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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Health_regeneration</id>
	<title>Health regeneration - Revision history</title>
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	<updated>2026-10-19T06:24:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Health_regeneration&amp;diff=77585&amp;oldid=prev</id>
		<title>31.50.87.111: /* Equivalent healing for given regen rate and duration */</title>
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		<updated>2026-02-02T22:04:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Equivalent healing for given regen rate and duration&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
[[Health regeneration]] represents the ability of [[character]]s and [[NPC]]s to rebuild their [[health]] over time. It is represented ''[[pip]]s'' next to (or on) the [[Health Bar]]; each arrow means 2 health per second.&lt;br /&gt;
&lt;br /&gt;
Regeneration [[Effect stacking|caps]] at +10 and [[health degeneration|degeneration]] at -10. For example, if you under the effects of a skill that grants +6 regeneration and another that offers +5, your total regeneration will be limited to +10. However, the cap is applied after all calculations are made, so if, in the same example, you are hexed for -3 degeneration, your net regeneration will be +8 &amp;lt;small&amp;gt;(= +6 + 5 -3)&amp;lt;/small&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Health regeneration does not count as [[healing]] and degeneration does not count as [[damage]], so they do not trigger [[effect]]s from [[skill]]s that depend on direct health gains or damage losses.&lt;br /&gt;
&lt;br /&gt;
== Automatic regeneration ==&lt;br /&gt;
{{:Natural regeneration}}&lt;br /&gt;
&lt;br /&gt;
==Skills that cause health regeneration==&lt;br /&gt;
{{skill table&lt;br /&gt;
| category = Skills that cause Health Regeneration&lt;br /&gt;
| notcategory = Historical content&lt;br /&gt;
| show attribute = y&lt;br /&gt;
| show campaign = y&lt;br /&gt;
| show profession = y&lt;br /&gt;
| extra cost header = [[File:Any-tango-icon-20.png|Other]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Environmental effects==&lt;br /&gt;
{{effect table&lt;br /&gt;
| category = Environment effects&lt;br /&gt;
| titlematch = Fount Of Maguuma¦Healing Fountain&lt;br /&gt;
| show campaign = y&lt;br /&gt;
| show type = n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Equivalent healing for given regen rate and duration==&lt;br /&gt;
This table shows how much total healing a health regeneration of a certain duration and magnitude will provide.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=10 style=&amp;quot;background:#f0f0f0;&amp;quot; | '''Health gained with given regeneration'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Duration'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+2'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+3'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+4'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+5'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+6'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+7'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+8'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+9'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''+10'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1''' sec.||2 hp||4 hp||6 hp||8 hp||10 hp||12 hp||14 hp||16 hp||18 hp||20 hp&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''2'''||4||8||12||16||20||24||28||32||36||40&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''3'''||6||12||18||24||30||36||42||48||54||60&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''4'''||8||16||24||32||40||48||56||64||72||80&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''5'''||10||20||30||40||50||60||70||80||90||100&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''6'''||12||24||36||48||60||72||84||96||108||120&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''7'''||14||28||42||56||70||84||98||112||126||140&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''8'''||16||32||48||64||80||96||112||128||144||160&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''9'''||18||36||54||72||90||108||126||144||162||180&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''10'''||20||40||60||80||100||120||140||160||180||200&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''11'''||22||44||66||88||110||132||154||176||198||220&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''12'''||24||48||72||96||120||144||168||192||216||240&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''15'''||30||60||90||120||150||180||210||240||270||300&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''18'''||36||72||108||144||180||216||252||288||324||360&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''20'''||40||80||120||160||200||240||280||320||360||400&lt;br /&gt;
|- style=&amp;quot;background:lightgray;&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''25'''||50 hp||100 hp||150 hp||200 hp||250 hp||300 hp||350 hp||400 hp||450 hp||500 hp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[Armor of Salvation]], [[Bowl of Skalefin Soup]], and [[War Supplies]] [[consumable]]s provide health regeneration.&lt;br /&gt;
* The [[Aura of Light]], [[Blessing of the Kurzicks]]/[[Blessing of the Luxons|Luxons]], and [[Holy Blessing]] [[blessing]]s provide health regeneration.&lt;br /&gt;
* [[Mesmer]] is the only profession that does ''not'' have a profession-specific skill that causes health regeneration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Skills that cause Health Regeneration| ]]&lt;/div&gt;</summary>
		<author><name>31.50.87.111</name></author>
	</entry>
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