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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Profession</id>
	<title>Profession - Revision history</title>
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	<updated>2026-10-18T19:45:11Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Profession&amp;diff=605&amp;oldid=prev</id>
		<title>201.103.55.230: /* Notes */</title>
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		<updated>2026-09-03T19:15:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Profession]]s define a [[character]]'s [[skill]] set, [[attribute]]s, and [[armor]],  much like the character classes defined in other RPG games. A character starts with a ''primary profession'' and is also able to obtain a ''secondary profession''.&lt;br /&gt;
[[Image:All Profession line.png|thumb|right|484px|border|The ten professions, from left to right: [[warrior]], [[ranger]], [[monk]], [[necromancer]], [[mesmer]], [[elementalist]], [[assassin]], [[ritualist]], [[paragon]] and [[dervish]].]]&lt;br /&gt;
[[Image:Profs canthan.jpg|thumb|right|200px|A list of the [[Guild Wars Factions|Factions]] professions in [[Languages of Tyria#Old Canthan|Canthan script]]]]&lt;br /&gt;
&lt;br /&gt;
==List by installation==&lt;br /&gt;
&lt;br /&gt;
===Core or Prophecies professions===&lt;br /&gt;
Core professions are those available in every release of ''Guild Wars'', so they may be chosen as primary professions in any chapter. They are also the only available professions in the [[Prophecies]] campaign.&lt;br /&gt;
&lt;br /&gt;
*{{w}} [[Warrior]]&lt;br /&gt;
*{{r}} [[Ranger]]&lt;br /&gt;
*{{mo}} [[Monk]]&lt;br /&gt;
*{{n}} [[Necromancer]]&lt;br /&gt;
*{{me}} [[Mesmer]]&lt;br /&gt;
*{{e}} [[Elementalist]]&lt;br /&gt;
&lt;br /&gt;
===Factions campaign professions===&lt;br /&gt;
These professions are only available to players who own [[Factions]].&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Role-playing characters may only choose these professions as their primary one if they are created in [[Cantha]], though a character from any continent will also have access to these professions as secondary once they have met the qualifications to change their secondary profession. PvP characters may choose these professions as primary or secondary as long as Factions is attached to the account.&lt;br /&gt;
*{{a}} [[Assassin]]&lt;br /&gt;
*{{rt}} [[Ritualist]]&lt;br /&gt;
&lt;br /&gt;
===Nightfall campaign professions===&lt;br /&gt;
These professions are only available to players who own [[Nightfall]].&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Role-playing characters may only choose these professions as their primary one if they are created in [[Elona]], though a character from any continent will also have access to these professions as secondary once they have met the qualifications to change their secondary profession. PvP characters may choose these professions as primary or secondary as long as Nightfall is attached to the account.&lt;br /&gt;
*{{p}} [[Paragon]]&lt;br /&gt;
*{{d}} [[Dervish]]&lt;br /&gt;
&lt;br /&gt;
==Secondary profession==&lt;br /&gt;
A character's secondary profession (or '''secondary''') provides them with a second set of attributes and skills to complement the first. However, a character does not have access to their secondary profession's primary attribute, severely limiting the use of skills linked to that attribute (although characters may still obtain skills from the primary attribute of their secondary.) In addition, a character cannot use runes from their secondary profession, so their secondary attributes cannot normally increase beyond a [[rank]] of 12.&lt;br /&gt;
&lt;br /&gt;
===Obtaining a secondary profession===&lt;br /&gt;
[[Role-playing character]]s obtain their secondary profession through quests early in their initial campaigns. &lt;br /&gt;
*Prophecies characters gain a secondary profession in [[A Second Profession]] from [[Armin Saberlin]], excluding the [[#Factions campaign professions|Factions-only]] and [[#Nightfall campaign professions|Nightfall-only]] professions.&lt;br /&gt;
*Factions characters gain a secondary profession in [[Choose Your Secondary Profession (Factions)|Choose Your Secondary Profession]] from [[Master Togo]], excluding the [[#Nightfall campaign professions|Nightfall-only]] professions.&lt;br /&gt;
*Nightfall characters gain a secondary profession in [[Choose Your Secondary Profession (Nightfall)|Choose Your Secondary Profession]] from [[First Spear Dehvad]], excluding the [[#Factions campaign professions|Factions-only]] professions.&lt;br /&gt;
&lt;br /&gt;
===Changing secondary professions===&lt;br /&gt;
Role-playing characters cannot change freely between secondary professions until they have [[Ascension|Ascended]] ([[Prophecies]]), become [[Weh no Su]] ([[Factions]]) or completed the quest [[Hunted!]] ([[Nightfall]]). Doing the [[Hunted!]] quest only qualifies native Elonians. Ascended Prophecies characters can take [[Profession Changer#Quests|quests]] to unlock each secondary profession or visit the Profession Changer. Characters from other campaigns without access to Prophecies can only unlock secondary professions at a [[Profession Changer]] for a fee of {{Cost|500}}. Once a secondary profession has been unlocked, that character can freely switch between all the unlocked secondary professions via the [[Skills and Attributes Panel]] in any town or outpost, or by talking to a profession changer again. [[PvP character]]s can switch to any secondary profession from any campaign linked to the player's [[account]].&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; [[Hero]]es can switch to any secondary profession from any campaign, even if not linked to the account.&lt;br /&gt;
&lt;br /&gt;
== Guide to professions ==&lt;br /&gt;
&lt;br /&gt;
{{see|Guide to Professions}}&lt;br /&gt;
{{see|Guide to playing as a warrior}}&lt;br /&gt;
{{see|Guide to playing as a ranger}}&lt;br /&gt;
{{see|Guide to playing as an assassin}}&lt;br /&gt;
{{see|Guide to playing as a dervish}}&lt;br /&gt;
{{see|Guide to playing as a paragon}}&lt;br /&gt;
{{see|Guide to playing as a monk}}&lt;br /&gt;
{{see|Guide to playing as an elementalist}}&lt;br /&gt;
{{see|Guide to playing as a mesmer}}&lt;br /&gt;
{{see|Guide to playing as a necromancer}}&lt;br /&gt;
{{see|Guide to playing as a ritualist}}&lt;br /&gt;
&lt;br /&gt;
==NPCs and professions==&lt;br /&gt;
The vast majority of [[Non-player character|NPCs]] combatants in Prophecies, Factions and Nightfall only use skills from a single profession; however, many NPCs in Eye of the North and a few NPCs in the campaigns have [[:Category:NPCs with multiple professions|skills from two or more professions]]. There are also a few NPCs with their own [[monster skill]]s that do not belong to any profession.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{gw2w}}&lt;br /&gt;
{{gw3w}}&lt;br /&gt;
* [[PvP Access Kit]] was removed with the [[Feedback:Game updates/20251203|Update, December 3, 2025]] Reforged.&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{featured article}}&lt;br /&gt;
{{Profession nav}}&lt;br /&gt;
[[Category:Professions|*]]&lt;/div&gt;</summary>
		<author><name>201.103.55.230</name></author>
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