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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Invulnerability</id>
	<title>Invulnerability - Revision history</title>
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	<updated>2026-10-19T05:13:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Invulnerability&amp;diff=78871&amp;oldid=prev</id>
		<title>self&gt;Loggy: Rework notes section based on stuff I tried out on Shiro in Sunjiang - old suggestions like Illusionary Weaponry or Spiritleech Aura won't work as spirits also can't attack, and IW would cause a packet of 0 damage as it's not health loss</title>
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		<updated>2025-05-12T16:12:12Z</updated>

		<summary type="html">&lt;p&gt;Rework notes section based on stuff I tried out on Shiro in Sunjiang - old suggestions like &lt;a href=&quot;/wiki/Illusionary_Weaponry&quot; title=&quot;Illusionary Weaponry&quot;&gt;Illusionary Weaponry&lt;/a&gt; or &lt;a href=&quot;/index.php?title=Spiritleech_Aura&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Spiritleech Aura (page does not exist)&quot;&gt;Spiritleech Aura&lt;/a&gt; won&amp;#039;t work as spirits also can&amp;#039;t attack, and IW would cause a packet of 0 damage as it&amp;#039;s not health loss&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill infobox&lt;br /&gt;
| id = 538&lt;br /&gt;
| name = Invulnerability&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| type = Skill&lt;br /&gt;
| profession = Monster&lt;br /&gt;
| special = Passive&lt;br /&gt;
| description = [[Monster]] cannot be [[attack]]ed.&lt;br /&gt;
| concise description = Monster cannot be attacked.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related skills ==&lt;br /&gt;
* {{Skill Icon|Aegis (PvP)}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This skill is a passive, continuously active effect, making it invisible to players. It is used by various [[NPC]]s that are not supposed to be fought.&lt;br /&gt;
* The description is misleading: This skill prevents others from targeting the NPC (with skills or attacks), gives them immunity to [[damage]] (including indirect damage, e.g. from [[AoE]] or reflective skills such as [[Retribution]]), [[conditions]], and provides +20 [[health regeneration]] (that bypasses the normal +10 cap; the foe gains 40 health per second). Additionally, they are unaffected by [[Ward spell|Ward]] and [[Well spell]]s.&lt;br /&gt;
** It does not prevent [[Life stealing]] or [[Health loss]].&lt;br /&gt;
** Its targeting prevention also stops allies from being able to use beneficial skills on the immune NPC, e.g. allies could not use [[Orison of Healing]].&lt;br /&gt;
** It is still possible to kill foes that carry this skill, although it is extremely difficult. Skills capable of bypassing its effect include:&lt;br /&gt;
*** {{skill icon|Agony}}&lt;br /&gt;
*** {{skill icon|Grenth's Aura}}&lt;br /&gt;
*** {{skill icon|Unholy Feast}}&lt;br /&gt;
*** {{skill icon|Vengeful Was Khanhei}}&lt;br /&gt;
*** {{skill icon|Vengeful Weapon}}&lt;br /&gt;
*** {{skill icon|Weapon of Remedy}}&lt;br /&gt;
*** {{skill icon|Xinrae's Weapon}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.youtube.com/watch?v=pC0R8fNozdc One of many examples on YouTube] of players killing an ''invulnerable'' foe.&lt;/div&gt;</summary>
		<author><name>self&gt;Loggy</name></author>
	</entry>
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