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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Kill_Count</id>
	<title>Kill Count - Revision history</title>
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	<updated>2026-10-19T06:53:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Kill_Count&amp;diff=79949&amp;oldid=prev</id>
		<title>self&gt;Dmitri Fatkin at 21:35, 4 March 2025</title>
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		<updated>2025-03-04T21:35:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Notice|As of the [[Game updates/20070802|August 2nd 2007 game update]], there are currently no Kill Count maps in the [[Heroes' Ascent]] map rotation. The [[Random Arena]] maps are still in rotation as normal.}}&lt;br /&gt;
&lt;br /&gt;
[[Kill Count]] is a [[PvP]] game type where the objective is to kill as many opponents as possible. It is currently only featured on two maps: [[The Crag]] and [[Dragon Arena]].&lt;br /&gt;
&lt;br /&gt;
It was also implemented in two [[Heroes' Ascent]] maps briefly: [[Broken Tower]] and [[The Courtyard (arena)|The Courtyard]]. Broken Tower has since been removed from map circulation, and The Courtyard now uses the [[King of the Hill]] objective.&lt;br /&gt;
&lt;br /&gt;
===The Crag===&lt;br /&gt;
*The team with the highest kills score after the timer ends wins.&lt;br /&gt;
*If both teams have equal scores when the timer ends, the match goes into [[Sudden Death]] and the first team to score a point automatically wins.&lt;br /&gt;
&lt;br /&gt;
===Dragon Arena===&lt;br /&gt;
*The first team to score 20 kills wins.&lt;br /&gt;
*If both teams score their 20th kill within a second or two of each other, it is considered a draw and both teams lose.&lt;br /&gt;
&lt;br /&gt;
[[Category:PvP glossary]]&lt;/div&gt;</summary>
		<author><name>self&gt;Dmitri Fatkin</name></author>
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