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		<title>self&gt;Mai Yi: Undo revision 2282736 by 77.194.30.232 (Talk)</title>
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		<updated>2011-04-17T13:49:57Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 2282736 by &lt;a href=&quot;/wiki/Special:Contributions/77.194.30.232&quot; title=&quot;Special:Contributions/77.194.30.232&quot;&gt;77.194.30.232&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:77.194.30.232&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:77.194.30.232 (page does not exist)&quot;&gt;Talk&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update 2 - Thursday, August 09, 2007 ==&lt;br /&gt;
=== Bug Fixes === &lt;br /&gt;
* Fixed a bug that caused the [[Guild Lord]] to take extra damage.&lt;br /&gt;
&lt;br /&gt;
== Update - Thursday, August 09, 2007 ==&lt;br /&gt;
=== Favor of the Gods Changes ===&lt;br /&gt;
To ensure that all territories share in the [[Favor of the Gods]] together, we have made several modifications to the Favor system.&lt;br /&gt;
* The Favor of the Gods has been changed from a territory-based PvP reward system to a globally based PvE reward system.&lt;br /&gt;
* Players can now earn world favor in one hour blocks. These blocks are earned when 20 individuals have achieved the maximum rank in several specific titles. Players who obtain maximum rank in these titles while the world holds favor will extend the one hour block by an additional 3 minutes.&lt;br /&gt;
* The following maximum level [[title]] tracks count toward achieving Favor of the Gods: [[Survivor]], [[Defender of Ascalon]], [[Legendary Cartographer]], [[Legendary Guardian]], [[Legendary Skill Hunter]], [[Legendary Vanquisher]], [[Sunspear]], [[Lightbringer]], [[Kurzick]], [[Luxon]], [[Lucky and Unlucky|Lucky]], [[Lucky and Unlucky|Unlucky]], [[Gamer]], [[Drunkard]], [[Treasure Hunter]], [[Wisdom]], [[Sweet Tooth]], [[Hero (title)|Hero]], [[Gladiator]], [[Champion]], and [[Commander]].&lt;br /&gt;
* Once an individual has achieved the maximum rank of one of the titles mentioned above, players in specific outposts (see below) will receive a message informing them how close the world is to receiving the gods' favor, which title was achieved, and the name of the player who achieved it. The outposts that will broadcast this message include: [[Temple of the Ages]], [[Zin Ku Corridor]], [[Chantry of Secrets]], [[Lion's Arch]], [[Kaineng Center]], [[Kamadan]], and the [[Great Temple of Balthazar]].&lt;br /&gt;
* When the world holds the Favor of the Gods, players can type '''/favor''' to display the length of time left before the Favor of the Gods expires. Typing this command when the world does not have the gods' favor displays how many more players must achieve the maximum rank in a title before the world once again earns favor.&lt;br /&gt;
* The [[Hall of Heroes]] message no longer references the Favor of the Gods.&lt;br /&gt;
&lt;br /&gt;
=== Skill Updates ===&lt;br /&gt;
We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.&lt;br /&gt;
==== Assassin ====&lt;br /&gt;
* {{skill icon|Black Spider Strike}}: increased Energy cost to 10.&lt;br /&gt;
* {{skill icon|Dark Prison}}: decreased recharge time to 30 seconds.&lt;br /&gt;
* {{skill icon|Death's Charge}}: decreased recharge time to 30 seconds.&lt;br /&gt;
* {{skill icon|Expose Defenses}}: increased recharge time to 25 seconds.&lt;br /&gt;
* {{skill icon|Golden Phoenix Strike}}: decreased Energy cost to 5.&lt;br /&gt;
* {{skill icon|Shadow Prison}}: decreased duration to 1..10 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Dervish ====&lt;br /&gt;
* {{skill icon|Attacker's Insight}}: functionality changed to: &amp;quot;For 20 seconds, your next 1..3 attack Skills cost 5..20 less Energy.&amp;quot;&lt;br /&gt;
* {{skill icon|Enchanted Haste}}: decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Featherfoot Grace}}: decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Grenth's Fingers}}: decreased recharge time to 10 seconds; increased Cripple duration to 5..15 seconds.&lt;br /&gt;
* {{skill icon|Meditation}}: decreased recharge time to 8 seconds.&lt;br /&gt;
* {{skill icon|Rending Touch}}: decreased recharge time to 5 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Elementalist ====&lt;br /&gt;
* {{skill icon|Arc Lightning}}: decreased recharge time to 6 seconds.&lt;br /&gt;
* {{skill icon|Blinding Surge}}: decreased Blindness duration to 2..8 seconds.&lt;br /&gt;
* {{skill icon|Blurred Vision}}: decreased Energy cost to 10; decreased casting time to 1 second; decreased recharge time to 12 seconds; decreased duration to 4..10 seconds.&lt;br /&gt;
* {{skill icon|Chilling Winds}}: decreased Energy cost to 5.&lt;br /&gt;
* {{skill icon|Glyph of Elemental Power}}: increased duration to 25 seconds; increased number of Spells affected to 10.&lt;br /&gt;
* {{skill icon|Glyph of Energy}}: decreased recharge time to 10 seconds.&lt;br /&gt;
* {{skill icon|Glyph of Renewal}}: decreased recharge time to 10 seconds.&lt;br /&gt;
* {{skill icon|Rodgort's Invocation}}: decreased casting time to 2 seconds; decreased recharge time to 5 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Mesmer ====&lt;br /&gt;
* {{skill icon|Arcane Echo}}: decreased recharge time to 20 seconds.&lt;br /&gt;
* {{skill icon|Cry of Frustration}}: decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Drain Enchantment}}: increased Energy cost to 15; increased casting time to 2 seconds; decreased recharge time to 20 seconds; increased Energy gain to 15..25.&lt;br /&gt;
* {{skill icon|Echo}}: decreased recharge time to 10 seconds.&lt;br /&gt;
* {{skill icon|Illusionary Weaponry}}: decreased recharge time to 25 seconds.&lt;br /&gt;
* {{skill icon|Panic}}: decreased duration to 5..20 seconds.&lt;br /&gt;
* {{skill icon|Spirit of Failure}}: increased Energy cost to 15.&lt;br /&gt;
* {{skill icon|Signet of Illusions}}: functionality changed to: &amp;quot;Your next 1..2 Spells use your Illusion attribute instead of its normal attribute.&amp;quot;&lt;br /&gt;
* {{skill icon|Spirit Shackles}}: decreased duration to 5..20 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
* {{skill icon|Aegis}}: decreased Energy cost to 10; decreased area-of-effect range to earshot.&lt;br /&gt;
* {{skill icon|Blessed Light}}: decreased recharge time to 3 seconds.&lt;br /&gt;
* {{skill icon|Guardian}}: increased duration to 2..7 seconds; increased block rate to 50%.&lt;br /&gt;
* {{skill icon|Judge's Intervention}}: decreased recharge time to 8 seconds.&lt;br /&gt;
* {{skill icon|Remove Hex}}: decreased casting time to 1 second; increased recharge time to 8 seconds.&lt;br /&gt;
* {{skill icon|Shield of Regeneration}}: increased recharge time to 8 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Necromancer ====&lt;br /&gt;
* {{skill icon|Faintheartedness}}: decreased duration to 3..24 seconds.&lt;br /&gt;
* {{skill icon|Meekness}}: decreased duration to 5..30 seconds; decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Plague Sending}}: functionality changed to: &amp;quot;Sacrifice 10% maximum Health. Transfer 1..3 negative Conditions and their remaining durations from yourself to target foe and all adjacent foes.&amp;quot;&lt;br /&gt;
* {{skill icon|Plague Signet}}: decreased recharge to 4 seconds.&lt;br /&gt;
* {{skill icon|Plague Touch}}: functionality changed to: &amp;quot;Transfer 1..2 negative Conditions and their remaining durations from yourself to target touched foe.&amp;quot; Plague Touch is now attributed to Curses.&lt;br /&gt;
* {{skill icon|Poisoned Heart}}: functionality changed to: &amp;quot;All adjacent foes are Poisoned for 5..15 seconds. For 10 seconds, you suffer -5..-2 Health degeneration.&amp;quot;&lt;br /&gt;
* {{skill icon|Price of Failure}}: increased Energy cost to 15; decreased damage to 1..46.&lt;br /&gt;
* {{skill icon|Reckless Haste}}: decreased Energy cost to 10; decreased casting time to 1 second; decreased recharge time to 10 seconds; decreased duration to 4..10 seconds; increased miss chance to 50%.&lt;br /&gt;
* {{skill icon|Rip Enchantment}}: functionality changed to: &amp;quot;You lose 30..10% Health. Remove one Enchantment from target foe.&amp;quot;&lt;br /&gt;
* {{skill icon|Shadow of Fear}}: decreased duration to 5..30 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Paragon ====&lt;br /&gt;
* {{skill icon|Awe}}: decreased recharge time to 10 seconds.&lt;br /&gt;
* {{skill icon|Signet of Aggression}}: increased the strikes of adrenaline you gain to 2; decreased recharge time to 5 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
* {{skill icon|Equinox}}: decreased casting time to 3 seconds; decreased recharge time to 15 seconds. &lt;br /&gt;
* {{skill icon|Escape}}: decreased recharge time to 12 seconds; decreased duration to 1..8 seconds; increased run speed to 33%.&lt;br /&gt;
* {{skill icon|Famine}}: decreased casting time to 3 seconds; decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Flame Trap}}: increased damage to 5..20.&lt;br /&gt;
* {{skill icon|Greater Conflagration}}: decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Infuriating Heat}}: decreased casting time to 3 seconds; decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Lacerate}}: decreased Energy cost to 10; decreased activation time to 3 seconds; decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Point Blank Shot}}/{{skill icon|Zojun's Shot}}: decreased Energy cost to 5; increased damage to 10..40.&lt;br /&gt;
* {{skill icon|Punishing Shot}}: decreased recharge time to 5 seconds.&lt;br /&gt;
* {{skill icon|Run as One}}: decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Storm Chaser}}: decreased recharge time to 20 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Ritualist ====&lt;br /&gt;
* {{skill icon|Ancestors' Rage}}: This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Anguish}}: decreased Energy cost to 10; decreased recharge time to 20 seconds. This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Defiant Was Xinrae}}: decreased Energy cost to 5; decreased recharge time to 5 seconds; increased duration to 5..15 seconds. This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Disenchantment}}: decreased Energy cost to 10; decreased recharge time to 20 seconds. This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Dissonance}}: decreased Energy cost to 10; decreased recharge time to 20 seconds. This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Gaze of Fury}}: decreased recharge time to 20 seconds.&lt;br /&gt;
* {{skill icon|Recovery}}: Fixed a bug that caused the effect to stay even after the Spirit had died.&lt;br /&gt;
* {{skill icon|Sight Beyond Sight}}: decreased recharge time to 15 seconds.&lt;br /&gt;
* {{skill icon|Spirit Burn}}: decreased recharge time to 6 seconds; decreased damage to 5..50; decreased conditional damage to 10..40.&lt;br /&gt;
* {{skill icon|Spirit Rift}}: increased casting time to 2 seconds.&lt;br /&gt;
* {{skill icon|Splinter Weapon}}: decreased duration to 20 seconds.&lt;br /&gt;
* {{skill icon|Vital Weapon}}: decreased duration to 5..35 seconds.&lt;br /&gt;
* {{skill icon|Wanderlust}}: This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Wielder's Strike}}: This skill now causes Exhaustion.&lt;br /&gt;
* {{skill icon|Xinrae's Weapon}}: decreased Energy cost to 10; decreased recharge to 10 seconds. This skill now causes Exhaustion.&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
* {{skill icon|Berserker Stance}}: decreased recharge time to 20 seconds.&lt;br /&gt;
* {{skill icon|Crude Swing}}: functionality changed to: &amp;quot;Attack all adjacent foes. Each foe you hit is struck for 1..20 damage. You have -40 armor while activating this Skill.&amp;quot;&lt;br /&gt;
* {{skill icon|Flourish}}: decreased recharge time to 8 seconds; increased Energy gained per recharging attack Skill to 2..7.&lt;br /&gt;
* {{skill icon|&amp;quot;For Great Justice!&amp;quot;}}: decreased Energy cost to 5; increased adrenaline gain to 100%.&lt;br /&gt;
* {{skill icon|Savage Slash}}: decreased Energy cost to 5.&lt;br /&gt;
&lt;br /&gt;
=== Victory or Death Changes === &lt;br /&gt;
* Victory or Death now occurs at 18 minutes.&lt;br /&gt;
* The [[Guild Lord]] now walks to the flag stand at 20 minutes.&lt;br /&gt;
* The Guild Lord no longer deals 300% damage to non Guild Lord NPCs.&lt;br /&gt;
* Guild Battle NPCs now deal 200% damage to Guild Lords.&lt;br /&gt;
* Guild Battle NPCs now march out of the Guild Hall in three waves. The first wave arrives at the flag stand at 18:45, the second wave arrives at the flag stand at 19:00, and third wave ([[Bodyguard]]s and [[Knight]]s) arrive at the flag stand at 19:15.&lt;br /&gt;
* Automated Tournaments have been updated to reflect the Victory or Death changes.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Made preparations for the [[Dragon Festival 2007 Redux|Dragon Festival Redux]] weekend event.&lt;br /&gt;
* Reset Territory Changes for all accounts.&lt;br /&gt;
* The [[Kurzick Necromancer]]s found in [[Fort Aspenwood]] now equip the skill &amp;quot;[[Rising Bile]]&amp;quot; instead of &amp;quot;[[Death Nova]].&amp;quot; This change was implemented to prevent an exploit that allowed Kurzick players to lure Necromancers away from the gates they guard.&lt;br /&gt;
* Removed the “Add Key” button from the account edit UI.  You must now add keys by using the “Create Account or Add Access Key” link on the login screen.&lt;br /&gt;
* Updated the “[[Guild Wars Bonus Mission Pack|Mission Pack]] Promotion” screen in the ''Guild Wars'' In-Game Store to contain more details about the promotion. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:August 2007 updates]] [[Category:Balance updates]] [[Category:Event updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>self&gt;Mai Yi</name></author>
	</entry>
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