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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=List_of_anomalies</id>
	<title>List of anomalies - Revision history</title>
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	<updated>2026-10-19T21:38:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=List_of_anomalies&amp;diff=81264&amp;oldid=prev</id>
		<title>self&gt;SabSparrow at 00:50, 16 April 2026</title>
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		<updated>2026-04-16T00:50:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Game [[bug|anomalies]] that have been reported on a wiki page using {{tl|anomaly}}.&lt;br /&gt;
&lt;br /&gt;
==Armors==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% armor&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#FDB;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% items&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#FC6;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% locations&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#BAE;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% missions&lt;br /&gt;
 | notcategorymatch =%mini missions&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#7BC;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% NPCs&lt;br /&gt;
 | notcategory=Skills named after eponymous NPCs&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#EBB;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% quests&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#ACD;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | categorymatch=% skills&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#ADA;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | uses=Template:Anomaly&lt;br /&gt;
 | category=Anomalies&lt;br /&gt;
 | notcategorymatch=% quests&lt;br /&gt;
 | notcategorymatch=% missions&lt;br /&gt;
 | notcategorymatch=% NPCs&lt;br /&gt;
 | notcategorymatch=% locations&lt;br /&gt;
 | notcategorymatch=% skills&lt;br /&gt;
 | notcategorymatch=% items&lt;br /&gt;
 | notcategorymatch=% armor&lt;br /&gt;
 | include = {anomaly}:1&lt;br /&gt;
 | format = ¶{¦ ²{STDT}² ¶¦- style=&amp;quot;background-color:#CDE;&amp;quot; ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Page''' ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ '''Anomaly description''',¶¦- ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦ [[%PAGE%]],,¶¦}&lt;br /&gt;
 | secseparators = ¶¦ style=&amp;quot;padding-left:5px&amp;quot; ¦&lt;br /&gt;
 | multisecseparators = &amp;lt;br&amp;gt;\n----&lt;br /&gt;
 | dominantsection = 1&lt;br /&gt;
 | ordermethod = title&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of bugs]]&lt;br /&gt;
&lt;br /&gt;
==Notes on general skill behavior==&lt;br /&gt;
*If one skill would cause an effect and another skill would prevent that effect, the prevention effect takes precedence.&lt;br /&gt;
*Skill effects that take place every second or every X seconds always take place at the end of each interval. For example Symbol of Wrath damages foes 1, 2, 3, 4 and 5 seconds after activation, while Meteor Shower knocks down and damages foes 3, 6, and 9 seconds after activation.&lt;br /&gt;
*A character may only be under the effect of one [[Weapon Spell]], one [[Stance]], one [[Preparation]] and one [[Glyph]] at a time. If a new Weapon Spell, Stance, Preparation or Glyph is applied, it overwrites the old one.&lt;br /&gt;
*A character does not need to equip a weapon to benefit from a Weapon Spell.&lt;br /&gt;
*Whenever a [[Nature Ritual]] is successfully completed, if there are any spirits of the same type within range, they will be killed.&lt;br /&gt;
*Whenever a [[Binding Ritual]] is successfully completed, if there are any allied spirits of the same type within range, they will be killed.&lt;br /&gt;
*[[Pet Attack]]s work by applying a [[buff]] to your pet, which is triggered by the pet's next attack and then ends. A pet can only have one Pet Attack buff at a time, a new buff will overwrite the old one. They will trigger effects dependent on activating attack skills, such as [[Anthem of Fury]] or [[Zealous Anthem]], but because neither the ranger nor the pet is directly attacking with an attack skill, they will not trigger effects dependent on hitting or attacking with attack skills, such as [[Defensive Anthem]].&lt;br /&gt;
*[[Resurrection]] skills will not work on non-[[fleshy|fleshy creature]]s, such as [[Djinn]].&lt;br /&gt;
*If a skill has an effect that can trigger X times, the skill will end after the last triggering is used up.&lt;br /&gt;
*If a skill is removed from your skill bar entirely between the time a character began using it and the end of its activation time, you will receive the message &amp;quot;That skill is still recharging.&amp;quot;&lt;br /&gt;
*Most skills trigger their effect at the end of the activation time, but attack skills cause their effect halfway through like ordinary weapon swings. This is important for attack skills that override the normal attack rate of a weapon: for instance, [[Hunter's Shot]] has a listed activation time of 1 second, but fires the arrow after 0.5 second (and displays an 0.5-second windup in the skill windup bar).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Anomalies| ]]&lt;/div&gt;</summary>
		<author><name>self&gt;SabSparrow</name></author>
	</entry>
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