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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Junundu_Tunnel</id>
	<title>Junundu Tunnel - Revision history</title>
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	<updated>2026-10-19T08:05:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Junundu_Tunnel&amp;diff=79519&amp;oldid=prev</id>
		<title>self&gt;Adark at 09:41, 5 April 2021</title>
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		<updated>2021-04-05T09:41:40Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Otheruses|the player version of Junundu Tunnel|the monster skill|Junundu Tunnel (monster skill)}}&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| name = Junundu Tunnel&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| type = Stance&lt;br /&gt;
| special = Junundu &lt;br /&gt;
| energy = 5&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| causes1 = Increased Movement Speed&lt;br /&gt;
| causes2 = Knockdown&lt;br /&gt;
| description = [[Stance]]. For 10 seconds, you [[Speed boost|move 66% faster]]. This skill [[End effect|ends]] if you use a [[skill]]. When this skill ends, all [[adjacent]] [[foe]]s are [[Knock down|knocked down]] for 3 seconds.&lt;br /&gt;
| concise description = Stance. (10 seconds.) You move 66% faster. End effect: knocks-down adjacent foes (3 seconds). {{gray|Ends if you use a skill.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Acquisition ==&lt;br /&gt;
This skill is available whenever your character is riding a [[Junundu]], from the [[Gate of Desolation]] [[mission]] onward through the rest of [[the Desolation]].&lt;br /&gt;
&lt;br /&gt;
== Related skills ==&lt;br /&gt;
* {{skill icon|Bull's Charge}} ([[Elite skill|elite]])&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This stance increases average speed by 22% if used every time it recharges.&lt;br /&gt;
*If you use [[Junundu Bite]] while in this stance, the knock down is applied before the attack is calculated, thus gaining health from Junundu Bite.&lt;br /&gt;
*[[Heroes]] will only activate this stance while in combat.&lt;br /&gt;
*If this stance is active when leaving a Junundu, it will remain in effect for the remaining [[duration]] or until you use a skill, and it will still knock down adjacent foes upon ending.&lt;br /&gt;
&lt;br /&gt;
[[de:Junundus Tunnel]]&lt;/div&gt;</summary>
		<author><name>self&gt;Adark</name></author>
	</entry>
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