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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Gate</id>
	<title>Gate - Revision history</title>
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	<updated>2026-10-19T16:20:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Gate&amp;diff=75687&amp;oldid=prev</id>
		<title>self&gt;Silver Edge at 05:58, 11 March 2011</title>
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		<updated>2011-03-11T05:58:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the switch-activated gates found in PvP maps|the quest-locked gates blocking PvE [[outpost]]s|Portal}}&lt;br /&gt;
&lt;br /&gt;
[[Gate]]s are a terrain feature in some [[PvP]] maps that blocks players when closed. Gates are not directly interactable, but can be activated through an associated [[Gate Lock]] or similar mechanism. &lt;br /&gt;
&lt;br /&gt;
Gates play a strategic role when they are included in PvP as they allow players to control access to certain areas, such as the base gates in many [[guild hall|GvG Map]]s, which can only be opened by the owner's team or the opposing team's [[Guild Thief]] until [[Victory or Death|near the end]] of the match, or they present a one-way-door situation such as the center gate on the [[Isle of Weeping Stone]].&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;[[Gate]]&amp;quot;''' is also used to refer to the barriers which hold the teams in their respective starting areas until the match officially starts; in some GvG maps these are the selfsame gates that attempt to keep the teams out of each other's bases during the match.&lt;br /&gt;
&lt;br /&gt;
==List of PvP maps utilizing Gates==&lt;br /&gt;
*[[Heroes' Ascent]]&lt;br /&gt;
**[[Scarred Earth]] (not in circulation)&lt;br /&gt;
**[[Golden Gates]]&lt;br /&gt;
**[[The Courtyard (arena)|The Courtyard]]&lt;br /&gt;
**[[Sacred Temples]] (not in circulation)&lt;br /&gt;
**[[The Antechamber]]&lt;br /&gt;
*[[Guild versus Guild]]&lt;br /&gt;
**[[Frozen Isle]]&lt;br /&gt;
**[[Hunter's Isle]]&lt;br /&gt;
**[[Isle of Meditation]]&lt;br /&gt;
**[[Isle of Weeping Stone]]&lt;br /&gt;
**[[Isle of Solitude]]&lt;br /&gt;
**[[Isle of Wurms]]&lt;br /&gt;
**[[Warrior's Isle]]&lt;br /&gt;
**[[Wizard's Isle]]&lt;br /&gt;
**[[Uncharted Isle]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Most guild halls previously utilized Gates that could be manipulated.  Though the Gate Locks are still in some of the maps, they do not activate the gates.  In addition, the [[Guild Thief]] was removed from these halls.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>self&gt;Silver Edge</name></author>
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