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	<title>Game updates/20070615 - Revision history</title>
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		<title>self&gt;TheRave: Undo revision 1034671 by 212.149.182.234 (Talk)</title>
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		<updated>2009-03-17T14:08:34Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 1034671 by &lt;a href=&quot;/wiki/Special:Contributions/212.149.182.234&quot; title=&quot;Special:Contributions/212.149.182.234&quot;&gt;212.149.182.234&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:212.149.182.234&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:212.149.182.234 (page does not exist)&quot;&gt;Talk&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update 2 - Friday, June 15, 2007 ==&lt;br /&gt;
=== Skill Updates ===&lt;br /&gt;
==== Elementalist ====&lt;br /&gt;
* [[Blurred Vision]]: increased casting time to 2 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Mesmer ====&lt;br /&gt;
* [[Signet of Humility]]: increased casting time to 3 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
* Fixed a bug that caused [[Decapitate]] to have an incorrect casting time of .5 seconds. Applied the casting time to the proper skill, [[Agonizing Chop]].&lt;br /&gt;
&lt;br /&gt;
=== Bug Fixes ===&lt;br /&gt;
* Fixed a bug that caused all skills to be removed from the [[Skill Bar]] when switching [[secondary profession]]s.&lt;br /&gt;
&lt;br /&gt;
== Update 1 - Friday, June 15, 2007 ==&lt;br /&gt;
=== Skill Updates ===&lt;br /&gt;
We will be evaluating  the following changes over the course of the next week. Additional adjustments  may be made during that time period.&lt;br /&gt;
==== Assassin ====&lt;br /&gt;
* [[Beguiling Haze]]: increased the [[Dazed]] duration to 3..9 seconds.&lt;br /&gt;
* [[Expose Defenses]]: increased [[recharge]] time to 15 seconds.&lt;br /&gt;
* [[Expunge Enchantments]]: now removes an additional [[Enchantment]].&lt;br /&gt;
* [[Hidden Caltrops]]: now triggers when the [[Hex]] ends. This [[skill]] now ends when you hit a moving foe.&lt;br /&gt;
* [[Recall]]: now ends if the target moves out of [[Compass]] [[range]].&lt;br /&gt;
* [[Sharpen Daggers]]: fixed a bug that caused players using Sharpen Daggers to suffer from [[Bleeding]] when an [[attack skill]] was used against them.&lt;br /&gt;
* [[Siphon Strength]]: decreased [[Energy]] cost to 10.&lt;br /&gt;
&lt;br /&gt;
==== Elementalist ====&lt;br /&gt;
* [[Ash Blast]]: increased [[damage]] to 20..65.&lt;br /&gt;
* [[Ebon Hawk]]: increased damage to 10..100.&lt;br /&gt;
* [[Ride the Lightning]]: decreased recharge time to 5 seconds, increased damage to 10..100.&lt;br /&gt;
* [[Shockwave]]: decreased recharge time to 15 seconds.&lt;br /&gt;
* [[Stoneflesh Aura]]: decreased duration to 5..15 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Mesmer ====&lt;br /&gt;
* [[Arcane Conundrum]]: now affects [[adjacent]] allies.&lt;br /&gt;
* [[Clumsiness]]: reduced recharge time to 4 seconds.&lt;br /&gt;
* [[Conjure Nightmare]]:  increased duration to 2..17 seconds.&lt;br /&gt;
* [[Conjure Phantasm]]: increased duration to 2..17 seconds.&lt;br /&gt;
* [[Ether Feast]]: reduced casting time to 1 second.&lt;br /&gt;
* [[Fast Casting]]: each rank now decreases [[Signet]] [[activation time]] by 3%.&lt;br /&gt;
* [[Imagined Burden]]: increased duration to 10..30 seconds.&lt;br /&gt;
* [[Lyssa's Balance]]: functionality changed to: &amp;quot;Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect.&amp;quot;&lt;br /&gt;
* [[Mantra of Persistence]]: decreased duration bonus to 20..50%.&lt;br /&gt;
* [[Power Block]]: now affects [[Chant]]s as well as [[Spell]]s.&lt;br /&gt;
* [[Power Drain]]: now affects Chants as well as Spells.&lt;br /&gt;
* [[Power Flux]]: now affects Chants as well as Spells.&lt;br /&gt;
* [[Power Leak]]: now affects Chants as well as Spells.&lt;br /&gt;
* [[Power Leech]]: now affects Chants as well as Spells.&lt;br /&gt;
* [[Power Return]]: now affects Chants as well as Spells.&lt;br /&gt;
* [[Power Spike]]: increased damage to 30..120, now affects Chants as well as Spells.&lt;br /&gt;
* [[Shared Burden]]: increased duration to 5..25 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
* [[Balthazar's Pendulum]]: decreased [[Activation time|cast]]ing time to .25 seconds.&lt;br /&gt;
* [[Empathic Removal]]: decreased recharge time to 7 seconds. &lt;br /&gt;
* [[Shield Guardian]]: decreased casting time to .25 seconds.&lt;br /&gt;
* [[Signet of Rage]]: decreased casting time to 1 second, increased conditional damage to 5..20.&lt;br /&gt;
* [[Strength of Honor]]: increased damage to 3..15.&lt;br /&gt;
&lt;br /&gt;
==== Necromancer ====&lt;br /&gt;
* [[Signet of Sorrow]]: fixed a bug that kept this [[Signet]] from recharging properly when near an exploited corpse.&lt;br /&gt;
* [[Soul Reaping]]: Energy gain now triggers 3 times every 15 seconds (if you are already at maximum Energy when something dies, it does not count toward this limit). You now gain full Energy when a [[Spirit]] you control dies; you gain no Energy when other Spirits die.&lt;br /&gt;
* [[Spiteful Spirit]]: increased Energy cost to 15.&lt;br /&gt;
* [[Well of Blood]]: decreased casting time to 1 second.&lt;br /&gt;
* [[Well of Darkness]]: decreased casting time to 1 second.&lt;br /&gt;
* [[Well of Power]]: decreased Energy cost to 5, decreased casting time to 1 second.&lt;br /&gt;
* [[Well of Silence]]: decreased Energy cost to 10, decreased casting time to 1 second.&lt;br /&gt;
* [[Well of Suffering]]: decreased Energy cost to 10, decreased casting time to 1 second.&lt;br /&gt;
* [[Well of Weariness]]: decreased Energy cost to 5.&lt;br /&gt;
&lt;br /&gt;
==== Paragon ====&lt;br /&gt;
* [[Defensive  Anthem]]: increased casting time to 2 seconds.&lt;br /&gt;
* [[&amp;quot;Never Surrender!&amp;quot;]]: increased duration to 15 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
* [[Barrage]]: fixed a bug that caused it to remove [[Glyph]]s.&lt;br /&gt;
* [[Crippling Shot]]: decreased Energy cost to 10.&lt;br /&gt;
* [[Heal as One]]: now states that it heals instead of giving a Health &amp;quot;gain,&amp;quot; no longer resurrects pets with full Health.&lt;br /&gt;
* [[Melandru's Resilience]]: decreased recharge time to 15 seconds, increased Health regeneration gained for each Condition to 4.&lt;br /&gt;
&lt;br /&gt;
==== Ritualist ====&lt;br /&gt;
* [[Spawning Power]]: each rank now adds 2% to [[weapon spell]] duration.&lt;br /&gt;
* [[Weapon of Warding]]: decreased  duration to 3..8 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
* [[Agonizing Chop]]: decreased activation time to .5 seconds.&lt;br /&gt;
* [[Battle Rage]]: increased movement speed to 33%.&lt;br /&gt;
* [[Dwarven Battle Stance]]: decreased recharge time to 20 seconds.&lt;br /&gt;
* [[Warrior's Endurance]]: increased duration to 5..35 seconds.&lt;br /&gt;
* [[Yeti Smash]]: decreased adrenaline cost to 6 strikes.&lt;br /&gt;
&lt;br /&gt;
=== PvE Skills ===&lt;br /&gt;
We will be evaluating these new skills over the course of the next week. It is likely that we will make play balance adjustments to them during that time.&lt;br /&gt;
&lt;br /&gt;
Players can now acquire twenty new [[PvE-only skill]]s. There are ten [[Sunspear skill]]s (one for each [[profession]]), and ten [[Kurzick]]/[[Luxon]] skills (one for each profession).&lt;br /&gt;
* To acquire a  Sunspear skill, talk to a [[Sunspear]] [[Hero Skill Trainer]]. Each skill costs 1 [[Hero Skill Point|Hero skill point]]. Sunspear skills become more  powerful the higher your rank in the Sunspear title track. You must  have at least rank 1 in this [[title]] track to learn any Sunspear skills. &lt;br /&gt;
* Sunspear Hero skill trainers will now convert normal skill points to Hero skill points for a 1 [[platinum]] fee.&lt;br /&gt;
* To acquire a  [[Kurzick skill|Kurzick]] or [[Luxon skill]], talk to a [[Faction Rewards|Faction Reward]] [[NPC]]. Each skill costs 3,000 [[faction]] points. Kurzick/Luxon skills become  more powerful the higher your rank in the corresponding title track.  You must have at least rank 1 in the Kurzick/Luxon title track to  learn any Kurzick/Luxon skills.&lt;br /&gt;
&lt;br /&gt;
=== Title Updates ===&lt;br /&gt;
In order to accommodate the addition of Kurzick and Luxon PvE skills, the Friend of the Kurzicks and Friend of the Luxon [[title]]s have been modified:&lt;br /&gt;
* The number of ranks for these titles has been significantly increased. The faction point requirement for the top rank is still the same, but the faction requirement for the first rank has been lowered.&lt;br /&gt;
* The [[Faction Transfer]] and Faction Rewards NPCs have been combined.&lt;br /&gt;
* Exchanging faction points for amber or jade now gives progress toward these titles.&lt;br /&gt;
* The blessing provided by Kurzick and Luxon shrine priests now gives progress toward these titles for kills earned while under the blessing’s effects.&lt;br /&gt;
* Exchanging faction points for Kurzick/Luxon skills will also give progress toward these titles.&lt;br /&gt;
&lt;br /&gt;
=== Targeting Refinements ===&lt;br /&gt;
* Offensive skills and attacks will now identify a valid [[target]] on screen if you have no target selected.&lt;br /&gt;
* Outside of combat, it is now possible to interact with adjacent NPCs and items with no target selected.&lt;br /&gt;
* The [[User interface#Target Display|Target Display]] now has a button that clears your target.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* [[Victory or Death]] is now a [[Skill (skill type)|Skill]] instead of a [[Shout]].&lt;br /&gt;
* Fixed several issues in the [[Uncharted Isle]] that prevented NPCs from getting close enough to the [[flag stand]] to fight at Victory or Death.&lt;br /&gt;
* The [[Isle of Jade|Jade Isle]] map has been updated.&lt;br /&gt;
* [[Hero]]es now receive the Victory or Death buff.&lt;br /&gt;
* Reduced the rate in which the [[Resurrection Shrine|shrine]]s increase the [[morale]] meter in [[Hero Battles|Hero battles]].&lt;br /&gt;
* The cannon on the [[Bombardment|Bombardment map]] now fires every 10 seconds instead of every 15 seconds.&lt;br /&gt;
* Teams in Daily GvG Tournaments now require only 4 guild members instead of the previous 8.&lt;br /&gt;
* Added a cap of +25 to the [[armor]] [[buff]] when stacking skills. A single skill can still push the bonus over +25. Bonuses from [[shield]]s, [[weapon]]s, [[insignia]], and [[inscription]]s are not affected and still stack.&lt;br /&gt;
* Players may now access their [[account]] [[storage]] by clicking on the Storage Vault instead of interacting with the [[Xunlai Agent]]. Xunlai Agents now offer [[storage upgrades]].&lt;br /&gt;
* Additional Storage Vaults have been added to several [[outpost]]s.&lt;br /&gt;
&lt;br /&gt;
=== Bug Fixes ===&lt;br /&gt;
* Heroes can no longer walk through [[pet]]s in [[PvP]].&lt;br /&gt;
* Heroes' skills now correctly disable when their pet dies.&lt;br /&gt;
* The [[Pet Tamer]] [[Nehdukah]] on the [[Plains of Jarin]] will now accept Hero pets.&lt;br /&gt;
&lt;br /&gt;
=== Guild Wars Wiki notes ===&lt;br /&gt;
* Decapitate was changed to a 1/2s activation. This was rectified in the second update.&lt;br /&gt;
* Agonizing Chop was not given a 1/2s activation as per the update notes. This was rectified in the second update.&lt;br /&gt;
* A bug was introduced where changing your secondary profession removes all skills on your skill bar. This was rectified in the second update.&lt;br /&gt;
* [[Blessing of the Kurzicks]]/[[Blessing of the Luxons|Luxons]]: while active you gain 5 faction per kill and 10 faction per kill in Hard Mode. For each enemy killed you get 5 (10 in Hard Mode) faction when killing a boss, maximum 125 (250 in Hard Mode).&lt;br /&gt;
*The following PvE only skills were added in this update:&lt;br /&gt;
** Sunspear skills:&lt;br /&gt;
*** {{w}} {{skill icon|Whirlwind Attack}}&lt;br /&gt;
*** {{r}} {{skill icon|Never Rampage Alone}}&lt;br /&gt;
*** {{mo}} {{skill icon|Seed of Life}}&lt;br /&gt;
*** {{n}} {{skill icon|Necrosis}}&lt;br /&gt;
*** {{me}} {{skill icon|Cry of Pain}}&lt;br /&gt;
*** {{e}} {{skill icon|Intensity}}&lt;br /&gt;
*** {{a}} {{skill icon|Critical Agility}}&lt;br /&gt;
*** {{rt}} {{skill icon|Vampirism}}&lt;br /&gt;
*** {{p}} {{skill icon|&amp;quot;There's Nothing to Fear!&amp;quot;}}&lt;br /&gt;
*** {{d}} {{skill icon|Eternal Aura}}&lt;br /&gt;
** Kurzick/Luxon skills:&lt;br /&gt;
*** {{w}} {{skill icon|&amp;quot;Save Yourselves!&amp;quot;}}&lt;br /&gt;
*** {{r}} {{skill icon|Triple Shot}}&lt;br /&gt;
*** {{mo}} {{skill icon|Selfless Spirit}}&lt;br /&gt;
*** {{n}} {{skill icon|Signet of Corruption}}&lt;br /&gt;
*** {{me}} {{skill icon|Ether Nightmare}}&lt;br /&gt;
*** {{e}} {{skill icon|Elemental Lord}}&lt;br /&gt;
*** {{a}} {{skill icon|Shadow Sanctuary}}&lt;br /&gt;
*** {{rt}} {{skill icon|Summon Spirits}}&lt;br /&gt;
*** {{p}} {{skill icon|Spear of Fury}}&lt;br /&gt;
*** {{d}} {{skill icon|Aura of Holy Might}}&lt;br /&gt;
** It is important to note that appearance of the Kurzick/Luxon skills is dependent upon which faction they are purchased from.&lt;br /&gt;
* The green numbers for Sunspear rank skills correspond to a 0...8 rank range. It is currently not known which title ranks the green numbers for the Kurzick / Luxon skills correspond to.&lt;br /&gt;
* The [[Kurzick Bureaucrat]] and [[Luxon Scavenger]] now offer the option to purchase the maximum amount of Amber, Jadeite or Passage Scrolls at once.&lt;br /&gt;
* Only Level 20+ enemies grant faction from Kurzick/Luxon blessings.&lt;br /&gt;
* [[Len Caldoron]] was added to [[Lion's Arch]], [[Minister of Maintenance Raiugyon]] was added to [[Kaineng Center]] and [[Bendah]] was added to [[Kamadan, Jewel of Istan]]. They have no dialogue.&lt;br /&gt;
* There are 2 new NPC in [[Tomb of the Primeval Kings]], [[Rocius]] (Priest of Balthazar), who has no dialogue, and [[Sigil Trader]]. The [[Acolyte Singpa]] (Merchant) has been missing. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:June 2007 updates]] [[Category:Balance updates]] [[Category:Feature addition updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>self&gt;TheRave</name></author>
	</entry>
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