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	<title>Guild ladder - Revision history</title>
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		<title>self&gt;Dmitri Fatkin at 17:54, 22 May 2024</title>
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		<updated>2024-05-22T17:54:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOCleft&lt;br /&gt;
|The [[Guild ladder]] is the marker to which all competitive [[PvP]] [[guild]]s aspire. The topmost 1,000 guilds are listed according to their ranking, which is derived through a win/loss record that is weighted, with every [[GvG]] match, to take into consideration the strength and ranking of the opposing guild. &lt;br /&gt;
&lt;br /&gt;
The Guild ladder is a way of measuring how skilled a guild is, by comparing each guild that plays through the ''Elo rating system'' that was designed for chess matches. To be ranked on the guild ladder, a guild must have played at least one rated Guild vs. Guild match. &amp;lt;!-- To be shown on the Guild ladder on [[ArenaNet]]'s site, your team must be ranked in the top 1,000 guilds. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
== Elo rating system ==&lt;br /&gt;
&lt;br /&gt;
The Guild Wars Guild ladder ranks guilds based on a system created for ranking Chess masters by a Hungarian Physics professor named [[W:Arpad Elo|Árpád Élő]]. Rather than simply rewarding players a certain number of points per win, this system also lowers ranking for a loss, and adjusts rating change based on the rankings of the players or teams involved.&lt;br /&gt;
&lt;br /&gt;
The system is weighted based on a particular '''K-value''' (see below for details), so a higher K-value will result in larger rating changes than a smaller value. According to the current K-value, the maximum rating that can be won/lost in any ladder match is 15.&lt;br /&gt;
&lt;br /&gt;
===The math===&lt;br /&gt;
&lt;br /&gt;
[[Image:ELO1.jpg]]&lt;br /&gt;
&lt;br /&gt;
This equation finds the expected score of the team, which translates into the probability of that team winning the game. For example, if a team has an expected score of 0.6, it means that that team has, based on the ranking, a 60% chance of winning.&lt;br /&gt;
&lt;br /&gt;
Note that this equation takes the current ratings of both teams into account. Because of this, the system assumes that rating is a proper measure of skill, which may not always be the case, as some highly-skilled teams will not play as many matches, which means that teams that &amp;quot;jump&amp;quot; the ladder, or play a huge number of games without worrying about losses, will often pass up the more skilled guilds.&lt;br /&gt;
&lt;br /&gt;
[[Image:ELO2.jpg]]&lt;br /&gt;
&lt;br /&gt;
This equation takes the expected score from the first formula, and compares it to the actual score, which is represented as S. In Guild Wars, a win counts for one point, and a loss counts for zero points. This result is weighted by the K-value (for the current Guild Ladder, that value is K=15. In the first edition of the ladder, K=30. Later edition of the ladder K=5.), and then added to the rating of the guild in question.&lt;br /&gt;
&lt;br /&gt;
These formulas are applied so that the winning guild is Team A, and the losing guild is Team B.&lt;br /&gt;
&lt;br /&gt;
After finding the rating change in equation two, that value is added to the winning guild's rating, and subtracted from the losing guild's rating.&lt;br /&gt;
&lt;br /&gt;
== Emote ==&lt;br /&gt;
Each player within a guild has access to an [[emote]] depending on the guild's current guild ladder ranking. Each emote causes the player to ''salute'' and a various [[Envoy]] to appear temporarily. &lt;br /&gt;
* Type &amp;quot;/guild&amp;quot;, &amp;quot;/ladder&amp;quot;, or &amp;quot;/champion&amp;quot; to activate an emote you have obtained based on the guild's current ladder ranking. &lt;br /&gt;
* Type &amp;quot;/guild &amp;lt;number&amp;gt;&amp;quot;, &amp;quot;/ladder &amp;lt;number&amp;gt;&amp;quot;, or &amp;quot;/champion &amp;lt;number&amp;gt;&amp;quot; to activate the emote number (1 to 4).&lt;br /&gt;
&lt;br /&gt;
:{| {{STDT}}&lt;br /&gt;
! Tier !! Guild Rank !! Envoy !! Emote&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1 || ''500-251'' || [[Emissary Heleyne]] || [[Image:Emissary Heleyne.jpg|50px|Emissary Heleyne]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2 || ''250-101'' || [[Courier Torivos]] || [[Image:Courier Torivos.jpg|50px|Courier Torivos]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3 || ''100-51'' || [[Messenger Vetaura]] || [[Image:Messenger Vetaura.jpg|50px|Messenger Vetaura]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 4 || ''50-2'' || [[Herald Demrikov]] || [[Image:Herald Demrikov.jpg|50px|Herald Demrikov]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 5 || ''1'' || All of the above four envoys appear at the same time || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Prior to January 1, 2007, the K-value was 30.&lt;br /&gt;
*From January 1, 2007 to July 8, 2009, the K-value was 5.&lt;br /&gt;
* The K-value was changed from 5 to 15 for regular matches since the [[Game updates/20090709|July 9, 2009 update]]. More information can be found in the [[ArenaNet:Developer updates/Archive July-Aug 2009#Developer Update - July K-value Update - 09 July 2009|July 9, 2009 developer notes]].&lt;br /&gt;
* The [[Feedback:Game updates/20110602|June 2, 2011 update]] added the [[emote]] based on guild ladder ranking.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://gw2w.de:1337 Unofficial Guild Ladder]&lt;br /&gt;
* [[W:Elo rating system|Wikipedia entry on elo rating systems]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>self&gt;Dmitri Fatkin</name></author>
	</entry>
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