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	<title>Rust - Revision history</title>
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	<updated>2026-10-17T13:45:35Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Rust&amp;diff=615&amp;oldid=prev</id>
		<title>gww&gt;Soldier198 at 16:54, 13 September 2026</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill infobox&lt;br /&gt;
| id = 204&lt;br /&gt;
| name = Rust&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| profession = Elementalist&lt;br /&gt;
| attribute = Water Magic&lt;br /&gt;
| type = Hex Spell&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 8&lt;br /&gt;
| causes1 = Cold Damage&lt;br /&gt;
| causes2 = Increased Activation Time&lt;br /&gt;
| causes3 = Interrupt&lt;br /&gt;
| causes4 = Disable&lt;br /&gt;
| description = [[Hex Spell]]. Deals {{gr|10|85}} [[cold damage]] to [[target]] and [[adjacent]] [[foe]]s. For {{gr|5|20}} seconds, target foe and all adjacent foes take twice as long to [[Activation time|activate]] [[signet]]s. If you are [[Overcast]], foes struck with Rust have their signets [[interrupt]]ed and [[disable]]d for {{gr|1|10}} second[s].&lt;br /&gt;
| concise description = Hex Spell. Deals {{gr|10|85}} cold damage to target and adjacent foes. Hexes target and adjacent foes ({{gr|5|20}} seconds). Doubles signet activation time. Interrupts and disables signets for {{gr|1|10}} second[s] if you are Overcast.&lt;br /&gt;
| aoe = adjacent &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Water Magic]]&lt;br /&gt;
|var1 name = [[Cold damage]]&lt;br /&gt;
|var1 at0 = 10&lt;br /&gt;
|var1 at15 = 85&lt;br /&gt;
|var2 name = [[Duration]]&lt;br /&gt;
|var2 at0 = 5&lt;br /&gt;
|var2 at15 = 20&lt;br /&gt;
|var3 name = [[Disable]] duration&lt;br /&gt;
|var3 at0 = 1&lt;br /&gt;
|var3 at15 = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
'''[[Skill trainer]]s'''&lt;br /&gt;
* [[Prophecies]]&lt;br /&gt;
** [[Thengen]] ([[Port Sledge]]) &lt;br /&gt;
** [[Dakk]] ([[Ember Light Camp]])&lt;br /&gt;
* [[Factions]]&lt;br /&gt;
** [[Michiko]] ([[Kaineng Center]])&lt;br /&gt;
* [[Nightfall]]&lt;br /&gt;
** [[Dau]] ([[The Mouth of Torment]])&lt;br /&gt;
'''[[Hero skill trainer]]s'''&lt;br /&gt;
* Nightfall&lt;br /&gt;
** [[Hoju]] ([[Gate of Torment]])&lt;br /&gt;
'''[[Signet of Capture]]'''&lt;br /&gt;
* Prophecies&lt;br /&gt;
** [[Laris the Meateater]] ([[North Kryta Province]])&lt;br /&gt;
** [[Fauul the Windburner]] ([[Watchtower Coast]]) &lt;br /&gt;
** [[Fawa Torncalf]] ([[The Wilds]])&lt;br /&gt;
** [[Ramtha Brokenhoof]] (The Wilds)&lt;br /&gt;
** [[Lala Firemane]] ([[Silverwood]])&lt;br /&gt;
** [[Chunk Clumpfoot]] ([[Lornar's Pass]])&lt;br /&gt;
* Nightfall&lt;br /&gt;
** [[Bosun Mohrti]] ([[Marga Coast]])&lt;br /&gt;
** [[Corsair Commander (elementalist)|Corsair Commander]] ([[Dajkah Inlet]])&lt;br /&gt;
** [[Moteh Thundershooter]] ([[Wilderness of Bahdza]])&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Very useful in [[Random Arenas]], as almost everyone is likely to have a [[Resurrection Signet]] equipped.&lt;br /&gt;
* The description is ambiguous. Rust will only disable a single signet on a target, and only if that target is casting a signet when struck. Additionally, Rust will disable that signet even if the target is under an effect that prevents interruption.&lt;br /&gt;
* Rust will not [[fail]] if the target dies before the skill completes casting.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{Skill change}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills offered by hero skill trainers]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Soldier198</name></author>
	</entry>
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