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	<title>Hammer Mastery - Revision history</title>
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	<updated>2026-10-19T08:56:55Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Hammer_Mastery&amp;diff=77317&amp;oldid=prev</id>
		<title>self&gt;Owldyn at 03:37, 16 July 2026</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Hammer Mastery]] is a [[warrior]] secondary [[attribute]].&lt;br /&gt;
{{Quotation|game|&lt;br /&gt;
Hammer Mastery increases the [[damage]] you do with [[hammer]]s and your chance to inflict a [[critical hit]] when using a hammer. Many skills, especially hammer attack skills become more effective with higher Hammer Mastery.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Inherent effect==&lt;br /&gt;
Each point in Hammer Mastery increases the damage you deal with a hammer and the chance to score a critical hit while using a hammer. &lt;br /&gt;
&lt;br /&gt;
For information on the damage dealt with increasing ranks, see [[Damage rating]].&lt;br /&gt;
&lt;br /&gt;
==Hammer Mastery skills==&lt;br /&gt;
{{skill table&lt;br /&gt;
|category = Hammer Mastery skills&lt;br /&gt;
|show campaign = y&lt;br /&gt;
|color scheme = warrior&lt;br /&gt;
|extra cost header = [[Image:Tango-adrenaline.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Knock downs===&lt;br /&gt;
*The four Hammer Mastery elites [[Devastating Hammer]], [[Backbreaker]], [[Earth Shaker]] and [[Magehunter's Smash]] provide a [[knock down]] without draining all adrenaline like non-elite options such as [[Hammer Bash]] and [[Yeti Smash]]. The elite [[Enraged Smash]] also provides an easily achieved conditional knock down.&lt;br /&gt;
*[[Forceful Blow]] is the only Hammer Mastery elite that does not cause knock down. [[Counter Blow]] is the only non-elite adrenaline skill to cause conditional knock down without draining all adrenaline. [[Irresistible Blow]] is the only non-elite energy skill to cause conditional knock down without draining all adrenaline.&lt;br /&gt;
&lt;br /&gt;
===Skill analysis===&lt;br /&gt;
*Knock down features as a conditional in many Hammer Mastery skills; [[Belly Smash]] causes [[blind]]ness, [[Pulverizing Smash]] inflicts [[Weakness]], [[Dazed]] is caused by [[Overbearing Smash]], [[Crushing Blow]] causes [[Deep Wound]], and [[Renewing Smash]] grants instant skill recharge.&lt;br /&gt;
*Weakness also features as a conditional in many Hammer Mastery skills; [[Auspicious Blow]] becomes unblockable, [[Yeti Smash]] and [[Heavy Blow]] cause knock down. It can be applied using either [[Devastating Hammer]], [[Forceful Blow]], [[Pulverizing Smash]] or [[Staggering Blow]].&lt;br /&gt;
*[[Crushing Blow]], [[Fierce Blow]] and [[Pulverizing Smash]] are the only skills able to apply [[Deep Wound]] in Hammer Mastery and require the target to be knocked down or suffer from Weakness.&lt;br /&gt;
*[[Enraged Smash]] provides an unconditional method of generating adrenaline to fuel other non-elite Hammer Mastery skills; while [[Auspicious Blow]] and [[Mokele Smash]] are the only non-elite skills providing [[adrenaline]] and [[Energy]] gain.&lt;br /&gt;
*Along with [[melee attack]] skills, [[Dwarven Battle Stance]] also affects Hammer Mastery attack skills.&lt;br /&gt;
&lt;br /&gt;
{{Skill lists navbar|warrior}}&lt;br /&gt;
[[Category:Warrior attributes]] &lt;br /&gt;
[[Category:Secondary attributes]]&lt;br /&gt;
[[Category:Hammer Mastery skills|+]]&lt;br /&gt;
[[Category:Lists of warrior skills|Hammer Mastery skills]]&lt;/div&gt;</summary>
		<author><name>self&gt;Owldyn</name></author>
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