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	<title>Insignia - Revision history</title>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Insignia&amp;diff=78805&amp;oldid=prev</id>
		<title>self&gt;Smiley-1: Undo revision 2739619 by 68.51.94.220 (Talk)</title>
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		<updated>2026-09-05T14:40:41Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 2739619 by &lt;a href=&quot;/wiki/Special:Contributions/68.51.94.220&quot; title=&quot;Special:Contributions/68.51.94.220&quot;&gt;68.51.94.220&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:68.51.94.220&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:68.51.94.220 (page does not exist)&quot;&gt;Talk&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|armor upgrade components|the Factions quests|insignia quest}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
[[Insignia]]s are a prefix [[armor]] [[upgrade component]] that can boost health, increase [[armor rating]], [[Damage reduction|reduce damage]], or provide some other profession-specific benefit. They do not [[drop]] directly from [[foe]]s or [[chest]]s; they must be extracted from [[salvage item|armor salvage item]]s. They can be purchased from any [[Rune Trader]] at market prices.&lt;br /&gt;
&lt;br /&gt;
Like [[rune]]s, there are profession-specific and profession-independent insignias. The former can only be applied to armor pieces of that profession, while the latter can be applied to armor of any profession.&lt;br /&gt;
&lt;br /&gt;
All armor pieces can be upgraded with insignias, except for certain [[collector]] armor. Applying a new insignia will overwrite the existing ones, but the original can be [[salvage]]d first.&lt;br /&gt;
&lt;br /&gt;
==Core==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|- style=&amp;quot;background:#FDB;&amp;quot;&lt;br /&gt;
! Name || Bonus&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{x-color|background}};&amp;quot; |&lt;br /&gt;
==={{any}} Common===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Survivor Insignia|Survivor]] || Health +15 (on chest armor)&amp;lt;br&amp;gt;Health +10 (on leg armor)&amp;lt;br&amp;gt;Health +5 (on other armor)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Radiant Insignia|Radiant]] || Energy +3 (on chest armor)&amp;lt;br&amp;gt;Energy +2 (on leg armor)&amp;lt;br&amp;gt;Energy +1 (on other armor)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Stalwart Insignia|Stalwart]] || Armor +10 (vs. [[physical damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Brawler's Insignia|Brawler's]] || Armor +10 (while [[attacking]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Blessed Insignia|Blessed]] || Armor +10 (while affected by an [[Enchantment Spell]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Herald's Insignia|Herald's]] || Armor +10 (while holding an [[bundle|item]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{x-color|tint}};&amp;quot; | [[Sentry's Insignia|Sentry's]] || Armor +10 (while in a [[stance]])&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{w-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{w}} Warrior===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{w-color|tint}};&amp;quot; | [[Dreadnought Insignia|Dreadnought]] || Armor +10 (vs. [[elemental damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{w-color|tint}};&amp;quot; | [[Knight's Insignia|Knight's]] || Received [[physical damage]] -3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{w-color|tint}};&amp;quot; | [[Lieutenant's Insignia|Lieutenant's]] || Reduces [[Hex]] [[duration]]s on you by 20% &amp;lt;br&amp;gt;and damage dealt by you by 5% (Non-[[Effect stacking|stacking]])&amp;lt;br&amp;gt;Armor -20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{w-color|tint}};&amp;quot; | [[Sentinel's Insignia|Sentinel's]] || Armor +20 (Requires 13 Strength, vs. [[elemental damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{w-color|tint}};&amp;quot; | [[Stonefist Insignia|Stonefist]] || Increases [[knockdown]] time on foes by 1 second. &amp;lt;br&amp;gt;(Maximum: 3 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{r-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{r}} Ranger===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{r-color|tint}};&amp;quot; | [[Frostbound Insignia|Frostbound]] || Armor +15 (vs. [[Cold damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{r-color|tint}};&amp;quot; | [[Pyrebound Insignia|Pyrebound]] || Armor +15 (vs. [[Fire damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{r-color|tint}};&amp;quot; | [[Scout's Insignia|Scout's]] || Armor +10 (while using a [[Preparation]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{r-color|tint}};&amp;quot; | [[Stormbound Insignia|Stormbound]] || Armor +15 (vs. [[Lightning damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{r-color|tint}};&amp;quot; | [[Earthbound Insignia|Earthbound]] || Armor +15 (vs. [[Earth damage]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{r-color|tint}};&amp;quot; | [[Beastmaster's Insignia|Beastmaster's]] || Armor +10 (while your pet is alive)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{mo-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{mo}} Monk===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{mo-color|tint}};&amp;quot; | [[Wanderer's Insignia|Wanderer's]] || Armor +10 (vs. elemental damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{mo-color|tint}};&amp;quot; | [[Disciple's Insignia|Disciple's]] || Armor +15 (while affected by a Condition)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{mo-color|tint}};&amp;quot; | [[Anchorite's Insignia|Anchorite's]] || Armor +5 (while recharging 1 or more skills)&amp;lt;br&amp;gt;Armor +5 (while recharging 3 or more skills)&amp;lt;br&amp;gt;Armor +5 (while recharging 5 or more skills)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{n-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{n}} Necromancer===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{n-color|tint}};&amp;quot; | [[Blighter's Insignia|Blighter's]] || Armor +20 (while affected by a Hex Spell)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{n-color|tint}};&amp;quot; | [[Bloodstained Insignia|Bloodstained]] || Reduces casting time of spells &amp;lt;br&amp;gt;that exploit corpses by 25% (Non-stacking)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{n-color|tint}};&amp;quot; | [[Bonelace Insignia|Bonelace]] || Armor +15 (vs. Piercing damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{n-color|tint}};&amp;quot; | [[Minion Master's Insignia|Minion Master's]] || Armor +5 (while you control 1 or more minions)&amp;lt;br&amp;gt;Armor +5 (while you control 3 or more minions)&amp;lt;br&amp;gt;Armor +5 (while you control 5 or more minions)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{n-color|tint}};&amp;quot; | [[Tormentor's Insignia|Tormentor's]] || Holy damage you receive increased by 6 (on chest armor)&amp;lt;br&amp;gt;Holy damage you receive increased by 4 (on leg armor)&amp;lt;br&amp;gt;Holy damage you receive increased by 2 (on other armor)&amp;lt;br&amp;gt;Armor +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{n-color|tint}};&amp;quot; | [[Undertaker's Insignia|Undertaker's]] || Armor +5 (while health is below 80%)&amp;lt;br&amp;gt;Armor +5 (while health is below 60%)&amp;lt;br&amp;gt;Armor +5 (while health is below 40%)&amp;lt;br&amp;gt;Armor +5 (while health is below 20%)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{me-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{me}} Mesmer===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{me-color|tint}};&amp;quot; | [[Virtuoso's Insignia|Virtuoso's]] || Armor +15 (while activating skills)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{me-color|tint}};&amp;quot; | [[Artificer's Insignia|Artificer's]] || Armor +3 (for each equipped Signet)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{me-color|tint}};&amp;quot; | [[Prodigy's Insignia|Prodigy's]] || Armor +5 (while recharging 1 or more skills)&amp;lt;br&amp;gt;Armor +5 (while recharging 3 or more skills)&amp;lt;br&amp;gt;Armor +5 (while recharging 5 or more skills)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{e-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{e}} Elementalist===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{e-color|tint}};&amp;quot; | [[Aeromancer Insignia|Aeromancer]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Lightning damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{e-color|tint}};&amp;quot; | [[Geomancer Insignia|Geomancer]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Earth damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{e-color|tint}};&amp;quot; | [[Hydromancer Insignia|Hydromancer]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Cold damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{e-color|tint}};&amp;quot; | [[Pyromancer Insignia|Pyromancer]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Fire damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{e-color|tint}};&amp;quot; | [[Prismatic Insignia|Prismatic]] || Armor +5 (requires 9 Air Magic)&amp;lt;br&amp;gt;Armor +5 (requires 9 Earth Magic)&amp;lt;br&amp;gt;Armor +5 (requires 9 Fire Magic)&amp;lt;br&amp;gt;Armor +5 (requires 9 Water Magic)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|- style=&amp;quot;background:#FDB;&amp;quot;&lt;br /&gt;
! Name || Bonus&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{a-color|background}};&amp;quot; |&lt;br /&gt;
==={{a}} Assassin===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{a-color|tint}};&amp;quot; | [[Infiltrator's Insignia|Infiltrator's]] || Armor +10 (vs. physical damage)&amp;lt;br&amp;gt;Armor +10 (vs. Piercing damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{a-color|tint}};&amp;quot; | [[Nightstalker's Insignia|Nightstalker's]] || Armor +15 (while attacking)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{a-color|tint}};&amp;quot; | [[Saboteur's Insignia|Saboteur's]] || Armor +10 (vs. physical damage)&amp;lt;br&amp;gt;Armor +10 (vs. Slashing damage)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{a-color|tint}};&amp;quot; | [[Vanguard's Insignia|Vanguard's]] || Armor +10 (vs. physical damage)&amp;lt;br&amp;gt;Armor +10 (vs. Blunt damage)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{rt-color|background}};&amp;quot; |&lt;br /&gt;
==={{rt}} Ritualist===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{rt-color|tint}};&amp;quot; | [[Ghost Forge Insignia|Ghost Forge]] || Armor +15 (while affected by a Weapon Spell)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{rt-color|tint}};&amp;quot; | [[Mystic's Insignia|Mystic's]] || Armor +15 (while activating skills)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{rt-color|tint}};&amp;quot; | [[Shaman's Insignia|Shaman's]] || Armor +5 (while you control 1 or more Spirits)&amp;lt;br&amp;gt;Armor +5 (while you control 2 or more Spirits)&amp;lt;br&amp;gt;Armor +5 (while you control 3 or more Spirits)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nightfall==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|- style=&amp;quot;background:#FDB;&amp;quot;&lt;br /&gt;
! Name || Bonus&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{p-color|background}};&amp;quot; |&lt;br /&gt;
==={{p}} Paragon===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{p-color|tint}};&amp;quot; | [[Centurion's Insignia|Centurion's]] || Armor +10 (while affected by a Shout, Echo, or Chant)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:{{d-color|background}};&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{d}} Dervish===&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{d-color|tint}};&amp;quot; | [[Forsaken Insignia|Forsaken]] || Armor +10 (while not affected by an Enchantment Spell)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:{{d-color|tint}};&amp;quot; | [[Windwalker Insignia|Windwalker]] || Armor +5 (while affected by 1 or more Enchantment Spells)&amp;lt;br&amp;gt;Armor +5 (while affected by 2 or more Enchantment Spells)&amp;lt;br&amp;gt;Armor +5 (while affected by 3 or more Enchantment Spells)&amp;lt;br&amp;gt;Armor +5 (while affected by 4 or more Enchantment Spells)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Insignia slot]]&lt;br /&gt;
*[[Basic armor]]&lt;br /&gt;
*[[Armor bonus]]&lt;br /&gt;
*[[Armor rating]]&lt;br /&gt;
*[[Attribute bonus]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Like [[runes]], insignia prices at [[Rune Trader]]s vary according to market conditions.&lt;br /&gt;
** [[identified|Unidentified]] insignias and those bought at the trader have a merchant value of 25{{gold}}.&lt;br /&gt;
** When salvaged from unidentified [[salvage item|salvage armor]], they will be unidentified.&lt;br /&gt;
** When salvaged from armor (including [[Hero armor]]), the insignia can still be identified, which will slightly improve its merchant value, to 26...50{{gold}}.&lt;br /&gt;
* Insignias only affect the [[armor rating]] of the piece to which it is applied.&lt;br /&gt;
* [[Profession]]-specific insignias drop only in campaigns to which the profession is native. For example, [[Assassin]] and [[Ritualist]] insignia are found in [[Factions]] and [[Guild Wars Eye of the North]], but not in [[Nightfall]] or [[Prophecies]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Insignias were introduced with [[Guild Wars Nightfall]]. &lt;br /&gt;
* Insignias were available only for [[PvP]] and Guild Wars Nightfall until the [[Game_updates/20070524#Armor_Insignias_and_Bonuses|May 24, 2007 update]], which replaced [[Insignia/Armor bonus system|the old armor bonus system]] and made salvageable insignias available for every campaign.&lt;br /&gt;
&lt;br /&gt;
{{insignia nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Insignia|*]]&lt;br /&gt;
[[Category:Upgrade components]]&lt;br /&gt;
[[Category:Upgrade component types]]&lt;/div&gt;</summary>
		<author><name>self&gt;Smiley-1</name></author>
	</entry>
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