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	<title>Guild Wars Wiki:Projects/Interactive Maps/Article Test - Revision history</title>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Guild_Wars_Wiki:Projects/Interactive_Maps/Article_Test&amp;diff=8930&amp;oldid=prev</id>
		<title>gww&gt;Konig Des Todes: Testing to see how it looks.  If something similar is used, actual version would transclude the subpage. Will require clear templates if the map were to go above the bottom of the infobox.</title>
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		<updated>2011-06-05T12:03:35Z</updated>

		<summary type="html">&lt;p&gt;Testing to see how it looks.  If something similar is used, actual version would transclude the subpage. Will require clear templates if the map were to go above the bottom of the infobox.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Notice| This is '''Not''' a real article.  It is a test page that can be used to try different ideas on how the Interactive Maps can be incorporated into the articles.}}&lt;br /&gt;
{{Otheruses|Ascalon after [[the Searing]]|information on Ascalon before the Searing|Ascalon (pre-Searing)}}&lt;br /&gt;
{{Region infobox&lt;br /&gt;
| image = [[File:Old Ascalon.jpg|256px]]&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| campaign2 = Eye of the North&lt;br /&gt;
| campaign3 = Bonus Mission Pack&lt;br /&gt;
| continent = Tyria&lt;br /&gt;
| town = Ascalon City&lt;br /&gt;
| neighbors = [[Northern Shiverpeaks]]&lt;br /&gt;
| pic1 = [[File:Ascalon loading screen.jpg|256px]]&lt;br /&gt;
| pic1-text = Loading screen&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|prophecies|Once, Ascalon was a beautiful, fertile land of rolling green countryside and magnificent cities. Her people were viewed as grim by their neighbors. This was perhaps, to be expected, given their never-ending war against the aggressive [[Charr]]. Indeed, it was their unfailing vigilance, their [[Great Northern Wall]], and the blood they shed each year to defend it that had protected not only Ascalon, but also [[Kryta]] and [[Orr]] through the ages.&lt;br /&gt;
&lt;br /&gt;
Then came the invasion, and with it, [[the Searing]].&lt;br /&gt;
&lt;br /&gt;
Anyone alive today will remember the day the lands of Ascalon were blasted and torn with magic fire. Whole cities and [[guild]]s were destroyed in the Searing, and the might of Ascalon was shattered. Now the Great Northern Wall lies broken, and the Charr have overrun much of the kingdom, defiling it with their unholy shrines, killing those who stand in their way.&lt;br /&gt;
&lt;br /&gt;
The survival of Ascalon hinges on but a single remaining corner of the fallen kingdom—the capital city of [[Rin]]. In the final years of the last Guild War, the people of Rin looked to a soldier named [[King Adelbern|Adelbern]], a simple man of humble origins, who rallied the people with his courage and cunning and steeled them not only against the guilds of Orr and Kryta but also against the terrors of the Charr.&lt;br /&gt;
&lt;br /&gt;
The sudden destruction of most of the kingdom during the Searing has taken much of the fight out of the man now known as King Adelbern. He has become stubborn and set in his ways, afraid of losing what little he has left. But in his son [[Prince Rurik|Rurik]], the people see a leader with the courage to perhaps help them reclaim their fallen kingdom.&lt;br /&gt;
&lt;br /&gt;
The survivors of Ascalon live in a state of constant warfare, using hit-and-run tactics and the remnants of the Great Wall to prevent any significant advances by the Charr into their territory. King Adelbern has circled the wagons, so to speak, content to simply defend what Ascalon has left and live to fight another day. Prince Rurik, on the other hand, is far more daring than his father thinks is wise, and has even suggested that the time may be coming to launch an offensive against the Charr.&lt;br /&gt;
&lt;br /&gt;
Already the rumbling of the winds of change can be heard in the streets. People are frightened. They wonder what will become of them. Some even wonder aloud if Adelbern has lost what it takes to steer Ascalon back from the brink. They wish to see the prince step up and take command of the kingdom. Perhaps under his guidance, the people of Ascalon will live on to see another golden age.}}&lt;br /&gt;
&lt;br /&gt;
[[Ascalon]] is a beleaguered human nation in [[Tyria]]. The people of Ascalon are known as Ascalonians or Ascalons.&lt;br /&gt;
&lt;br /&gt;
==Landscape==&lt;br /&gt;
{{Quotation|prophecies|Blasted and battered, the current landscape of Ascalon holds only the ghost of its former glory. Skeletons of grand cathedrals and remnants of whole cities lie broken on the shifted, displaced ground. The protective Great Northern Wall is perhaps the most intact structure in the entire kingdom, but the destruction that surrounds it lies in testament to its ultimate failure.&lt;br /&gt;
&lt;br /&gt;
Before the Charr invasion and the Searing, Ascalon was a fertile land, full of wheat fields and blossoming flowers. Now though, little grows here in this wasteland. The once loamy earth is now dry and arid. The riverbeds have dried up, and the mudflats have turned into a patchwork of cracked plates and jagged scars in the ground.}}&lt;br /&gt;
&lt;br /&gt;
==Eye of the North==&lt;br /&gt;
{{quotation|eye of the north|The mighty kingdom of Ascalon has seen better days. Humbled under the relentless assault of the Charr, its cities ruined, its population scattered across the globe—Ascalon has become a conquered and savaged nation. Brave heroes have slowed, but not stemmed, the invading hordes. A large military force under the command of King Adelbern continues to defend the nation from incursion, but they slip farther and farther south as their battle lines collapse beneath the strength of the Charr forces.&lt;br /&gt;
&lt;br /&gt;
In these dire times, brave cadres of Ascalonians—among them, the [[Ebon Vanguard]]—have taken up the fight to save Ascalon from the Charr and free it once more. These small units—many made up of humans who have escaped Charr enslavement—have slipped behind (and, in some cases, broken through) the Charr lines. They harry the invaders and divert supplies and troops away from Ascalon, leaving the Charr to gnash their teeth at human ingenuity and perseverance.}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{Image label begin|image=Ascalon clean.jpg|width=1000|link=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Outposts --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 200px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Outposts'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Image label|x=0.61|y=0.43|scale=1000|text={{dynamic map label|label = Ascalon City| labeltype = outpost}}}}&lt;br /&gt;
{{Image label|x=0.64|y=0.45|scale=1000|text=[[File:TownIcon.png|35px|link=Ascalon City]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.65|y=0.51|scale=1000|text={{dynamic map label|label = Ascalon Arena| labeltype = pvpoutpost | maptype = dark}}}}&lt;br /&gt;
{{Image label|x=0.68|y=0.48|scale=1000|text=[[File:ArenaIcon.png|35px|link=Ascalon Arena]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.74|y=0.47|scale=1000|text={{dynamic map label|label = Serenity Temple| labeltype = outpost}}}}&lt;br /&gt;
{{Image label|x=0.79|y=0.49|scale=1000|text=[[File:OutpostIcon.png|18px|link=Serenity Temple]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.44|y=0.56|scale=1000|text={{dynamic map label|label = Sardelac Sanitarium| labeltype = outpost}}}}&lt;br /&gt;
{{Image label|x=0.50|y=0.54|scale=1000|text=[[File:OutpostIcon.png|18px|link=Sardelac Sanitarium]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.505|y=0.31|scale=1000|text={{dynamic map label|label = Piken Square| labeltype = outpost}}}}&lt;br /&gt;
{{Image label|x=0.54|y=0.33|scale=1000|text=[[File:OutpostIcon.png|18px|link=Piken Square]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.16|y=0.18|scale=1000|text={{dynamic map label|label = Grendich Courthouse| labeltype = outpost}}}}&lt;br /&gt;
{{Image label|x=0.22|y=0.20|scale=1000|text=[[File:OutpostIcon.png|18px|link=Grendich Courthouse]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Missions --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 200px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Missions'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Image label|x=0.59|y=0.345|scale=1000|text={{dynamic map label|label = The Great Northern Wall| labeltype = mission}}}}&lt;br /&gt;
{{Image label|x=0.68|y=0.36|scale=1000|text=[[File:MissionIconIncomplete.png|50px|link= The Great Northern Wall]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.71|y=0.28|scale=1000|text={{dynamic map label|label = Ruins of Surmia| labeltype = mission}}}}&lt;br /&gt;
{{Image label|x=0.71|y=0.30|scale=1000|text=[[File:MissionIconIncomplete.png|50px|link=Ruins of Surmia]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.77|y=0.58|scale=1000|text={{dynamic map label|label = Fort Ranik| labeltype = mission}}}}&lt;br /&gt;
{{Image label|x=0.78|y=0.60|scale=1000|text=[[File:MissionIconIncomplete.png|50px|link=Fort Ranik]]}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.07|y=0.41|scale=1000|text={{dynamic map label|label = Nolani Academy| labeltype = mission}}}}&lt;br /&gt;
{{Image label|x=0.10|y=0.37|scale=1000|text=[[File:MissionIconIncomplete.png|50px|link=Nolani Academy]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Explorable Areas--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 200px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Explorable Areas'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Image label|x=0.81|y=0.37|scale=1000|text={{dynamic map label|label = Eastern Froniter| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.86|y=0.55|scale=1000|text={{dynamic map label|label = Pockmark Flats| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.62|y=0.68|scale=1000|text={{dynamic map label|label = Regent Valley| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.48|y=0.47|scale=1000|text={{dynamic map label|label = Old Ascalon| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.40|y=0.37|scale=1000|text={{dynamic map label|label = The Breach| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.17|y=0.30|scale=1000|text={{dynamic map label|label = Diessa Lowlands| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.32|y=0.15|scale=1000|text={{dynamic map label|label = Flame Temple&amp;lt;br&amp;gt;Corridor| link = Flame Temple Corridor| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.40|y=0.08|scale=1000|text={{dynamic map label|label = Dragon's Gullet| labeltype = explorable}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.05|y=0.15|scale=1000|text={{dynamic map label|label = Ascalon&amp;lt;br&amp;gt;Foothills| link = Ascalon Foothills |labeltype = explorable}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Landmarks--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 200px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Landmarks'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Image label|x=0.75|y=0.075|scale=1000|text={{dynamic map label| label = Drascir | labeltype = landmark| maptype = dark}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.25|y=0.425|scale=1000|text={{dynamic map label|label = Great Northern Wall| labeltype = landmark| maptype = dark}}}}&lt;br /&gt;
&lt;br /&gt;
{{Image label|x=0.145|y=0.575|scale=1000|text={{dynamic map label| label = Rin| labeltype = landmark|maptype = dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
{{Image label end}}&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
*Guilds at War&lt;br /&gt;
*''[untitled]''&lt;br /&gt;
*The Charr&lt;br /&gt;
*The Great Northern Wall&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Great Wall that is made to protect Ascalon could be a refrence to the Great Wall of China, which was built to protect China from invaders but failed, much like the Great Wall, where the Charr are the invaders.&lt;br /&gt;
*''Ashkelon'' was a large and important seaport in ancient Canaan. Its name was incorrectly interpreted as &amp;quot;Ascalon&amp;quot; by the English Crusaders. The &amp;quot;Battle of Ascalon&amp;quot; is generally considered to be the last battle of the First Crusade. It was finally destroyed for the last time in 1270 C.E. by the Mamluks. The ruins and the modern-day city founded in 1951 are in Israel's South-West District.  &lt;br /&gt;
*Ascalon is also the name of the lance with which St. George slew the dragon in English lore and legend.&lt;br /&gt;
*The [[Ascalon census]] is a wiki project to determine the whereabouts of pre-Searing named NPCs in the post-Searing world.&lt;br /&gt;
*In the Douay Rheims Edition of the Bible, Judges 1:18 mentions a city named Ascalon. The city was captured by the Israelites, who destroyed most of the cities they captured  with fire.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ascalon signpost.jpg|Ascalon [[signpost]]&lt;br /&gt;
File:Ascalon waymaker.jpg|Ascalon waymarker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>gww&gt;Konig Des Todes</name></author>
	</entry>
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