type="html">&lt;p&gt;Found some more whoopsies. Would&amp;#039;ve been better to copypaste from the PvE skill :p&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{pveversion|Fragility}}&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| name = Fragility (PvP)&lt;br /&gt;
| id = 2998&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| attribute = Illusion Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 5&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 8&lt;br /&gt;
| is-pvp = y&lt;br /&gt;
| description = [[Hex Spell]]. For {{gr|8|20}} seconds, [[target]] and [[adjacent]] [[foe]]s take {{gr|5|20}} [[damage]] each time they suffer or recover from a new [[condition]].&lt;br /&gt;
| concise description = Hex Spell. ({{gr|8|20}} seconds.) Also hexes foes adjacent to target. These foes take {{gr|5|20}} damage each time they gain or lose a condition.&lt;br /&gt;
| aoe = adjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Illusion Magic]]&lt;br /&gt;
|var1 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 8&lt;br /&gt;
|var1 at15 = 20&lt;br /&gt;
|var2 name = [[Damage]]&lt;br /&gt;
|var2 at0 = 5&lt;br /&gt;
|var2 at15 = 20}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Fragility only triggers when the target receives a new condition. Reapplying already applied conditions doesn't trigger Fragility.&lt;br /&gt;
* Casting Fragility while under the effect of [[Glyph of Immolation]] will cause the burning condition to be applied before Fragility, causing Fragility to not trigger. &lt;br /&gt;
* Synergizes well with [[Virulence]], even with low [[Death Magic]] attribute.&lt;br /&gt;
&lt;br /&gt;
[[de:Zerbrechlichkeit (PvP)]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Dandy</name></author>
	</entry>
</feed>