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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Healing_Spring</id>
	<title>Healing Spring - Revision history</title>
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	<updated>2026-10-19T08:20:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Healing_Spring&amp;diff=77557&amp;oldid=prev</id>
		<title>self&gt;Coaster at 02:10, 22 August 2026</title>
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		<updated>2026-08-22T02:10:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|a Ranger trap|the object in pre-searing|Healing Spring (object)}}&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| id = 460&lt;br /&gt;
| name = Healing Spring&lt;br /&gt;
| campaign = Prophecies&lt;br /&gt;
| profession = Ranger&lt;br /&gt;
| attribute = Wilderness Survival&lt;br /&gt;
| type = Trap&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| causes1 = Healing&lt;br /&gt;
| description = [[Trap]]. For 10 seconds, all [[adjacent]] [[Ally|allies]] are [[heal]]ed for {{gr|15|60}} every 2 seconds. While activating this skill, you are [[easily interrupted]].&lt;br /&gt;
| concise description = Trap. (10 seconds.) Affects adjacent allies. Heals for {{gr|15|60}} every 2 seconds. {{gray|Easily interrupted.}}&lt;br /&gt;
| aoe = adjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Wilderness Survival]]&lt;br /&gt;
|var1 name = [[Heal]]ing&lt;br /&gt;
|var1 at0 = 15&lt;br /&gt;
|var1 at15 = 60}}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
'''[[Skill trainer]]s'''&lt;br /&gt;
* [[Captain Greywind]] ([[North Kryta Province]])&lt;br /&gt;
* [[Master Scout Kiera]] ([[Henge of Denravi]])&lt;br /&gt;
* [[Dakk]] ([[Ember Light Camp]])&lt;br /&gt;
&lt;br /&gt;
== Hero Usage ==&lt;br /&gt;
Heroes will only use this skill in combat, and use it indiscriminately when in combat.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
{{bug|Although allied [[spirit]]s will display this skill's animation effect, they will not be healed (since spirits are never affected by healing).}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Easily interrupted skills]]&lt;br /&gt;
[[Category:Skills that affect allies]]&lt;/div&gt;</summary>
		<author><name>self&gt;Coaster</name></author>
	</entry>
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