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	<title>Kolgrim Bainwight - Revision history</title>
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	<updated>2026-10-19T11:48:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Kolgrim_Bainwight&amp;diff=80111&amp;oldid=prev</id>
		<title>self&gt;Slavic: Added profession</title>
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		<updated>2012-05-26T19:53:20Z</updated>

		<summary type="html">&lt;p&gt;Added profession&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__{{NPC infobox&lt;br /&gt;
| species = Norn&lt;br /&gt;
| level = 20 (20)&lt;br /&gt;
| profession = w&lt;br /&gt;
| campaign = Eye of the North&lt;br /&gt;
| map1 = [[Image:Volsung's Stead map.jpg|150px]]&lt;br /&gt;
| map1-text = Location in Bjora Marches&lt;br /&gt;
}}&lt;br /&gt;
[[Kolgrim Bainwight]] is located at the very northwestern corner of [[Bjora Marches]] along with [[Einarr Frostcleft]], [[Klakki the Squire]], and [[Volsung Irongut]]. He provides some information regarding the [[dungeon]] [[quest]] [[The Misanthropic Jotun Principle]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Depths of Tyria]]&lt;br /&gt;
** {{NPC location|Darkrime Delves}} (during The Misanthropic Jotun Principle)&lt;br /&gt;
* [[Far Shiverpeaks]]&lt;br /&gt;
** {{NPC location|Bjora Marches}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*{{skill icon|Cleave}} (elite)&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
In Bjora Marches without The Misanthropic Jotun Principle active or in Darkrime Delves:&lt;br /&gt;
: ''&amp;quot;Can you feel the stirrings on the wind, little one? The [[jotun]]s are raiding! Today is a good day to hunt!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
With The Misanthropic Jotun Principle active:&lt;br /&gt;
: ''&amp;quot;Come, little [[warrior]]. Ask your questions. Reap the knowledge of a seasoned hunter.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
: '''You said jotun attacks have increased?'''&lt;br /&gt;
:: ''&amp;quot;Bah! The jotuns aren't usually much of a threat...except to young, headstrong-but-&amp;quot;arm weak&amp;quot; Warriors seeking to prove themselves. But, the spirits of the winds have driven the beasts into a frenzy of late. They raid further and further into our lands, as if repelled from their caves by some malignant force. Not that we mind if they bring the hunt to us. We are still the hunters and they are still the prey.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
: '''Tell me about the behavior of jotuns.'''&lt;br /&gt;
:: ''&amp;quot;Their behavior? They are little more than animals. They have no behavior besides killing and eating. Some are just intelligent enough to speak, but even those are little more than hairy, smelly brutes. They fight well, and by the bear spirit, we respect their strength. But these beasts are too simple-minded to be more than a diversion, not a true challenge. Jotuns are like crows, after a fashion...their small brains easily distracted by shiny objects. On more than one occasion the jotuns raided our camps for lanterns. We're still not sure why.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
: '''Does the great jotun have any weaknesses?'''&lt;br /&gt;
:: ''&amp;quot;A good hammer to the face makes anything weak. But perhaps you need more help than that. Hmm. I do have this story to offer:''&lt;br /&gt;
&lt;br /&gt;
:: ''A great beast attacked a [[Norn]] camp recently and several young warriors confronted it. They were wet behind the ears, filled with more ego than experience, and yet they wounded the monster well enough. Then the beast became enraged. Amused by its pain, the warriors laughed, which set the beast upon them even more fiercely. Anyone who laughed at the great jotun found it charging at them full of teeth and claws. In the end, the beast's rage was more than those young warriors could handle. Several were mortally wounded before it tired of toying with them and fled. My advice? Find some way to survive until its rage subsides.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
In Darkrime Delves:&lt;br /&gt;
:''&amp;quot;Don't worry about it! It's not every day you pick up your first [[weapon]]! ... What?&amp;quot;''&lt;br /&gt;
:''&amp;quot;Don't worry, [[human]], you can do it!&amp;quot;''&lt;br /&gt;
:''&amp;quot;Good shot, fledgling! You very nearly hit!&amp;quot;''&lt;br /&gt;
:''&amp;quot;Few children could do better. You should be proud!&amp;quot;''&lt;br /&gt;
:''&amp;quot;Nice! Keep this up and someone might mistake you for an adult.&amp;quot;''&lt;br /&gt;
:''&amp;quot;Now that was a mighty blow! Did the [[creature]] hurt you?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[w:Wight|Wight]] is a word often used in literature to refer to an undead or wraithlike creature, similar to a [[vaettir]].  ''Bain'' may be an intentional misspelling of the word ''[[w:bane|bane]]'' which often means someone's enemy, leading to a strong possibility that ''Bainwight'' refers to someone who is a bane to wights or ''fights wights''. &lt;br /&gt;
&lt;br /&gt;
[[Category:Eye of the North quest givers]]&lt;/div&gt;</summary>
		<author><name>self&gt;Slavic</name></author>
	</entry>
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