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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Template%3ASkill_data</id>
	<title>Template:Skill data - Revision history</title>
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	<updated>2026-10-18T01:56:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Template:Skill_data&amp;diff=2432&amp;oldid=prev</id>
		<title>gww&gt;Toeri at 12:34, 27 April 2026</title>
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		<updated>2026-04-27T12:34:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#if: {{#vardefine:sacrifice|}}&lt;br /&gt;
{{#vardefine:overcast|}}&lt;br /&gt;
{{#vardefine:upkeep|}}&lt;br /&gt;
{{#vardefine:adrenaline|}}&lt;br /&gt;
{{#vardefine:energy|}}&lt;br /&gt;
{{#vardefine:activation|}}&lt;br /&gt;
{{#vardefine:recharge|}}&lt;br /&gt;
&lt;br /&gt;
{{ #switch: {{lc:{{{1|}}}}}&lt;br /&gt;
| adr      = {{ #if: {{{2|}}} | {{#vardefine:adrenaline|{{{2}}}}} }}&lt;br /&gt;
             {{ #if: {{{3|}}} | {{#vardefine:activation|{{{3}}}}} }}&lt;br /&gt;
             {{ #if: {{{4|}}} | {{#vardefine:recharge  |{{{4}}}}} }}&lt;br /&gt;
&lt;br /&gt;
| sac      = {{ #if: {{{2|}}} | {{#vardefine:sacrifice |{{{2}}}}} }}&lt;br /&gt;
             {{ #if: {{{3|}}} | {{#vardefine:energy    |{{{3}}}}} }}&lt;br /&gt;
             {{ #if: {{{4|}}} | {{#vardefine:activation|{{{4}}}}} }}&lt;br /&gt;
             {{ #if: {{{5|}}} | {{#vardefine:recharge  |{{{5}}}}} }}&lt;br /&gt;
&lt;br /&gt;
| -1       =                    {{#vardefine:upkeep    |-1}}&lt;br /&gt;
             {{ #if: {{{2|}}} | {{#vardefine:energy    |{{{2}}}}} }}&lt;br /&gt;
             {{ #if: {{{3|}}} | {{#vardefine:activation|{{{3}}}}} }}&lt;br /&gt;
             {{ #if: {{{4|}}} | {{#vardefine:recharge  |{{{4}}}}} }}&lt;br /&gt;
&lt;br /&gt;
| ex&lt;br /&gt;
| ovc&lt;br /&gt;
| ove      = {{ #if: {{{2|}}} | {{#vardefine:overcast  |{{{2}}}}} }}&lt;br /&gt;
             {{ #if: {{{3|}}} | {{#vardefine:energy    |{{{3}}}}} }}&lt;br /&gt;
             {{ #if: {{{4|}}} | {{#vardefine:activation|{{{4}}}}} }}&lt;br /&gt;
             {{ #if: {{{5|}}} | {{#vardefine:recharge  |{{{5}}}}} }}&lt;br /&gt;
&lt;br /&gt;
| #default = {{ #if: {{{1|}}} | {{#vardefine:energy    |{{{1}}}}} }}&lt;br /&gt;
             {{ #if: {{{2|}}} | {{#vardefine:activation|{{{2}}}}} }}&lt;br /&gt;
             {{ #if: {{{3|}}} | {{#vardefine:recharge  |{{{3}}}}} }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ #if: {{{sacrifice|}}}                 | {{#vardefine:sacrifice |{{{sacrifice}}}}}                 }}&lt;br /&gt;
{{ #if: {{{overcast|{{{exhaustion|}}}}}} | {{#vardefine:overcast  |{{{overcast|{{{exhaustion}}}}}}}}   }}&lt;br /&gt;
{{ #if: {{{upkeep|}}}                    | {{#vardefine:upkeep    |{{{upkeep}}}}}                    }}&lt;br /&gt;
{{ #if: {{{adrenaline|}}}                | {{#vardefine:adrenaline|{{{adrenaline}}}}}                }}&lt;br /&gt;
{{ #if: {{{energy|}}}                    | {{#vardefine:energy    |{{{energy}}}}}                    }}&lt;br /&gt;
{{ #if: {{{activation|}}}                | {{#vardefine:activation|{{{activation}}}}}                }}&lt;br /&gt;
{{ #if: {{{recharge|}}}                  | {{#vardefine:recharge  |{{{recharge}}}}}                  }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{    #if: {{#var:sacrifice}}  | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#var:sacrifice}}% [[File:Tango-sacrifice.png|Sacrifice]]&amp;lt;/strong&amp;gt;   }}{{ #if: {{#var:overcast}}   | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#var:overcast}} [[File:Tango-overcast.png|Overcast]]&amp;lt;/strong&amp;gt;       }}{{ #if: {{#var:upkeep}}     | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#var:upkeep}} [[File:Tango-upkeep.png|Upkeep]]&amp;lt;/strong&amp;gt;             }}{{ #if: {{#var:adrenaline}} | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#var:adrenaline}} [[File:Tango-adrenaline.png|Adrenaline]]&amp;lt;/strong&amp;gt; }}{{ #if: {{#var:energy}}     | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#var:energy}} [[File:Tango-energy.png|Energy]]&amp;lt;/strong&amp;gt;             }}{{ #if: {{#var:activation}} | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#switch: {{#var:activation}}&lt;br /&gt;
                                                                   | 1/4 = ¼&lt;br /&gt;
                                                                   | 1/2 = ½&lt;br /&gt;
                                                                   | 2/3 = ⅔&lt;br /&gt;
                                                                   | 3/4 = ¾&lt;br /&gt;
                                                                   | 1.5 = 1&amp;amp;frac12;&lt;br /&gt;
                                                                   | #default = {{#var:activation}}&lt;br /&gt;
                                                                  }} [[File:Tango-activation-darker.png|Activation time]]&amp;lt;/strong&amp;gt; }}{{ #if: {{#var:recharge}}   | &amp;lt;strong style=&amp;quot;margin: 0 0.2em;&amp;quot;&amp;gt;{{#var:recharge}} [[File:Tango-recharge-darker.png|Recharge time]]&amp;lt;/strong&amp;gt; }}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Description ==&lt;br /&gt;
This template is used to display skill data like energy cost and activation time by displaying the symbols known from the skill infobox.&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
This template has an integrated detection for often used combinations of skill data.&lt;br /&gt;
; ''unnamed parameter'' 1&lt;br /&gt;
: Optional. Detection mode. Possible values:&lt;br /&gt;
:* &amp;lt;code&amp;gt;adr&amp;lt;/code&amp;gt; - Show ''adrenaline cost'' instead of energy cost&lt;br /&gt;
:* &amp;lt;code&amp;gt;ove&amp;lt;/code&amp;gt; - Show ''overcast cost'' before energy cost&lt;br /&gt;
:* &amp;lt;code&amp;gt;sac&amp;lt;/code&amp;gt; - Show ''sacrifice cost'' before energy cost&lt;br /&gt;
:* &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt; - Show a ''-1 upkeep''&lt;br /&gt;
: otherwise this parameter is interpreted as ''energy cost''.&lt;br /&gt;
; ''unnamed parameter'' 2&lt;br /&gt;
: (mode: &amp;lt;code&amp;gt;adr&amp;lt;/code&amp;gt;) Adrenaline cost&lt;br /&gt;
: (mode: &amp;lt;code&amp;gt;sac&amp;lt;/code&amp;gt;) Sacrifice cost&lt;br /&gt;
: (mode: &amp;lt;code&amp;gt;ove&amp;lt;/code&amp;gt;) Overcast cost&lt;br /&gt;
: (mode: &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt;) Energy cost&lt;br /&gt;
: otherwise this parameter is interpreted as ''activation time''.&lt;br /&gt;
; ''unnamed parameter'' 3&lt;br /&gt;
: (modes: &amp;lt;code&amp;gt;adr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt;) Activation time&lt;br /&gt;
: (modes: &amp;lt;code&amp;gt;sac&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ovc&amp;lt;/code&amp;gt;) Energy cost&lt;br /&gt;
: otherwise this parameter is interpreted as ''recharge time''.&lt;br /&gt;
; ''unnamed parameter'' 4&lt;br /&gt;
: (modes: &amp;lt;code&amp;gt;adr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt;) Recharge time&lt;br /&gt;
: (modes: &amp;lt;code&amp;gt;sac&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ovc&amp;lt;/code&amp;gt;) Activation time&lt;br /&gt;
: otherwise this parameter is ignored.&lt;br /&gt;
; ''unnamed parameter'' 5&lt;br /&gt;
: (modes: &amp;lt;code&amp;gt;sac&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ovc&amp;lt;/code&amp;gt;) Recharge time&lt;br /&gt;
: otherwise this parameter is ignored.&lt;br /&gt;
''Note:'' If no mode is set, the first parameter is interpreted as energy cost, the second as activation time and the third as recharge time providing the easiest set of skill data.&lt;br /&gt;
&lt;br /&gt;
==== Direct parameters ====&lt;br /&gt;
You can always overwrite all detected values by using the following parameters:&lt;br /&gt;
; sacrifice&lt;br /&gt;
: Optional. Sacrifice cost in percent.&lt;br /&gt;
; overcast&lt;br /&gt;
: Optional. Overcast cost.&lt;br /&gt;
; upkeep&lt;br /&gt;
: Optional. Upkeep cost, set value to display.&lt;br /&gt;
; adrenaline&lt;br /&gt;
: Optional. Adrenaline cost.&lt;br /&gt;
; energy&lt;br /&gt;
: Optional. Energy cost.&lt;br /&gt;
; activation&lt;br /&gt;
: Optional. Activation time.&lt;br /&gt;
; recharge&lt;br /&gt;
: Optional. Recharge time.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{| style=&amp;quot;border: 1px solid silver;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEE;&amp;quot;&lt;br /&gt;
! Code !! Result !! Additional explanations&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|10|1|20}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|10|1|20}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|10||20}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|10||20}} || parameters can be easily left out&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|10|0|20}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|10|0|20}} || 0 values are displayed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data||2|12}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data||2|12}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|adr|4|1|20}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|adr|4|1|20}} || &amp;lt;code&amp;gt;adr&amp;lt;/code&amp;gt; mode&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|adr|4||10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|adr|4||10}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|sac|33|1|1/4|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|sac|33|1|1/4|2}} || &amp;lt;code&amp;gt;sac&amp;lt;/code&amp;gt; mode&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|-1|5|2|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|-1|5|2|10}} || &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt; mode&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|ove|10|15|3/4|5}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|ove|10|15|3/4|5}} || &amp;lt;code&amp;gt;ove&amp;lt;/code&amp;gt; mode&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|10|1|20|energy=15}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|10|1|20|energy=15}} || all values can be overwritten&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Skill data|10|1|20|overcast=5|sacrifice=15}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{Skill data|10|1|20|overcast=5|sacrifice=15}} || and everything is possible&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|Skill data]]&lt;br /&gt;
[[Category:Skill templates|Skill data]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>gww&gt;Toeri</name></author>
	</entry>
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