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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Ice_Spikes%2FSkill_history</id>
	<title>Ice Spikes/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Ice_Spikes%2FSkill_history"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Ice_Spikes/Skill_history&amp;action=history"/>
	<updated>2026-10-19T11:47:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Ice_Spikes/Skill_history&amp;diff=78330&amp;oldid=prev</id>
		<title>self&gt;Silver Edge at 00:39, 20 March 2014</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Ice_Spikes/Skill_history&amp;diff=78330&amp;oldid=prev"/>
		<updated>2014-03-20T00:39:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub|Missing update(s) that changed effect from nearby to adjacent.}}&lt;br /&gt;
__NOTOC__{{Skill history}}&lt;br /&gt;
== [[Feedback:Game updates/20120105|January 5th, 2012]] ==&lt;br /&gt;
* Reduced casting time to 1.5 seconds.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Ice Spikes&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Elementalist&lt;br /&gt;
| attribute = Water Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = {{3/2}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Hex Spell]]. [[Target]] and [[adjacent]] [[foes]] are struck for {{gr|20|80|}} [[cold damage]] and [[Snare (tactic)|move 66% slower]] for {{gr|2|6|}} seconds.&lt;br /&gt;
| concise description = Hex Spell. Also hexes foes adjacent to target ({{gr|2|6|}} seconds). These foes move 66% slower. Initial effect: deals {{gr|20|80|}} cold damage.&lt;br /&gt;
| aoe = adjacent&lt;br /&gt;
| target = foes&lt;br /&gt;
}}&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Water Magic]]&lt;br /&gt;
|var1 name = [[Cold damage]]&lt;br /&gt;
|var2 name = [[Duration]]&lt;br /&gt;
|var1 at0 = 20&lt;br /&gt;
|var1 at15 = 80&lt;br /&gt;
|var2 at0 = 2&lt;br /&gt;
|var2 at15 = 6&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Game updates/20071012|October 12th, 2007]] ==&lt;br /&gt;
* Decreased recharge to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Ice Spikes&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Elementalist&lt;br /&gt;
| attribute = Water Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| description = [[Hex spell|Hex Spell]]. [[Target]] and [[adjacent]] [[foe]]s are struck for {{gr|20|80}} [[Cold damage]] and [[Snare (tactic)|move 66% slower]] for {{gr|2|6}} seconds.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Water Magic]]&lt;br /&gt;
| var1 name = [[Cold damage|Cold Damage]]&lt;br /&gt;
| var1 at0 = 20&lt;br /&gt;
| var1 at15 = 80&lt;br /&gt;
| var2 name = [[Snare (tactic)|Snare]] [[Duration]]&lt;br /&gt;
| var2 at0 = 2&lt;br /&gt;
| var2 at15 = 6}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== September 29, 2005 ==&lt;br /&gt;
* Fixed a [[bug]] that prevented this [[spell]] from [[Snare (tactic)|slowing]] more than 50%.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== July 13, 2005 ==&lt;br /&gt;
* Fixed the following [[Area of effect|area-of-effect]] (AOE) [[spell]] so that it is no longer [[cancel]]led if the [[target]] [[Death|dies]] while you are casting it: '''Ice Spikes'''.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== June 15, 2005 ==&lt;br /&gt;
* Updated the description for [[skill]] '''Ice Spikes''' to more accurately match the actual skill effect.&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Ice Spikes&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Elementalist&lt;br /&gt;
| attribute = Water Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 15&lt;br /&gt;
| description = [[Hex spell|Hex Spell]]. [[Target]] and [[nearby]] [[foe]]s are struck for {{gr|20|80}} [[Cold damage]] and [[Snare (tactic)|move 66% slower]] for {{gr|2|6}} seconds.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Water Magic]]&lt;br /&gt;
| var1 name = [[Cold damage|Cold Damage]]&lt;br /&gt;
| var1 at0 = 20&lt;br /&gt;
| var1 at15 = 80&lt;br /&gt;
| var2 name = [[Snare (tactic)|Snare]] [[Duration]]&lt;br /&gt;
| var2 at0 = 2&lt;br /&gt;
| var2 at15 = 6}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
* {{gray|This [[Hex spell|hex spell's]] [[Snare (tactic)|snare]] is 66%.}}&lt;br /&gt;
{{skill infobox&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Ice Spikes&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Elementalist&lt;br /&gt;
| attribute = Water Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 15&lt;br /&gt;
| activation = 2&lt;br /&gt;
| recharge = 15&lt;br /&gt;
| description = [[Hex spell|Hex Spell]]. [[Target]] and [[nearby]] [[foe]]s are struck for {{gr|20|80}} [[Cold damage]] and are [[Snare (tactic)|slowed]] for {{gr|2|6}} seconds.}}&lt;br /&gt;
{{skill progression&lt;br /&gt;
| attribute = [[Water Magic]]&lt;br /&gt;
| var1 name = [[Cold damage|Cold Damage]]&lt;br /&gt;
| var1 at0 = 20&lt;br /&gt;
| var1 at15 = 80&lt;br /&gt;
| var2 name = [[Snare (tactic)|Snare]] [[Duration]]&lt;br /&gt;
| var2 at0 = 2&lt;br /&gt;
| var2 at15 = 6}}&lt;br /&gt;
{{clear}}&lt;/div&gt;</summary>
		<author><name>self&gt;Silver Edge</name></author>
	</entry>
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