<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Game_updates%2F20060309</id>
	<title>Game updates/20060309 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Game_updates%2F20060309"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060309&amp;action=history"/>
	<updated>2026-10-19T20:37:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060309&amp;diff=75227&amp;oldid=prev</id>
		<title>173.24.230.108: /* User Interface Updates: */</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060309&amp;diff=75227&amp;oldid=prev"/>
		<updated>2010-12-17T08:29:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;User Interface Updates:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update - Thursday, March 9 2006 ==&lt;br /&gt;
&lt;br /&gt;
====General:====&lt;br /&gt;
* This week we are pre-streaming a lot of new [[Cantha]]n maps and artwork to clients in preparation for the March 24 [[Factions Preview Event]]. As always, you can download new data in the background by just leaving your Guild Wars client running and sitting at the login screen.&lt;br /&gt;
&lt;br /&gt;
====Arena Combat Updates:====&lt;br /&gt;
* When players enter the [[Random Arenas]] through an International [[District]], they will now be placed on teams consisting of other players who entered through an International District. Previously, players were always placed on teams with other players from their own territory.&lt;br /&gt;
* Teams in both Random and [[Team Arenas]] can now be matched against opponents from anywhere in the world.&lt;br /&gt;
&lt;br /&gt;
====Guild Combat Updates:====&lt;br /&gt;
* [[Guild Lord]]s will now walk instead of run out of the base at [[&amp;quot;Victory or Death!&amp;quot;]] to give their teams a better chance to keep up with them.&lt;br /&gt;
* Updated [[NPC]]s in the [[Isle of the Dead (guild hall)|Isle of the Dead]] guild hall map so that they will now patrol the low ground near the [[flag]] at &amp;quot;Victory or Death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skill Training Updates:====&lt;br /&gt;
* All [[skill trainer]]s can now sell you any non-elite [[skill]] that you have previously [[unlock]]ed on your [[account]].&lt;br /&gt;
&lt;br /&gt;
====Skill Updates:====&lt;br /&gt;
* Fixed the skill [[Dwarven Battle Stance]] so that it only causes [[Hammer Attack]]s to [[interrupt]] the target, not other types of [[Melee Attack]]s.&lt;br /&gt;
* Fixed the skill [[Mantra of Recall]] so that it only provides its Energy boost to the owner of the skill. Previously, a player could get an Energy boost if he removed Mantra of Recall from an enemy while he also had the same Enchantment applied to himself.&lt;br /&gt;
* Fixed the skill [[Feral Lunge]] so that its damage and duration correctly match [[game updates/20060302|last week's update]] notes.&lt;br /&gt;
&lt;br /&gt;
====Item Updates:====&lt;br /&gt;
* Restored the functionality of [[Bloodstained Insignia|Bloodstained Boots]].&lt;br /&gt;
* Updated &amp;quot;while hexed&amp;quot; [[shield]]s on [[Collector]]s so that they are equivalent to those on the PvP creation screen.&lt;br /&gt;
* Updated roleplaying character creation so that all professions start with helmets or [[Armor|headgear]].&lt;br /&gt;
* Updated the &amp;quot;/preorder&amp;quot; command to provide Guild Wars Factions preorder items to those who have applied a Factions preorder key to their account.&lt;br /&gt;
* Corrected the crafting costs of the [[Monk Obsidian armor|Monk's Ascetic Fissure of Woe armor]] and the [[Necromancer Obsidian armor|Necromancer's Scar Pattern Fissure of Woe armor]] to include [[Obsidian Shard]]s.&lt;br /&gt;
* Added new artwork for elemental [[Staff|staves]].&lt;br /&gt;
* Changed the name of Shells to [[Chitin Fragment]]s.&lt;br /&gt;
&lt;br /&gt;
====Map and Quest Updates:====&lt;br /&gt;
* Removed the [[portal]] effect from the closed east gate of [[Lion's Arch]].&lt;br /&gt;
* Tightened the guard security on the ramp in [[Heroes' Ascent]] so that characters cannot sneak past the guards.&lt;br /&gt;
* Corrected the art being used for [[Commander Rezhang]] in Heroes' Ascent.&lt;br /&gt;
* Increased the maximum allowed party size in The [[Great Temple of Balthazar]] and [[Isle of the Nameless]] to eight.&lt;br /&gt;
* Fixed a bug that allowed characters who had not completed “[[The Path of the Zaishen Elite]]” quest to enter the [[Zaishen Elite (outpost)|Zaishen Elite]] outpost.&lt;br /&gt;
&lt;br /&gt;
====AI Updates:====&lt;br /&gt;
* Fixed a bug that caused [[Henchmen]] and [[pet]]s to be left behind or to run back to their original locations after cinematics.&lt;br /&gt;
* Updated [[AI]] so that creatures and Henchmen no longer try to [[heal]] or enchant [[Spirit]]s.&lt;br /&gt;
&lt;br /&gt;
====Audio Updates:====&lt;br /&gt;
* Improved the performance of the game's audio engine.&lt;br /&gt;
* Added a new slider to the Game Options panel to adjust sound playback quality.&lt;br /&gt;
* Added support for DirectX 3D sound (DS3D) hardware acceleration.&lt;br /&gt;
&lt;br /&gt;
====User Interface Updates:====&lt;br /&gt;
* Added a &amp;quot;Sort by Campaign&amp;quot; option to all [[Skills and Attributes Panel|skill lists]].&lt;br /&gt;
* Added the ability to access the options panel (F11) or to logout (F12) from pre-game screens such as character selection and creation.&lt;br /&gt;
* Added the ability to customize the position of the mission goals pop-up window using the Customize Layout interface.&lt;br /&gt;
* Updated the Guild Roster page to display the guild's home territory.&lt;br /&gt;
* Fixed party size numbers shown over the heads of party leaders so that the count includes Henchmen.&lt;br /&gt;
* Fixed a bug that caused the district selection control to lock up when a player canceled [[map travel|party travel]], or when a non-leader chose not to leave his party after acknowledging that he did wish to leave the current district.&lt;br /&gt;
* Fixed a bug that prevented detached start menu items from being correctly hidden during cinematics.&lt;br /&gt;
* Fixed the display of skills that are unavailable due to being in a campaign that the player doesn't own. Previously, if such a skill was an [[adrenaline]] skill, the skill's adrenaline charge state would override the unavailable state. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:March 2006 updates]] &amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>173.24.230.108</name></author>
	</entry>
</feed>