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	<title>Harbinger of Nightfall - Revision history</title>
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	<updated>2026-10-19T16:49:36Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Harbinger_of_Nightfall&amp;diff=77371&amp;oldid=prev</id>
		<title>self&gt;Adark at 16:26, 7 December 2025</title>
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		<updated>2025-12-07T16:26:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__{{NPC infobox&lt;br /&gt;
| image = [[File:Torment warrior.jpg|x350px]]&lt;br /&gt;
| affiliation = Torment creatures&lt;br /&gt;
| type = Demon&lt;br /&gt;
| profession = w&lt;br /&gt;
| level = 28 (30)  &lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
}} &lt;br /&gt;
The [[Harbinger of Nightfall]] is the final [[boss-like foe]] that appears in the [[Nundu Bay]] and [[Jennur's Horde]] missions.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
*[[Kourna]]&lt;br /&gt;
**{{NPC location|Nundu Bay}}&lt;br /&gt;
*[[Vabbi]]&lt;br /&gt;
**{{NPC location|Jennur's Horde}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
====Jennur's Horde====&lt;br /&gt;
*{{skill icon|Burst of Aggression}}&lt;br /&gt;
*{{skill icon|Distracting Blow}}&lt;br /&gt;
*{{skill icon|Hundred Blades}} ([[elite]])&lt;br /&gt;
*{{skill icon|Lion's Comfort}}&lt;br /&gt;
*{{monster skill icon|Wave of Torment}}&lt;br /&gt;
&lt;br /&gt;
====Nundu Bay====&lt;br /&gt;
*{{skill icon|Dismember}}&lt;br /&gt;
*{{skill icon|Disrupting Chop}}&lt;br /&gt;
*{{skill icon|Distracting Blow}}&lt;br /&gt;
*{{skill icon|Executioner's Strike}}&lt;br /&gt;
*{{monster skill icon|Wave of Torment}}&lt;br /&gt;
&lt;br /&gt;
==Armor ratings==&lt;br /&gt;
{{NPC statistics&lt;br /&gt;
| prof = w&lt;br /&gt;
| blunt = 123&lt;br /&gt;
| piercing = 123&lt;br /&gt;
| slashing = 123&lt;br /&gt;
| cold = 103&lt;br /&gt;
| earth = 103&lt;br /&gt;
| fire = 103&lt;br /&gt;
| lightning = 103&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Items dropped==&lt;br /&gt;
*[[Demonic Relic]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
*[[Nundu Bay]]&lt;br /&gt;
:''&amp;quot;Yes, weak mortals. Come to me. You will provide precious amusement, and your death will herald a beginning to Nightfall.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Nundu Bay mission&lt;br /&gt;
**When fighting this [[creature]], you will have to hex it with [[Vial of Purified Water]], which is a projectile hex, in order to do any [[damage]].&lt;br /&gt;
**Unlike the [[Harbinger of Twilight|Harbingers of Twilight]], this one takes half damage from all sources.&lt;br /&gt;
**The Harbinger of Nightfall does have natural boss [[health regeneration]], but as its [[health]] is prevented from changing in any way unless it is hexed with Vial of Purified Water, this (as well as healing from its Margonite allies) will only make a difference while the Vial of Purified Water affects it.&lt;br /&gt;
*Jennur's Horde mission&lt;br /&gt;
**In this mission, the Harbinger of Nightfall can only be damaged by the [[Light of Seborhin]].&lt;br /&gt;
**Unlike the normal [[Harbinger]]s, this Harbinger requires 3 Lights of Seborhin to kill it. The third Light of Seborhin will always kill the Harbinger.&lt;br /&gt;
**The Harbinger of Nightfall has no inherent health regeneration, and any healing skills used on it will have no effect.&lt;br /&gt;
***Its usage of [[Lion's Comfort]] sometimes ''appears'' to heal it, but the added health is removed a moment later. &lt;br /&gt;
&lt;br /&gt;
[[Category:Boss-like foes]]&lt;/div&gt;</summary>
		<author><name>self&gt;Adark</name></author>
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