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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Game_updates%2F20090514</id>
	<title>Game updates/20090514 - Revision history</title>
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	<updated>2026-10-19T10:11:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20090514&amp;diff=75482&amp;oldid=prev</id>
		<title>self&gt;MrPaladin: only masterless</title>
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		<updated>2009-06-30T17:05:11Z</updated>

		<summary type="html">&lt;p&gt;only masterless&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Update 2 - Thursday, May 14, 2009 ==&lt;br /&gt;
=== Bug Fix ===&lt;br /&gt;
* Fixed a crash bug.&lt;br /&gt;
&lt;br /&gt;
== Update - Thursday, May 14, 2009 ==&lt;br /&gt;
=== Skill Updates ===&lt;br /&gt;
==== PvE and PvP ====&lt;br /&gt;
===== Assassin =====&lt;br /&gt;
* {{skill icon|Heart of Shadow}}: functionality changed to: &amp;quot;You are healed for {{gr|30|150}}, and you Shadow Step to a nearby location directly away from your target.&amp;quot;&lt;br /&gt;
* {{skill icon|Shadow Fang}}: added an after-cast delay.&lt;br /&gt;
* {{skill icon|Viper's Defense}}: functionality changed to: &amp;quot;All adjacent foes are Poisoned for {{gr|5|20}} seconds, and you Shadow Step to a nearby location, directly away from your target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Elementalist =====&lt;br /&gt;
* {{skill icon|Mirror of Ice}}: functionality changed to: &amp;quot;For 5 seconds, plus 3 additional seconds for every rank of Energy Storage, you deal an additional {{gr|5|35}} cold damage whenever you cast a Water Magic hex.&amp;quot;&lt;br /&gt;
* {{skill icon|Steam}}: functionality changed to: &amp;quot;Target foe is struck for {{gr|5|50}} cold damage. If target foe is on fire, Steam Blinds that foe for {{gr|5|10}} seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Mesmer =====&lt;br /&gt;
* {{skill icon|Illusionary Weaponry}}: decreased Energy cost to 5.&lt;br /&gt;
&lt;br /&gt;
===== Monk =====&lt;br /&gt;
* {{skill icon|Castigation Signet}}: increased recharge to 20 seconds.&lt;br /&gt;
* {{skill icon|Peace and Harmony}}: decreased duration to {{gr|1|3}} seconds; increased recharge to 12 seconds.&lt;br /&gt;
* {{skill icon|Word of Healing}}: decreased non-conditional healing to {{gr|5|100}}; increased conditional healing to {{gr|30|115}}.&lt;br /&gt;
&lt;br /&gt;
===== Necromancer =====&lt;br /&gt;
* {{skill icon|Foul Feast}}: increased recharge to 5 seconds.&lt;br /&gt;
* {{skill icon|Lingering Curse}}: decreased healing reduction to 20%.&lt;br /&gt;
&lt;br /&gt;
===== Ranger =====&lt;br /&gt;
* {{skill icon|Hunter's Shot}}: functionality changed to: &amp;quot;If this attack hits, your target bleeds for {{gr|3|25}} seconds.&amp;quot;&lt;br /&gt;
* {{skill icon|Melandru's Shot}}: functionality change to: &amp;quot;If this attack hits, your target bleeds for {{gr|5|25}} seconds. If it hits a foe that is moving or knocked down, that foe takes +{{gr|10|25}} damage and is crippled for +{{gr|5|15}} seconds.&amp;quot;&lt;br /&gt;
* {{skill icon|Keen Arrow}}: decreased conditional damage to {{gr|5|25}}.&lt;br /&gt;
&lt;br /&gt;
===== Ritualist =====&lt;br /&gt;
* {{skill icon|Protective Was Kaolai}}: increased recharge to 25 seconds.&lt;br /&gt;
&lt;br /&gt;
==== PvP ====&lt;br /&gt;
===== Monk =====&lt;br /&gt;
* {{skill icon|Strength of Honor (PvP)}}: decreased damage to {{gr|1|5}}.&lt;br /&gt;
* {{skill icon|Aegis (PvP)}}: reduced casting time to .25. Functionality changed to: &amp;quot;For {{gr|1|3}} seconds, hostile spells and attacks against 'target other ally' fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Warrior =====&lt;br /&gt;
* {{skill icon|Warrior's Endurance (PvP)}}: this skill is now a stance.&lt;br /&gt;
&lt;br /&gt;
==== PvE ====&lt;br /&gt;
===== Dwarf =====&lt;br /&gt;
* {{skill icon|Low Blow}}: functionality changed to: &amp;quot;Strike target foe for {{gr|45|70}} damage. If target foe is knocked down, that foe takes an additional {{gr|30|50}} damage and suffers from Cracked Armor for 14..20 seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Faction Skills =====&lt;br /&gt;
* {{skill icon|Elemental Lord}}: functionality changed to: &amp;quot;For {{gr|40|60}} seconds, your elemental attributes are boosted by 1, you gain 1 Energy for every 10 ranks of Energy Storage, and you are healed for {{gr|100|300}}% of the Energy cost each time you cast a spell.&amp;quot;&lt;br /&gt;
* {{skill icon|Summon Spirits}}: decreased recharge time to 5 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Mesmer =====&lt;br /&gt;
* {{skill icon|Fragility}}: this skill now also affects adjacent foes.&lt;br /&gt;
&lt;br /&gt;
===== Monk =====&lt;br /&gt;
* {{skill icon|Strength of Honor}}: increased damage to {{gr|5|25}}.&lt;br /&gt;
&lt;br /&gt;
===== Vanguard =====&lt;br /&gt;
* {{skill icon|Tryptophan Signet}}: this skill no longer requires touch range.&lt;br /&gt;
&lt;br /&gt;
=== Bug Fixes ===&lt;br /&gt;
* Fixed a bug that prevented pet names from displaying properly in some languages.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* [[Master Architect Gunther]] in [[Fort Aspenwood]] now [[Gunther's Gaze|destroys]] any masterless [[Minion]]s within [[earshot]].&lt;br /&gt;
* A [[Xunlai Agent]] and [[Xunlai Chest|Chest]] has arrived in the [[Zaishen Menagerie]].&lt;br /&gt;
* [[Ai Tei]] [Merchant] has arrived in the [[Great Temple of Balthazar]].&lt;br /&gt;
* [[Moss Spider]]s and [[Black Moa]]s now grow appropriately as they evolve.&lt;br /&gt;
* Adjusted the amount of dishonor points given out by the [[Dishonorable Combatant System]].&lt;br /&gt;
&lt;br /&gt;
=== Guild Wars Wiki notes ===&lt;br /&gt;
* A bug with [[Heart of Shadow]] disconnected everyone in the same instance when used. It was fixed in a subsequent update. &lt;br /&gt;
* This update also removed the activation time of [[Hunter's Shot]] and increased its' recharge time to 10 seconds.&lt;br /&gt;
* This update also lowered the energy cost of [[Aegis (PvP)]] from 15 to 10.&lt;br /&gt;
*This update also lowered the activation time of [[Sharpen Daggers]] from 2 seconds to 1 second, and changed its duration from 30 seconds to {{gr|5|30}} seconds.&lt;br /&gt;
*For more information about these skill updates, see the [[ArenaNet:Developer_updates/20090521|developer update]].&lt;br /&gt;
*Gunther destroys masterless minions with a new NPC skill, [[Gunther's Gaze]].&lt;br /&gt;
&amp;lt;noinclude&amp;gt; &lt;br /&gt;
[[Category:May 2009 updates]] [[Category:Balance updates]] &amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>self&gt;MrPaladin</name></author>
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