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		<title>self&gt;Numma cway: /* Affected gates */</title>
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		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Affected gates&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Minion-Trick-Sample-Gandara.gif|frame|right|Example of a minion trick in Pogahn Passage.]]&lt;br /&gt;
[[File:Minion_Trick_example2.gif|frame|right|Example of N/Mo build properly used in Bukdek Byway.|300px]]&lt;br /&gt;
&lt;br /&gt;
A [[gate glitch]] is an [[exploit]] in collision detection allowing a player hit by a foe in melee range to go through certain closed gates (or similar thin boundaries like fences and barricades), resulting in access to areas otherwise inaccessible through normal gameplay or until later parts of the game.&lt;br /&gt;
&lt;br /&gt;
This mechanism occurs because of the collision box between player and foe (responsible for [[bodyblock]]ing), resulting in the game trying to move the player away from the foe.&lt;br /&gt;
&lt;br /&gt;
It is also referred to as &amp;quot;minion trick&amp;quot; or &amp;quot;masterless minion trick&amp;quot; as it is possible to create a foe anywhere in an explorable area by animating a minion (with [[Aura of the Lich]] for instance) and then making the summoned [[minion]] masterless (by having the minion summoner suicide with [[health sacrifice]] skills or simply using [[Verata's Aura]] followed by [[Release Enchantments]]).&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&lt;br /&gt;
The primary application of the glitch is for [[run]]ning, most notably through the [[Factions]] campaign. Indeed, the first three missions in [[Kaineng City]], the quests until Boreas Seabed, as well as the 10000 luxon points and 10000 kurzick points quests allowing access to each faction's main town can be skipped this way. See [[Outpost runs#Factions|Outpost runs (Factions)]] for more information.&lt;br /&gt;
&lt;br /&gt;
The second main application of the glitch is in [[cartography]]. In [[Nightfall]] it can notably be used to get access to the Elonian character starting area (the [[Island of Shehkah]]) and a good chunk in [[Gandara The Moon Fortress]]. In [[Prophecies]], it can allow to explore a significant area inside the [[Yak's Bend]] outpost, and the western side of the [[Great Northern Wall]] without the mission's time limit.&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
The player's build doesn't really matter, but a [[hard resurrection]] can be useful for the minion master if the glitch fails. Self-protection skills such as [[Shroud of Distress]] or [[Shadow Sanctuary]] can be used but are usually not necessary. [[Heal Area]] is worth mentioning as a way to heal both the player and the minions.&lt;br /&gt;
&lt;br /&gt;
For the minion master, [[Aura of the Lich]] is the preferred skill. Without access to the skill it is still possible to use a [[saccer]] and raise minions from its corpse with any &amp;quot;[[Minion#List of minions|Animate]]&amp;quot; skills.&lt;br /&gt;
&lt;br /&gt;
The choice between [[Verata's Aura]] or health [[sacrifice]] skills in order to make the minion masterless is a choice between speed and reliability, since the first case is faster, but in the second the dead minion master won't draw aggro of the minion.&lt;br /&gt;
&lt;br /&gt;
==Affected gates==&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|- style=&amp;quot;background:#CA8;&amp;quot; &lt;br /&gt;
! Campaign !! Area !! Zone !! Location of the gate || Benefits&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| Prophecies || [[Ascalon]] || The [[Great Northern Wall]] || On the left at the beginning of the mission|| Exploration without time limit, faster mission completion&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Prophecies || Ascalon || [[Ruins of Surmia]] || Close to [[Breena Stavinson]]|| Small area beyond the fence ([[:File:Ruins-Surmia-Trick.jpg|Map]])&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Prophecies || Ascalon || Ruins of Surmia || On the way to the bonus objective || Skip talk and wait for the bonus&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Prophecies || [[Depths of Tyria]] || [[Tunnels of the Forsaken]] || The gate leading to the second level || Skip killing the bandits for the [[Elemental Keystone]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Prophecies || [[Northern Shiverpeaks]] || [[Traveler's Vale]] || The fence before the dolyaks to the east in [[Yak's Bend]] location (requires [[SaO chain]] from Traveler's Vale to Yak's Bend) ||  Medium-sized normally inaccessible area beyond the fence ([[:File:Yakbendmm.jpg|Map]]). &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Prophecies || [[Northern Shiverpeaks]] || [[Borlis Pass]] || All three gates leading up to the siege of Krok's Hollow||  Skip lighting the beacons&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || [[Kaineng City]] || [[Bukdek Byway]] || The gate leading to [[Xaquang Skyway]]|| Early access to [[Senji's Corner]] (and [[Maatu Keep]]) &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Kaineng City || [[Shenzun Tunnels]] || The gate leading to [[Tahnnakai Temple (outpost)|Tahnnakai Temple]]||  Early access to the mission &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Kaineng City || [[Wajjun Bazaar]] || The gate leading to [[Xaquang Skyway]]|| Early access to [[Senji's Corner]] (and [[Maatu Keep]]) &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Kaineng City || [[Tahnnakai Temple (explorable area)]] || All gates|| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Kaineng City || [[Pongmei Valley]] || The gate leading to [[Sunjiang District]] ||  Early access to [[Zin Ku Corridor]] and  [[Tahnnakai Temple (explorable area)]], then Tahnnakai Temple (outpost) &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || [[Jade Sea]] || [[Pongmei Valley]] || The gate leading to [[Boreas Seabed (outpost)]]|| Early access to the mission &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Jade Sea || [[Maishang Hills]] || The gate leading to [[Gyala Hatchery (outpost)]]|| Early access to the mission, bypasses the [[Befriending the Luxons|10,000 unspent faction points requirement]]  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Jade Sea || [[Unwaking Waters]] || the two exit gates from [[Unwaking Waters (explorable area)]] to [[Unwaking Waters (Luxon)]] and to [[Unwaking Waters (Kurzick)]]|| Access to the other faction's area, bypasses the 10,000 unspent faction points requirement ([[Befriending the Luxons|Luxon]] or [[Befriending the Kurzicks|Kurzick]]). &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Factions || Jade Sea || [[Boreas Seabed]] || All gates during the mission|| Skip the fights against the Luxons   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nightfall || [[Istan]] || [[Churrhir Fields]] || The south-east gate || Access to the [[Island of Shehkah|tutorial area in Elona]] for cartography (notably non-Elonian characters)    &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nightfall || Istan, [[Kourna]]|| Areas with closed outposts (e.g. [[Beknur Harbor]]) || All gates to closed outposts || Early access to some outposts. Missions still require quests to be available.   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nightfall || Kourna || [[Pogahn Passage]], [[Consulate Docks]]  || All gates || A few additional points toward cartographer title if going through the gates in the north-west and south-east of the map. The latter requires a double gate glitch in Pogahn Passage, but only a single one in Consulate Docks (the inner gates have no collision in Consulate Docks). If you go for the double gate glitch, create minions with [[Aura of the Lich]] and release them with [[Verata's Aura]]. The gate to the north-west can also be reached as part of the [[Gandara, the Moon Fortress]] explorable area.    &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nightfall || Kourna || [[Rilohn Refuge]] || North side entrance to the waterworks || Allows entry to the waterworks, eliminating the need to protect [[Dehjah]] and providing a much shorter route to the Drought.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Nightfall || [[Vabbi]] || [[Yatendi Canyons]]  || The gate to the south (north of the [[Fortress of Jahai]]) || Exploration of a tiny part of the map in the south-east   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Eye of the North || [[Charr Homelands]] || [[Dalada Uplands]]  || The inside gate of [[Doomlore Shrine]], requires a [[SaO chain]] to enter the outpost area. || Exploration of a small part of the map   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Eye of the North || Charr Homelands || [[Assault on the Stronghold]]  || The gate that the [[Armored Saurus]] needs to break down || Skip to the end of the mission    &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Eye of the North || [[Depths of Tyria]] || [[Dungeons]] || Some gates || Skip some parts of the dungeons. Can sometimes be done with the resident melee foes    &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Core || The Mists || [[The Underworld]] || [[Hall of Judgment]] || Hide from Dhuum's [[Champion of Dhuum|Champions]] and [[Minion of Dhuum|Minions]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:User Ruine Eternelle Borderless1.jpg|350px|Gate glitch during the Pogahn Passage mission]]&lt;br /&gt;
[[File:User Ruine Eternelle Borderless2.jpg|350px|Gate glitch during the Surmia Ruins mission]]&lt;br /&gt;
[[File:User Ruine Eternelle Borderless3.jpg|350px|Gate glitch in Gandara the Moon Fortress explorable area]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
*[https://www.youtube.com/watch?v=xOXvJMNTk0g An example of gate glitching on YouTube]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Exploit]]&lt;br /&gt;
*[[Portal jump]]&lt;br /&gt;
*[[SaO chain]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unofficial terms]]&lt;br /&gt;
[[Category:Exploit]]&lt;br /&gt;
[[Category:Cartographer and portal jump guides]]&lt;br /&gt;
[[Category:Running guides]]&lt;/div&gt;</summary>
		<author><name>self&gt;Numma cway</name></author>
	</entry>
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