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	<title>Guild Wars Wiki:Projects/AI skills usage/Ward of Stability - Revision history</title>
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	<updated>2026-10-18T02:08:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Guild_Wars_Wiki:Projects/AI_skills_usage/Ward_of_Stability&amp;diff=8920&amp;oldid=prev</id>
		<title>gww&gt;Yoshida Keiji at 10:02, 28 February 2013</title>
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		<updated>2013-02-28T10:02:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill icon|Ward of Stability}} by [[User:Yoshida Keiji]]&lt;br /&gt;
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&lt;br /&gt;
== Background ==&lt;br /&gt;
Skill taken to evaluate [[Thunderhead_Keep#Skill_recommendations]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Preparation phase ==&lt;br /&gt;
[[User:Yoshida_Keiji/My_default_heroes/Zhed|&amp;lt;pre&amp;gt;{{User:Yoshida_Keiji/My_default_heroes/Zhed}}&amp;lt;/pre&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
{|{{STDT|blue|+=}}&lt;br /&gt;
! '''{{skill icon|Ward of Stability}}''' || NM/HM || Explorable Area / Mission || Build || Observations&lt;br /&gt;
|-&lt;br /&gt;
| Experiment 01 || Hard Mode || [[Thunderhead Keep]] || {{ Skill bar&lt;br /&gt;
 | 1 = Earth Attunement&lt;br /&gt;
 | 2 = Aura of Restoration&lt;br /&gt;
 | 3 = Glyph of Lesser Energy&lt;br /&gt;
 | 4 = Ward of Stability&lt;br /&gt;
 | 5 = Unsteady Ground&lt;br /&gt;
 | 6 = Ebon Hawk&lt;br /&gt;
 | 7 = Stoning&lt;br /&gt;
 | 8 = Glowstone&lt;br /&gt;
 | size = 24&lt;br /&gt;
 | outline = 1&lt;br /&gt;
 | border = direct&lt;br /&gt;
 | text = hide&lt;br /&gt;
}} &lt;br /&gt;
|| [[Guild_Wars_Wiki:Projects/AI_skills_usage/Inappropriate_usage|Inappropriate usage]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Testing phase ==&lt;br /&gt;
Its 1 second cast time plus weapon bonuses benefits fast activation inmediatly after detecting fight, similar behavior to other Earth Magic wards. Though the AI cannot read foes builds and also uses Ward of Stability versus enemies that do not cause [[knockdown]]... :P Wasting both energy and time. Block (shift+click) when not needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
It is a good advice, kept note within skill recommendations.&lt;/div&gt;</summary>
		<author><name>gww&gt;Yoshida Keiji</name></author>
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