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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Guild_Wars_Wiki%3AFormatting%2FWeapons</id>
	<title>Guild Wars Wiki:Formatting/Weapons - Revision history</title>
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	<updated>2026-10-17T20:30:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Guild_Wars_Wiki:Formatting/Weapons&amp;diff=8056&amp;oldid=prev</id>
		<title>gww&gt;Kirbman: modified suggested format, see talk page for details</title>
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		<updated>2011-10-04T16:19:28Z</updated>

		<summary type="html">&lt;p&gt;modified suggested format, see talk page for details&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Formatting guideline||[[GWW:WEAPONS]]}}&lt;br /&gt;
__NOEDITSECTION__ &amp;lt;!-- section editing on this page is broken by the headers inside pre tags --&amp;gt;&lt;br /&gt;
This is the basic outline of how to create an article for a [[weapon]]. A weapon includes all items that can attack and offhand items, such as [[shield]]s and [[focus item|foci]]. For more information about the formatting on unique item articles, see the [[Guild Wars Wiki:Formatting/Unique items|unique item formatting guide]].&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{weapon-stub}}&lt;br /&gt;
{{Weapon infobox&lt;br /&gt;
| type = [[Axe]]&lt;br /&gt;
| campaign = [[Core]]&lt;br /&gt;
| attribute = [[Axe Mastery]]&lt;br /&gt;
| damagetype = [[Slashing damage]]&lt;br /&gt;
| commonsalvage = [[Iron Ingot]]s &amp;lt;br&amp;gt; [[Wood Plank]]s&lt;br /&gt;
| raresalvage = [[Steel Ingot]]s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
;[[Core]]&lt;br /&gt;
*Random drop&lt;br /&gt;
&lt;br /&gt;
{{ongoing drop research}}&lt;br /&gt;
&lt;br /&gt;
==Dye==&lt;br /&gt;
Applying [[dye]] to this weapon causes the axe grip to change in color.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Other weapons with this appearance:&lt;br /&gt;
**{{w}} [[Tanzit's Cleaver]] ([[Unique item|unique]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Categories below this line---&amp;gt;&lt;br /&gt;
[[Category:Contains iron]] &lt;br /&gt;
[[Category:Contains wood]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
*[[:Template:Weapon infobox]]&lt;br /&gt;
&lt;br /&gt;
The name of the weapon and the image is set to automatically display. The name will always be the name of the article. The image acts the same as the name, so if you wanted to upload an image to display for [[Spiked Axe]], you would upload &amp;lt;code&amp;gt;Spiked Axe.jpg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The ''damagetype'' parameter is only used for weapons that attack. Omit this section for [[shield]]s and [[Focus item|foci]].&lt;br /&gt;
	 &lt;br /&gt;
The bow class parameter is used to record the type of class a [[bow]] falls under. Use this section only for bows.&lt;br /&gt;
&lt;br /&gt;
The ''[[campaign]]'' parameter allows:&lt;br /&gt;
*[[Core]] - accessible in all campaigns &lt;br /&gt;
*[[Prophecies]]&lt;br /&gt;
*[[Factions]]&lt;br /&gt;
*[[Nightfall]]&lt;br /&gt;
&lt;br /&gt;
Depending on the weapon, multiple campaigns may need to be recorded. See [[#Exceptions|exceptions]] for location formatting with multiple campaign parameters.&lt;br /&gt;
 &lt;br /&gt;
The [[salvage]] parameters:&lt;br /&gt;
*''salvageable - whether or not the weapon is salvageable, defaults to &amp;quot;yes&amp;quot;.&lt;br /&gt;
*''[[Common crafting material|commonsalvage]]'' - alphabetical order of salvage components, see [[:Category:Common crafting materials]].&lt;br /&gt;
*''[[Rare crafting material|raresalvage]]'' - alphabetical order of salvage components, see [[:Category:Rare crafting materials]].&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
Acquisition is where the weapon can be found throughout Guild Wars.&lt;br /&gt;
&lt;br /&gt;
'''Note''': Random drop means a weapon drops from every monster in that particular campaign.&lt;br /&gt;
&lt;br /&gt;
*If the weapon is found in all campaigns:&lt;br /&gt;
**Denote the location as [[Core]]. &lt;br /&gt;
**State it as a random drop and any [[collector]]s and/or [[weaponsmith]]s that provide that weapon.&lt;br /&gt;
&lt;br /&gt;
*If a weapon is found in specific campaign and is a random drop:&lt;br /&gt;
**Denote the [[region]](s) in which the weapon is found. &lt;br /&gt;
**Denote it as a random drop in those regions.&lt;br /&gt;
**Denote what type of chest the weapon can be found in, i.e. [[Jade Sword]]s can be found in [[Luxon Chest]]s.&lt;br /&gt;
**Denote any collectors and/or weaponsmiths that provide the weapon.&lt;br /&gt;
&lt;br /&gt;
*If a weapon is found in specific campaign and is not a random drop:&lt;br /&gt;
**Denote the region(s) in which the weapon is found.&lt;br /&gt;
**Denote what type of species/subspecies drops the weapon, i.e. [[Briar Blade]]s are dropped by [[plant]]s.&lt;br /&gt;
**Denote what type of [[profession]] drops the weapon, i.e. [[Blazing Wing Wand]]s are dropped by [[elementalist]]s.&lt;br /&gt;
**Denote what type of chest the weapon can be found in, i.e. [[Jade Sword]]s can be found in [[Luxon Chest]]s.&lt;br /&gt;
**Denote any collectors and/or weaponsmiths that provide the weapon.&lt;br /&gt;
&lt;br /&gt;
**Include Drop research tables as for [[Guild_Wars_Wiki:Formatting/Items|items]] in talk page.&lt;br /&gt;
&lt;br /&gt;
====Acquisition exceptions====&lt;br /&gt;
&lt;br /&gt;
=====Multiple campaigns=====&lt;br /&gt;
If a weapon is found in more than one campaign parameter (the [[Shadow Blade]] appears in both [[Core]] and [[Nightfall]]), use the following format: &lt;br /&gt;
*Denote the campaign(s) where the weapon is found.&lt;br /&gt;
*Denote area(s) in which the weapon is found.&lt;br /&gt;
*Denote what type of species/subspecies drops the weapon.&lt;br /&gt;
*Denote what type of chest, if any, the weapon can be found in.&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
;[[Core]]&lt;br /&gt;
*[[The Fissure of Woe]]&lt;br /&gt;
**[[The Shadow Army]]&lt;br /&gt;
**[[Spider]]&lt;br /&gt;
**[[Obsidian Chest]]s&lt;br /&gt;
&lt;br /&gt;
;[[Nightfall]]&lt;br /&gt;
*[[Nightfallen Garden]]&lt;br /&gt;
**[[The Shadow Army]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Specific areas in a region=====&lt;br /&gt;
If a weapon is found in a specific [[Location|area]] and not an entire region, record the information by including:&lt;br /&gt;
*The region where the area(s) is/are found.&lt;br /&gt;
*Denote each area where the weapon drops.&lt;br /&gt;
*Denote each species/subspecies from which the weapon drops.&lt;br /&gt;
*Denote the type of chests in those areas that may contain the weapon.&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
;[[Kaineng City]]&lt;br /&gt;
*[[Nahpui Quarter (Mission)]]&lt;br /&gt;
**Random Drop&lt;br /&gt;
**[[Canthan Chest]]s&lt;br /&gt;
*[[Xaquang Skyway]]&lt;br /&gt;
**[[Vermin]]&lt;br /&gt;
*[[The Undercity]]&lt;br /&gt;
**[[Kappa]]&lt;br /&gt;
*[[Tahnnakai Temple (Mission)]]&lt;br /&gt;
**[[Temple Guardian]]&lt;br /&gt;
*[[Tahnnakai Temple (Explorable]]&lt;br /&gt;
**[[Temple Guardian]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Multiple skins=====&lt;br /&gt;
If multiple skins exist of a single weapon, create an acquisition section for each skin. For example:&lt;br /&gt;
*Fleshy Hornbow:&lt;br /&gt;
**Use the [[#Acquisition|acquisition]] formatting above.&lt;br /&gt;
*Serpent Hornbow:&lt;br /&gt;
**Use the acquisition formatting above.&lt;br /&gt;
&lt;br /&gt;
=====Collectors/Weaponsmith format=====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
;[[Nightfall]]&lt;br /&gt;
*[[Collector]]s&lt;br /&gt;
**[[Nihanu]]&lt;br /&gt;
**[[Behruseh]]&lt;br /&gt;
**[[Charmamani]]&lt;br /&gt;
*[[Weaponsmith]]s&lt;br /&gt;
**All [[Weaponsmiths (Nightfall)|]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dye===&lt;br /&gt;
This section involves the effect a basic dye makes on a weapon. State what part of the weapon can be dyed. Also state whether a dye acts differently than expected, i.e. A blue dye added to a [[Chaos Axe]] turns the axe red. If a weapon cannot be dyed, add a note stating such.&lt;br /&gt;
&lt;br /&gt;
A dye chart can be added for visual reference. A dye chart should only use the base dyes, no mixtures.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Any relevant information that is not included in the above sections should be placed here. If this section is empty, it should be omitted. Relevant information may include, but is not limited to:&lt;br /&gt;
*If a weapon was added in a specific update.&lt;br /&gt;
*Any real life historical information regarding this weapon.&lt;br /&gt;
*Any other weapons that use the same skin as this weapon.&lt;br /&gt;
&lt;br /&gt;
===Categories===&lt;br /&gt;
See [[Guild Wars Wiki:Formatting/Categories]]. For weapons, most of the relevant categories to consider can be found as descendent subcategories of [[:Category:Items]] (and especially within [[:Category:Weapons]]). Some traits that are often used in categorization are:&lt;br /&gt;
*base type, e.g. [[:Category:Shields]]&lt;br /&gt;
*materials that can be salvaged from the weapon, e.g. [[:Category:Contains iron]]&lt;br /&gt;
&lt;br /&gt;
Some of these categorizations may already be managed by the [[Template:weapon infobox|weapon infobox template]].&lt;/div&gt;</summary>
		<author><name>gww&gt;Kirbman</name></author>
	</entry>
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