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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Health_degeneration</id>
	<title>Health degeneration - Revision history</title>
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	<updated>2026-10-19T17:43:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Health_degeneration&amp;diff=77582&amp;oldid=prev</id>
		<title>self&gt;Ruine Eternelle: /* Notes */ faintheartedness</title>
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		<updated>2020-05-22T20:54:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes: &lt;/span&gt; faintheartedness&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
[[Health degeneration]] is the constant loss of a [[creature]]'s [[health]] caused by various [[effect]]s, notably [[condition]]s and [[hex spell|hexes]]. All effects that cause health degeneration stack and are negated 1:1 by [[health regeneration]]. If the total degeneration is stronger than total health regeneration, it is represented by left-facing [[pip]]s on the [[health bar]]; each pip represents a loss of two health per second. The maximum degeneration is [[effect stacking|capped]] at 10 pips (i.e. a net loss of 20 health per second).&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
{| &lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
&lt;br /&gt;
Four of the ten [[condition]]s cause health degeneration.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|silver}} class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
! Condition !! Pips &lt;br /&gt;
|-&lt;br /&gt;
| {{Skill icon|Bleeding}} || 3&lt;br /&gt;
|-&lt;br /&gt;
| {{skill icon|Burning}} || 7&lt;br /&gt;
|-&lt;br /&gt;
| {{skill icon|Disease}} || 4 &lt;br /&gt;
|-&lt;br /&gt;
| {{skill icon|Poison}} || 4&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
[[Image:Health bar-bleeding.png|right|thumb|A health bar under degeneration from [[bleed]]ing.]]&lt;br /&gt;
[[Image:Health bar-poison.png|right|thumb|A health bar under degeneration from [[poison]] or [[disease]].]]&lt;br /&gt;
[[Image:Health bar-hexed.png|right|thumb|A health bar under degeneration from a [[hex]].]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
==== {{r}} Ranger ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Ranger skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{n}} Necromancer ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Necromancer skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
| extra cost header = [[Image:Tango-sacrifice.png|Sacrifice]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{me}} Mesmer ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Mesmer skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{e}} Elementalist ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Elementalist skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{a}} Assassin ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Assassin skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{rt}} Ritualist ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Ritualist skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{any}} Common ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Skills that cause Health Degeneration&lt;br /&gt;
| category2 = Common skills&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== {{monster}} Monster ====&lt;br /&gt;
{{Skill table&lt;br /&gt;
| category = Monster skills&lt;br /&gt;
| titlematch = The Chalice of Corruption¦Parasitic Bite¦Weight of Dhuum¦Corrupted Dragon Scales¦Corrupted Dragon Spores¦The Master's Mark¦Tongue Lash¦Tongue Whip¦Weight of Dhuum (hex)¦Spectral Agony&lt;br /&gt;
| show profession = n&lt;br /&gt;
| show attribute = n&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Environment effects ===&lt;br /&gt;
{{Effect table&lt;br /&gt;
| titlematch = Aspect of Decay¦Aspect of Pain¦Corrupted Lands¦Eternal Suffering¦Extensive Plague Exposure¦Life Drain¦Madness Dart¦Miasma¦Nightmare Aspect¦Torch Degeneration Hex&lt;br /&gt;
| show campaign = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* Weapons with a [[Vampiric]] or [[Vampiric strength]] modifier cause 1 pip of degeneration each.&lt;br /&gt;
* [[Minion]]s have inherent health degeneration.&lt;br /&gt;
* [[Drink from the Chalice of Corruption]] causes your character to suffer 2 pips of degeneration until the quest is resolved.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Characters suffering health degeneration do not [[health regeneration#Automatic regeneration|automatically regenerate health]].&lt;br /&gt;
* The pink color change of the health bar when suffering from degeneration from a hex will appear even if the health degeneration value is 0.&lt;br /&gt;
{{anomaly|The descriptions of the majority of skills causing health degeneration use the double negative phrasing of ''–[n] health degeneration'' rather than the more technically correct, ''–[n] [[health regeneration]]''.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Damage over time]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>self&gt;Ruine Eternelle</name></author>
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