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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Imperial_Guard_Ally</id>
	<title>Imperial Guard Ally - Revision history</title>
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	<updated>2026-10-19T09:29:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Imperial_Guard_Ally&amp;diff=78537&amp;oldid=prev</id>
		<title>self&gt;Mist Y: /* Notes */</title>
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		<updated>2023-05-20T01:13:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Imperial Guard Ally&lt;br /&gt;
| image = [[File:Imperial Guard f.jpg|x250px]][[File:Canthan guard captains.jpg|x250px]][[File:Canthan guard m.jpg|x250px]]&lt;br /&gt;
| type = Human&lt;br /&gt;
| affiliation = Summoned creatures&lt;br /&gt;
| profession = w&lt;br /&gt;
| profession2 = r&lt;br /&gt;
| profession3 = e&lt;br /&gt;
| profession4 = a&lt;br /&gt;
| profession5 = rt&lt;br /&gt;
| profession6 = p&lt;br /&gt;
| level = 1..20&lt;br /&gt;
| campaign = Factions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Imperial Guard Reinforcement Order]] randomly summons three [[Imperial Guard Ally|Imperial Guard allies]] from the list of possible professions below; they can be all of the same primary profession or cover two different ones.&lt;br /&gt;
&lt;br /&gt;
== {{w}} Warrior ==&lt;br /&gt;
====Quivering Blade {{w}}/{{p}}====&lt;br /&gt;
*{{skill icon|Barbarous Slice}}&lt;br /&gt;
*{{skill icon|Endure Pain}}&lt;br /&gt;
*{{skill icon|Gash}}&lt;br /&gt;
*{{skill icon|Lion's Comfort}}&lt;br /&gt;
*{{skill icon|Quivering Blade}} ([[elite]])&lt;br /&gt;
*{{skill icon|&amp;quot;Go for the Eyes!&amp;quot;}}&lt;br /&gt;
*{{skill icon|&amp;quot;Never Give Up!&amp;quot;}}&lt;br /&gt;
*{{skill icon|&amp;quot;Never Surrender!&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
====Triple Chop {{w}}/{{e}}====&lt;br /&gt;
*{{skill icon|&amp;quot;I Will Avenge You!&amp;quot;}}&lt;br /&gt;
*{{skill icon|Bull's Strike}}&lt;br /&gt;
*{{skill icon|Cyclone Axe}}&lt;br /&gt;
*{{skill icon|Dismember}}&lt;br /&gt;
*{{skill icon|Endure Pain}}&lt;br /&gt;
*{{skill icon|Lion's Comfort}}&lt;br /&gt;
*{{skill icon|Triple Chop}} ([[elite]])&lt;br /&gt;
*{{skill icon|Lightning Touch}}&lt;br /&gt;
&lt;br /&gt;
====Crippling Slash {{w}}/{{a}}====&lt;br /&gt;
*{{skill icon|&amp;quot;To the Limit!&amp;quot;}}&lt;br /&gt;
*{{skill icon|&amp;quot;Watch Yourself!&amp;quot;}}&lt;br /&gt;
*{{skill icon|Crippling Slash}} ([[elite]])&lt;br /&gt;
*{{skill icon|Endure Pain}}&lt;br /&gt;
*{{skill icon|Gash}}&lt;br /&gt;
*{{skill icon|Lion's Comfort}}&lt;br /&gt;
*{{skill icon|Dark Prison}}&lt;br /&gt;
*{{skill icon|Dancing Daggers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== {{R}} Ranger ==&lt;br /&gt;
====Barrage {{r}}/{{rt}}====&lt;br /&gt;
*{{skill icon|Barrage}} (elite)&lt;br /&gt;
*{{skill icon|Distracting Shot}}&lt;br /&gt;
*{{skill icon|Dryder's Defenses}}&lt;br /&gt;
*{{skill icon|Healing Spring}}&lt;br /&gt;
*{{skill icon|Lightning Reflexes}}&lt;br /&gt;
*{{skill icon|Poison Tip Signet}}&lt;br /&gt;
*{{skill icon|Troll Unguent}}&lt;br /&gt;
*{{skill icon|Splinter Weapon}}&lt;br /&gt;
&lt;br /&gt;
==Evaluation==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 450px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|'''[[Quivering Blade]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
;Pros&lt;br /&gt;
*Can inflict bleeding, daze and deep wound.&lt;br /&gt;
*Can increase the critical hit rate of allies with &amp;quot;Go for the Eyes!&amp;quot;.&lt;br /&gt;
*Has an adrenaline management skill.&lt;br /&gt;
*Has an energy management skill.&lt;br /&gt;
*Has 3 self-healing skills.&lt;br /&gt;
;Cons&lt;br /&gt;
*Cannot inflict bleeding and deep wound on non-fleshy foes.&lt;br /&gt;
*Endure Pain can run out before a fight ends, causing a large and potentially fatal health loss.&lt;br /&gt;
*&amp;quot;Never Give Up!&amp;quot; and &amp;quot;Never Surrender!&amp;quot; do not affect the party because summoned creatures are not part of the party.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 450px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|'''[[Triple Chop ]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
;Pros&lt;br /&gt;
*Has multiple skills that deal AoE damage.&lt;br /&gt;
*Can knock down kiting foes.&lt;br /&gt;
*Can inflict blind, cracked armor and deep wound.&lt;br /&gt;
*Has an IAS skill.&lt;br /&gt;
*Has 2 self-healing skills.&lt;br /&gt;
;Cons&lt;br /&gt;
*Energy heavy build.&lt;br /&gt;
*&amp;quot;I Will Avenge You!&amp;quot; is mostly ineffective due to an often lack of dead allies in PvE. &lt;br /&gt;
*Endure Pain can run out before a fight ends, causing a large and potentially fatal health loss.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 450px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|'''[[Crippling Slash]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
;Pros&lt;br /&gt;
*Can inflict bleeding, cripple and deep wound.&lt;br /&gt;
*Can provide ranged damage with Dancing Daggers.&lt;br /&gt;
*Can shadow step to foes.&lt;br /&gt;
*Has an adrenaline management skill.&lt;br /&gt;
*Has a defensive skill.&lt;br /&gt;
*Has 2 self-healing skills.&lt;br /&gt;
;Cons&lt;br /&gt;
*Energy heavy build.&lt;br /&gt;
*Cannot inflict bleeding and deep wound on non-fleshy foes.&lt;br /&gt;
*Endure Pain can run out before a fight ends, causing a large and potentially fatal health loss.&lt;br /&gt;
*&amp;quot;Watch Yourself!&amp;quot; does not affect the party because summoned creatures are not part of the party.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 450px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|'''[[Barrage]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
;Pros&lt;br /&gt;
*Deals a large amount of AoE damage with Barrage and Splinter Weapon.&lt;br /&gt;
*Effectively spams Barrage due to a limited amount of attack skills.&lt;br /&gt;
*Can interrupt foes.&lt;br /&gt;
*Can inflict poison.&lt;br /&gt;
*Has 2 defensive skills.&lt;br /&gt;
*Has 2 healing skills.&lt;br /&gt;
*Can heal allies with Healing Spring.&lt;br /&gt;
;Cons&lt;br /&gt;
*Cannot inflict poison on non-fleshy foes.&lt;br /&gt;
*Poison Tip Signet only affects 1 arrow and does not synergize with Barrage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; style=&amp;quot;margin-left: 0em; margin-top: 0em; width: 450px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* All Imperial Guard summons have 480 health at level 20.&lt;br /&gt;
* The level of the summoned creature will be the same as the summoner's actual level (it will not be increased by [[Journey to the North]] or [[Sunspear Battle Call]]).&lt;br /&gt;
* The combination of Imperial Guard summons is not truly random. There exists only three possible combinations:&lt;br /&gt;
** Exactly one Canthan Captain is always summoned. The Canthan Captain always has the [[Quivering Blade]] skillset.&lt;br /&gt;
** The remaining two are always Canthan Guards with the same skillset (i.e. both have the [[Triple Chop]] skillset or the [[Crippling Slash]] skillset or the [[Barrage]] skillset).&lt;br /&gt;
{{bug|The corpses of Imperial Guard summons never disappear.}}&lt;br /&gt;
&lt;br /&gt;
{{Summons nav}}&lt;br /&gt;
[[Category:Imperial Guard]]&lt;/div&gt;</summary>
		<author><name>self&gt;Mist Y</name></author>
	</entry>
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