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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Insignia%2FArmor_bonus_system</id>
	<title>Insignia/Armor bonus system - Revision history</title>
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	<updated>2026-10-19T16:51:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Insignia/Armor_bonus_system&amp;diff=78808&amp;oldid=prev</id>
		<title>84.193.66.49: /* List of removed historical, inherent armor bonuses */ Removed an unnecessary word for consistency</title>
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		<updated>2019-09-24T08:01:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;List of removed historical, inherent armor bonuses: &lt;/span&gt; Removed an unnecessary word for consistency&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{historical content}}&lt;br /&gt;
&lt;br /&gt;
== Original armor system ==&lt;br /&gt;
{{section-stub|perhaps need more fleshing out by someone who used the old system extensively}}&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Originally, insignias were only available for [[PvP]] and Guild Wars Nightfall. The [[Game_updates/20070524#Armor_Insignias_and_Bonuses|May 24, 2007 update]] replaced the old armor bonus system with salvageable insignias available for every campaign.&lt;br /&gt;
&lt;br /&gt;
=== List of removed historical, inherent armor bonuses ===&lt;br /&gt;
This list includes all inherent armor bonuses that were removed from the game, organized by the equivalent, current insignia. The last column shows ''no applicable'' ({{no|x}}) if a salvageable insignia had no precursor in the old system.&lt;br /&gt;
&lt;br /&gt;
; Index of insignias&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:16em;&amp;quot;&amp;gt;&lt;br /&gt;
: {{any}} [[#Common|Common]]&lt;br /&gt;
: {{a}} [[#Assassin|Assassin]]&lt;br /&gt;
: {{d}} [[#Dervish|Dervish]]&lt;br /&gt;
: {{e}} [[#Elementalist|Elementalist]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:16em;&amp;quot;&amp;gt;&lt;br /&gt;
: {{me}} [[#Mesmer|Mesmer]]&lt;br /&gt;
: {{mo}} [[#Monk|Monk]]&lt;br /&gt;
: {{n}} [[#Necromancer|Necromancer]]&lt;br /&gt;
: {{p}} [[#Paragon|Paragon]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:16em;&amp;quot;&amp;gt;&lt;br /&gt;
: {{r}} [[#Ranger|Ranger]]&lt;br /&gt;
: {{rt}} [[#Ritualist|Ritualist]]&lt;br /&gt;
: {{w}} [[#Warrior|Warrior]]&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|silver}} class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:darkgrey;&amp;quot;&lt;br /&gt;
! Equivalent Insignia || Icon || Bonus || Armor that included the bonus inherently (campaign)&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{any}} {{anchor|Common}} Common&lt;br /&gt;
|-&lt;br /&gt;
| Survivor || [[File:Survivor Insignia.png]] || Health +15 (on chest armor)&amp;lt;br&amp;gt;Health +10 (on leg armor)&amp;lt;br&amp;gt;Health +5 (on other armor) ||&lt;br /&gt;
{{w}}Berserker's (F),&lt;br /&gt;
{{r}}Explorer's (F),&lt;br /&gt;
{{mo}}Shepherd's (F),&lt;br /&gt;
{{n}}Revenant's (F),&lt;br /&gt;
{{me}}Masquerade (F),&lt;br /&gt;
{{e}}Archmage's (F),&lt;br /&gt;
{{a}}Valkyrie's (F),&lt;br /&gt;
{{rt}}Harbinger's (F),&lt;br /&gt;
|-&lt;br /&gt;
| Radiant || [[File:Radiant Insignia.png]] || Energy +3 (on chest armor)&amp;lt;br&amp;gt;Energy +2 (on leg armor)&amp;lt;br&amp;gt;Energy +1 (on other armor) || {{w}}{{r}}{{mo}}{{n}}{{me}}{{e}} Standard attribute headgear (P/F), {{a}}{{rt}}Standard attribute headgear (F)&amp;lt;br&amp;gt;&lt;br /&gt;
{{w}}[[Warrior Gladiator armor|Gladiator's (P/F)]],&lt;br /&gt;
{{r}}[[Ranger Druid armor|Druid's (P/F)]],&lt;br /&gt;
{{mo}}[[Monk Dragon armor|Ascetic's (P/F)]],&lt;br /&gt;
{{n}}[[Necromancer Scar Pattern armor|Scar Pattern (P)]]/Cabalist's (F),&lt;br /&gt;
{{me}}[[Mesmer Enchanter armor|Enchanter's (P/F)]],&lt;br /&gt;
{{a}}Shrouded (F)&lt;br /&gt;
{{rt}}Halcyon's (F),&lt;br /&gt;
|-&lt;br /&gt;
| Stalwart || [[File:Stalwart Insignia.png]] || Armor +10 (vs. physical damage) ||&lt;br /&gt;
{{mo}}[[Monk Elite Judge armor|Judge's (P/F)]], [[Monk Censor's armor| Censor (P)]],&lt;br /&gt;
{{me}}[[Mesmer Rogue armor|Rogue's (P/F)]],&lt;br /&gt;
{{e}}Battlemage's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Brawler's || [[File:Brawler's Insignia.png]] || Armor +10 (while attacking) || {{no|x}}&lt;br /&gt;
|-&lt;br /&gt;
| Blessed || [[File:Blessed Insignia.png]] || Armor +10 (while affected by an Enchantment Spell) ||&lt;br /&gt;
{{mo}}Acolyte's (F),&lt;br /&gt;
{{me}}Charlatan's (F),&lt;br /&gt;
{{e}}Tempest (F)&lt;br /&gt;
|-&lt;br /&gt;
| Herald's || [[File:Herald's Insignia.png]] || Armor +10 (while holding an item) ||&lt;br /&gt;
{{rt}}Oracle's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Sentry's || [[File:Sentry's Insignia.png]] || Armor +10 (while in a stance) ||&lt;br /&gt;
{{w}}Legionnaire's (F),&lt;br /&gt;
{{r}}Sentry's (F),&lt;br /&gt;
{{me}}Savant's (F)&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{w}} {{anchor|Warrior}} Warrior&lt;br /&gt;
|-l&lt;br /&gt;
| Knight's || [[File:Knight's Insignia.png]] || Received physical damage -3 ||&lt;br /&gt;
{{w}}[[Warrior Templar armor|Knight's (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Stonefist || [[File:Stonefist Insignia.png]] || Increases knockdown time of foes by 1 second. (Maximum: 3 seconds) (Non-stacking) ||&lt;br /&gt;
{{w}}[[Warrior Templar armor|Stoneskin/Stonefist Gauntlets (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Dreadnought || [[File:Dreadnought Insignia.png]] || Armor +10 (vs. elemental damage) ||&lt;br /&gt;
{{w}}[[Warrior Elite Dragon armor|Dragon (P)]], [[Warrior Platemail armor|Platemail (P)]], [[Warrior Wyvern armor|Wyvern (P)]], Dreadnought's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Sentinel's || [[File:Sentinel's Insignia.png]] || Armor +20 (Requires 13 Strength, vs. elemental damage) ||&lt;br /&gt;
{{w}}Sentinel's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Lieutenant's || [[File:Lieutenant's Insignia.png]] || Reduces Hex durations on you by 20% and damage dealt by you by 5% (Non-stacking)&amp;lt;br&amp;gt;Armor -20 ||&lt;br /&gt;
{{w}}[[Warrior Templar armor|Lieutenant's Helm (P)]]&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{r}} {{anchor| Ranger}} Ranger&lt;br /&gt;
|-&lt;br /&gt;
| Frostbound || [[File:Frostbound Insignia.png]] || Armor +15 (vs. Cold damage) ||&lt;br /&gt;
{{r}}[[Ranger Fur-Lined armor|Fur-Lined (P)]], Frostbound (F)&lt;br /&gt;
|-&lt;br /&gt;
| Pyrebound || [[File:Pyrebound Insignia.png]] || Armor +15 (vs. Fire damage) ||&lt;br /&gt;
{{r}}[[Ranger Drakescale armor|Drakescale (P)]], Pyrebound (F)&lt;br /&gt;
|-&lt;br /&gt;
| Stormbound || [[File:Stormbound Insignia.png]] || Armor +15 (vs. Lightning damage) ||&lt;br /&gt;
{{r}}[[Studded Leather armor|Studded Leather (P)]], Stormbound (F)&lt;br /&gt;
|-&lt;br /&gt;
| Scout's || [[File:Scout's Insignia.png]] || Armor +10 (while using a Preparation) ||&lt;br /&gt;
{{r}}Scout's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Earthbound || [[File:Earthbound Insignia.png]] || Armor +15 (vs. Earth damage) || {{no|x}}&lt;br /&gt;
|-&lt;br /&gt;
| Beastmaster's || [[File:Beastmaster's Insignia.png]] || Armor +10 (while your pet is alive) || {{no|x}}&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{mo}} {{anchor|Monk}} Monk&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer's || [[File:Wanderer's Insignia.png]] || Armor +10 (vs. elemental damage) ||&lt;br /&gt;
{{mo}}[[Monk Woven armor|Wanderer's (P/F)]], [[Monk Sacred armor|Sacred (P)]], [[Monk Elite Saintly armor|Saintly (P)]]&lt;br /&gt;
|-&lt;br /&gt;
| Disciple's || [[File:Disciple's Insignia.png]] || Armor +15 (while affected by a Condition) ||&lt;br /&gt;
{{mo}}Disciple's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Anchorite's || [[File:Anchorite's Insignia.png]] || Armor +5 (while recharging 1 or more [[Skill]]s)&amp;lt;br&amp;gt;Armor +5 (while recharging 3 or more [[Skill]]s)&amp;lt;br&amp;gt;Armor +5 (while recharging 5 or more [[Skill]]s) || {{no|x}}&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{n}} {{anchor|Necromancer}} Necromancer&lt;br /&gt;
|-&lt;br /&gt;
| Bloodstained || [[File:Bloodstained Insignia.png]] || Reduces casting time of spells that [[Corpse exploitation|exploit corpses]] 25% (Non-stacking) ||&lt;br /&gt;
{{n}}[[Necromancer Tyrian armor|Bloodstained Boots (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Tormentor's || [[File:Tormentor's Insignia.png]] || Armor +10&amp;lt;br&amp;gt; [[Holy damage|Light damage]] you receive increased by 6 (on chest armor)&amp;lt;br&amp;gt; [[Holy damage|Light damage]] you receive increased by 4 (on leg armor)&amp;lt;br&amp;gt; [[Holy damage|Light damage]] you receive increased by 2 (on other armor) ||&lt;br /&gt;
{{n}}[[Necromancer Profane armor|Tormentor's (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Bonelace || [[File:Bonelace Insignia.png]] || Armor +15 (vs. [[Piercing damage|Piercing]] damage) ||&lt;br /&gt;
{{n}}[[Necromancer Cabal armor|Bonelace (P/F)]], [[Necromancer Fanatic's armor|Fanatic's (P)]], [[Necromancer Elite Cultist armor|Cultist's (P)]]&lt;br /&gt;
|-&lt;br /&gt;
| Minion Master's || [[File:Minion Master's Insignia.png]] || Armor +5 (while you control 1 or more [[minions]])&amp;lt;br&amp;gt;Armor +5 (while you control 3 or more [[minions]])&amp;lt;br&amp;gt;Armor +5 (while you control 5 or more [[minions]]) ||&lt;br /&gt;
{{n}}Minion Master's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Blighter's || [[File:Blighter's Insignia.png]] || Armor +20 (while affected by a [[Hex]] Spell) ||&lt;br /&gt;
{{n}}Blighter's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Undertaker's || [[File:Undertaker's Insignia.png]] || Armor +5 (while [[Health]] is below 80%)&amp;lt;br&amp;gt;Armor +5 (while [[Health]] is below 60%)&amp;lt;br&amp;gt;Armor +5 (while [[Health]] is below 40%)&amp;lt;br&amp;gt;Armor +5 (while [[Health]] is below 20%) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{me}} {{anchor|Mesmer}} Mesmer&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso's || [[File:Virtuoso's Insignia.png]] || Armor +15 (while activating skills) ||&lt;br /&gt;
{{me}}[[Mesmer Elite Elegant armor|Virtuoso's (P/F)]], [[Mesmer Performer armor|Performer's (P)]], [[Mesmer Courtly armor|Courtly (P)]], [[Mesmer Elite Noble armor|Noble (P)]]&lt;br /&gt;
|-&lt;br /&gt;
| Artificer's || [[File:Artificer's Insignia.png]] || Armor +3 (for each equipped [[Signet]]) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|-&lt;br /&gt;
| Prodigy's || [[File:Prodigy's Insignia.png]] || Armor +5 (while recharging 1 or more [[Skill]]s)&amp;lt;br&amp;gt;Armor +5 (while recharging 3 or more [[Skill]]s)&amp;lt;br&amp;gt;Armor +5 (while recharging 5 or more [[Skill]]s) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{e}} {{anchor|Elementalist}} Elementalist&lt;br /&gt;
|-&lt;br /&gt;
| Hydromancer || [[File:Hydromancer Insignia.png]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Cold damage) ||&lt;br /&gt;
{{e}}[[Elementalist Iceforged armor|Hydromancer's (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Geomancer || [[File:Geomancer Insignia.png]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Earth damage) ||&lt;br /&gt;
{{e}}[[Elementalist Stoneforged armor|Geomancer's (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Pyromancer || [[File:Pyromancer Insignia.png]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Fire damage) ||&lt;br /&gt;
{{e}}[[Elementalist Flameforged armor|Pyromancer's (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Aeromancer || [[File:Aeromancer Insignia.png]] || Armor +10 (vs. elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Lightning damage) ||&lt;br /&gt;
{{e}}[[Elementalist Stormforged armor|Aeromancer's (P/F)]]&lt;br /&gt;
|-&lt;br /&gt;
| Prismatic || [[File:Prismatic Insignia.png]] || Armor +5 (requires 9 Air Magic)&amp;lt;br&amp;gt;Armor +5 (requires 9 Earth Magic)&amp;lt;br&amp;gt;Armor +5 (requires 9 Fire Magic)&amp;lt;br&amp;gt;Armor +5 (requires 9 Water Magic) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{a}} {{anchor|Assassin}} Assassin&lt;br /&gt;
|-&lt;br /&gt;
| Vanguard's || [[File:Vanguard's Insignia.png]] || Armor +10 (vs. physical damage)&amp;lt;br&amp;gt;Armor +10 (vs. Blunt damage) ||&lt;br /&gt;
{{a}}Vanguard's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Infiltrator's || [[File:Infiltrator's Insignia.png]] || Armor +10 (vs. physical damage)&amp;lt;br&amp;gt;Armor +10 (vs. Piercing damage) ||&lt;br /&gt;
{{a}}Infiltrator's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Saboteur's || [[File:Saboteur's Insignia.png]] || Armor +10 (vs. physical damage)&amp;lt;br&amp;gt;Armor +10 (vs. Slashing damage) ||&lt;br /&gt;
{{a}}Saboteur (F)&lt;br /&gt;
|-&lt;br /&gt;
| Nightstalker's || [[File:Nightstalker's Insignia.png]] || Armor +15 (while attacking) ||&lt;br /&gt;
{{a}}Nightstalker's (F)&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{rt}} {{anchor|Ritualist}} Ritualist&lt;br /&gt;
|-&lt;br /&gt;
| Shaman's || [[File:Shaman's Insignia.png]] || Armor +5 (while you control 1 or more Spirits)&amp;lt;br&amp;gt;Armor +5 (while you control 2 or more Spirits)&amp;lt;br&amp;gt;Armor +5 (while you control 3 or more Spirits) ||&lt;br /&gt;
{{rt}}Shaman's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Forge || [[File:Ghost Forge Insignia.png]] || Armor +15 (while affected by a Weapon Spell) ||&lt;br /&gt;
{{rt}}Emissary's (F)&lt;br /&gt;
|-&lt;br /&gt;
| Mystic's || [[File:Mystic's Insignia.png]] || Armor +15 (while activating skills) ||&lt;br /&gt;
{{rt}}Mystic's (F)&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{p}} {{anchor|Paragon}} Paragon&lt;br /&gt;
|-&lt;br /&gt;
| Centurion's || [[File:Centurion's Insignia.png]] || Armor +10 (while affected by a Shout, Echo or Chant) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{d}} {{anchor|Dervish}} Dervish&lt;br /&gt;
|-&lt;br /&gt;
| Windwalker || [[File:Windwalker Insignia.png]] || Armor +5 (while affected by 1 or more Enchantment Spells)&amp;lt;br&amp;gt;Armor +5 (while affected by 2 or more Enchantment Spells)&amp;lt;br&amp;gt;Armor +5 (while affected by 3 or more Enchantment Spells)&amp;lt;br&amp;gt;Armor +5 (while affected by 4 or more Enchantment Spells) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken || [[File:Forsaken Insignia.png]] || Armor +10 (while not affected by an Enchantment Spell) ||&lt;br /&gt;
{{no|x}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inherent prefixes that were never in the official game ==&lt;br /&gt;
In addition, some insignias were available during ''beta'' or preview versions of the game, but were never in the official game. On the whole, these inherent-bonus prefixes have no corresponding insignia.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|silver}} class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:darkgrey;&amp;quot;&lt;br /&gt;
! Equivalent Insignia || Icon || Bonus || Pre-release appearance&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{any}} {{anchor|Common-unimplemented}} Common&lt;br /&gt;
|-&lt;br /&gt;
| Survivor || [[File:Survivor Insignia.png]] || Health +15 (on chest armor)&amp;lt;br&amp;gt;Health +10 (on leg armor)&amp;lt;br&amp;gt;Health +5 (on other armor) ||&lt;br /&gt;
{{p}}[[Paragon Istani armor|Overseer's (NF Beta)]],&lt;br /&gt;
{{d}}[[Dervish Elonian armor|Nomad's (NF Beta)]]&lt;br /&gt;
|-&lt;br /&gt;
| Radiant || [[File:Radiant Insignia.png]] || Energy +3 (on chest armor)&amp;lt;br&amp;gt;Energy +2 (on leg armor)&amp;lt;br&amp;gt;Energy +1 (on other armor) ||&lt;br /&gt;
{{a}} Zodiac Shroud (F beta),&lt;br /&gt;
{{p}} [[Paragon Istani armor|Templar's (NF Beta)]],&lt;br /&gt;
{{d}} [[Dervish Istani armor|Soothsayer's (NF Beta)]]&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{p}} {{anchor|Paragon-unimplemented}} Paragon&lt;br /&gt;
|-&lt;br /&gt;
| {{no|x}} || {{no|x}} || Armor +10 (vs. Elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Lightning damage) ||&lt;br /&gt;
{{p}}[[Paragon Sunspear armor|Empyrean]] (NF Beta)&lt;br /&gt;
|-&lt;br /&gt;
| {{no|x}} || {{no|x}} || Armor +10 (vs. Elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Fire damage) ||&lt;br /&gt;
{{p}}[[Paragon Elonian armor|Radiant]] (NF Beta)&lt;br /&gt;
|- style=&amp;quot;background:lightgray; size=120%;&amp;quot;&lt;br /&gt;
! colspan=4 | {{d}} {{anchor|Dervish-unimplemented}} Dervish&lt;br /&gt;
|-&lt;br /&gt;
| {{no|x}} || {{no|x}} || Armor +10 (vs. Elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Earth damage) ||&lt;br /&gt;
{{d}}[[Dervish Vabbian armor|Dunewalker's]] (NF Beta)&lt;br /&gt;
|-&lt;br /&gt;
| {{no|x}} || {{no|x}} || Armor +10 (vs. Elemental damage)&amp;lt;br&amp;gt;Armor +10 (vs. Cold damage) ||&lt;br /&gt;
{{d}}[[Dervish Ancient armor|Windwalker's]] (NF Beta)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Historical content nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Unofficial terms]]&lt;/div&gt;</summary>
		<author><name>84.193.66.49</name></author>
	</entry>
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