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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Game_updates%2F20050825</id>
	<title>Game updates/20050825 - Revision history</title>
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	<updated>2026-10-19T21:56:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20050825&amp;diff=75189&amp;oldid=prev</id>
		<title>self&gt;The Warior Of Timi at 20:44, 30 October 2007</title>
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		<updated>2007-10-30T20:44:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Update - Thursday, August 25, 2005 ==&lt;br /&gt;
==== Elementalist ====&lt;br /&gt;
*{{Skill Icon|Meteor}}: Lowered [[Energy]] cost to 5&lt;br /&gt;
*{{Skill Icon|Fireball}}: Lowered Energy cost to 10 and [[recharge time]] to 7 seconds&lt;br /&gt;
*{{Skill Icon|Chain Lightning}}: Increased cast time to 3 seconds; decreased damage to 10..85; changed recharge to 10 seconds; lowered maximum distance between targets&lt;br /&gt;
*{{Skill Icon|Glyph of Sacrifice}}: Reduced recharge penalty on next spell to 90 seconds&lt;br /&gt;
*{{Skill Icon|Mark of Rodgort}}: Reduced cast time to 1 second; increased duration of burning effect to 1..4 seconds&lt;br /&gt;
&lt;br /&gt;
==== Mesmer ====&lt;br /&gt;
*{{Skill Icon|Cry of Frustration}}: Lowered casting time to .25 second&lt;br /&gt;
*{{Skill Icon|Mantra of Earth}}: Lowered Energy cost to 10&lt;br /&gt;
*{{Skill Icon|Mantra of Flame}}: Lowered Energy cost to 10&lt;br /&gt;
*{{Skill Icon|Mantra of Lightning}}: Lowered Energy cost to 10&lt;br /&gt;
*{{Skill Icon|Mantra of Frost}}: Lowered Energy cost to 10&lt;br /&gt;
*{{Skill Icon|Mantra of Recall}}: Lowered Energy cost to 10; lowered the amount of Energy you gain back to 3..28&lt;br /&gt;
*{{Skill Icon|Signet of Humility}}: Changed the related attribute to Inspiration Magic; changed duration of effect to scale from 1..16 seconds based on rank in Inspiration Magic&lt;br /&gt;
*{{Skill Icon|Shatter Hex}}: Reduced AOE to &amp;quot;nearby foes&amp;quot;; reduced damage to 30..120&lt;br /&gt;
*{{Skill Icon|Hex Breaker}}: Reduced duration to 15..90 seconds&lt;br /&gt;
*{{Skill Icon|Panic}}: Increased duration to 10..25 seconds; Increased AOE to &amp;quot;nearby foes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
*{{Skill Icon|Healing Seed}}: Lowered Energy cost to 10; Decreased duration to 10 seconds&lt;br /&gt;
*{{Skill Icon|Scourge Sacrifice}}: Now affects all adjacent targets&lt;br /&gt;
*{{Skill Icon|Restore Condition}}: Lowered Energy to 5; reduced the amount healed to 10..70&lt;br /&gt;
*{{Skill Icon|Healing Hands}}: Increased the amount healed to 5..30&lt;br /&gt;
*{{Skill Icon|Draw Conditions}}: Added 1 second recharge time&lt;br /&gt;
*{{Skill Icon|Divine Boon}}: Added 1 second recharge time&lt;br /&gt;
*{{Skill Icon|Protective Bond}}: Energy lost per hit increased to 6..3&lt;br /&gt;
*{{Skill Icon|Aegis}}: Now only affects party members&lt;br /&gt;
&lt;br /&gt;
==== Necromancer ====&lt;br /&gt;
*{{Skill Icon|Putrid Explosion}}: Increased recharge time to 5 seconds&lt;br /&gt;
*{{Skill Icon|Consume Corpse}}: Decreased casting time to 1 second; increased Energy gained to 5..20&lt;br /&gt;
*{{Skill Icon|Blood Renewal}}: Increased Health regeneration to 3..6&lt;br /&gt;
*{{Skill Icon|Plague Signet}}: Decreased recharge time to 10 seconds&lt;br /&gt;
*{{Skill Icon|Deathly Chill}}: Increased secondary damage to 5..50&lt;br /&gt;
*{{Skill Icon|Dark Bond}}: Now affects all damage types, not just physical&lt;br /&gt;
*{{Skill Icon|Barbed Signet}}: Reduced recharge time to 20 seconds&lt;br /&gt;
*{{Skill Icon|Well of Suffering}}: Increased duration to 10..30 seconds; increased Health degeneration to 1..6&lt;br /&gt;
*{{Skill Icon|Grenth's Balance}}: Reduced recharge time to 15 seconds&lt;br /&gt;
*{{Skill Icon|Spinal Shivers}}: Increased duration to 10..40 seconds&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
*[[Pet]]s: Increased pets' run speed by 20%; increased pets' armor to 80 at level 20&lt;br /&gt;
*{{Skill Icon|Crippling Shot}}: Decreased recharge time to 1 second; decreased duration of Cripple to 8 seconds&lt;br /&gt;
*{{Skill Icon|Distracting Shot}}: Decreased attack time from .75 to .5 seconds&lt;br /&gt;
*{{Skill Icon|Punishing Shot}}: Decreased attack time from .75 to .5 seconds; increased recharge time to 8 seconds&lt;br /&gt;
*{{Skill Icon|Concussion Shot}}: Decreased attack time from .75 to .5 seconds&lt;br /&gt;
*{{Skill Icon|Nature's Renewal}}: Modified to no longer remove all Hexes and Enchantments when cast; now doubles the Energy degeneration for maintained Enchantments&lt;br /&gt;
*{{Skill Icon|Fertile Season}}: Reduced duration to 15..45 seconds&lt;br /&gt;
*{{Skill Icon|Quickening Zephyr}}: Increased Energy cost to 25; reduced duration to 15..45 seconds&lt;br /&gt;
*All [[Spirit]]s: The effects of Spirits no longer work on other Spirits (example: Fertile Season no longer adds Health and armor to other Spirits); also, when a Spirit is cast, it kills all other allied Spirits of the same type within its range&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
*{{Skill Icon|Dwarven Battle Stance}}: Increased duration to 5..11 seconds&lt;br /&gt;
*{{Skill Icon|&amp;quot;I Will Survive!&amp;quot;}}: Decreased recharge time to 30 seconds&lt;br /&gt;
*{{Skill Icon|&amp;quot;I Will Avenge You!&amp;quot;}}: Increased AOE to anywhere within your radar&lt;br /&gt;
&lt;br /&gt;
==== All Skills ====&lt;br /&gt;
*Skills with a recharge time can no longer be reduced to 0 (example: if a spell has 1 second recharge time and you have both [[Quickening Zephyr]] and [[Serpent's Quickness]] active, the length of the recharge time will not drop below 1 second)&lt;br /&gt;
&lt;br /&gt;
Note: All skill ranges are for Attribute Level 0 through 15. For example, &amp;quot;Fertile Season: reduced duration to 15..45 seconds&amp;quot; would indicate that with 0 Attribute points, the duration would be 15 seconds, and with 15 Attribute points, the duration would be 45 seconds.&lt;br /&gt;
&lt;br /&gt;
=== Other Changes ===&lt;br /&gt;
*Improved Guild-versus-Guild matchmaking so that high-rated guilds are matched more quickly.&lt;br /&gt;
*Fixed spawns near closed doors in [[Underworld]].&lt;br /&gt;
*Added two [[Resurrection Shrine]]s in [[The Crag]] and improved respawning location so that the party respawns together at the nearest friendly shrine.&lt;br /&gt;
*Decreased match duration for The Crag to three minutes.&lt;br /&gt;
*Killing a pet in PvP no longer rewards [[Faction]].&lt;br /&gt;
&lt;br /&gt;
=== PvP Extreme Weekend Changes ===&lt;br /&gt;
The following faction rewards will be in effect during the Guild Wars PvP Extreme Weekend from 12:01 AM PDT on August 26th until 11:59 PM PDT on August 28th.&lt;br /&gt;
&lt;br /&gt;
=== Arenas ===&lt;br /&gt;
*Unique Kill: 20 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon&lt;br /&gt;
*Victory: 25 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon&lt;br /&gt;
*Bonus for Five Consecutive Victories: 25 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon&lt;br /&gt;
*Bonus for Flawless Victory: 25 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon&lt;br /&gt;
&lt;br /&gt;
=== Tournament ===&lt;br /&gt;
*Unique Kill: 20&lt;br /&gt;
*Victory: 100 in early missions, 200 in later missions, 400 in Hall of Heroes&lt;br /&gt;
*Bonus for Flawless Victory: 100 (same across all missions)&lt;br /&gt;
&lt;br /&gt;
=== Guild Battles ===&lt;br /&gt;
*Unique Kill: 20&lt;br /&gt;
*Victory: 500 - 2000 depending on your guild rating (500 at rating 1000, 2000 at rating 1600)&lt;br /&gt;
*Bonus for Flawless Victory: 100 - 400 depending on your guild rating (100 at rating 1000, 400 at rating 1600)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:August 2005 updates]] [[Category:Balance updates]] [[Category:Event updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>self&gt;The Warior Of Timi</name></author>
	</entry>
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