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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Template%3AWeapon_stats</id>
	<title>Template:Weapon stats - Revision history</title>
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	<updated>2026-10-18T07:56:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Template:Weapon_stats&amp;diff=3124&amp;oldid=prev</id>
		<title>gww&gt;SabSparrow at 17:07, 12 May 2025</title>
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		<updated>2025-05-12T17:07:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ #if: {{{1|}}} |&lt;br /&gt;
{{(}} #vardefine: attribute        {{!}} {{ #if: {{{attribute|}}} | [[{{{attribute}}}]] | Unknown attribute }} {{)}}&lt;br /&gt;
{{(}} #vardefine: damage elemental {{!}} {{ #switch: {{ lc: {{{prefix|}}} }} | earth | fire | cold | lightning = {{{prefix|}}} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: req              {{!}} {{{req|9}}} {{)}}&lt;br /&gt;
{{ #switch: {{ lc: {{{1}}} }}&lt;br /&gt;
| axe =&lt;br /&gt;
{{(}} #vardefine: attribute   {{!}} [[Axe Mastery]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|Slashing}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|6-28}}} {{)}}&lt;br /&gt;
| sword =&lt;br /&gt;
{{(}} #vardefine: attribute   {{!}} [[Swordsmanship]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|Slashing}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|15-22}}} {{)}}&lt;br /&gt;
| hammer =&lt;br /&gt;
{{(}} #vardefine: attribute   {{!}} [[Hammer Mastery]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|Blunt}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: type        {{!}} Two-handed {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|19-35}}} {{)}}&lt;br /&gt;
| bow | flatbow | hornbow | longbow | recurve bow | shortbow =&lt;br /&gt;
{{(}} #vardefine: attribute {{!}} [[Marksmanship]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|Piercing}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: type        {{!}} Two-handed [[{{{1}}}]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|15-28}}} {{)}}&lt;br /&gt;
| daggers =&lt;br /&gt;
{{(}} #vardefine: attribute   {{!}} [[Dagger Mastery]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: type        {{!}} Both hands {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|7-17}}} {{)}}&lt;br /&gt;
| spear =&lt;br /&gt;
{{(}} #vardefine: attribute   {{!}} [[Spear Mastery]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|Piercing}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|14-27}}} {{)}}&lt;br /&gt;
| scythe =&lt;br /&gt;
{{(}} #vardefine: attribute   {{!}} [[Scythe Mastery]] {{)}}&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{ #if: {{#var:damage elemental}} | {{#var:damage elemental}} | {{{damage type|Slashing}}} }} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: type        {{!}} Two-handed {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|9-41}}} {{)}}&lt;br /&gt;
| staff =&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{{damage type|}}} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: type        {{!}} Two-handed {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|11-22}}} {{)}}&lt;br /&gt;
{{(}} #vardefine: energy      {{!}} {{{energy|10}}} {{)}}&lt;br /&gt;
{{ #if: {{{combined energy|}}} | {{(}} #vardefine: energy {{!}} 15 {{)}} }}&lt;br /&gt;
{{ #ifeq: {{{special|}}} | caster | {{(}} #vardefine: damage special {{!}} true {{)}} {{(}} #vardefine: req {{!}} -1 {{)}} }}&lt;br /&gt;
| wand =&lt;br /&gt;
{{(}} #vardefine: damage type {{!}} {{ ucfirst: {{ lc: {{{damage type|}}} }} }} {{)}}&lt;br /&gt;
{{(}} #vardefine: damage      {{!}} {{{damage|11-22}}} {{)}}&lt;br /&gt;
| focus | focus item =&lt;br /&gt;
{{(}} #vardefine: energy      {{!}} {{{energy|12}}} {{)}}&lt;br /&gt;
{{ #ifeq: {{{special|}}} | caster | {{(}} #vardefine: energy special {{!}} true {{)}} {{(}} #vardefine: energy {{!}} 6 {{)}} {{(}} #vardefine: req {{!}} -1 {{)}} }}&lt;br /&gt;
| shield =&lt;br /&gt;
{{(}} #vardefine: armor       {{!}} {{{armor|16}}} {{)}}&lt;br /&gt;
| #default =&lt;br /&gt;
: ''Unknown weapon''&lt;br /&gt;
}}&lt;br /&gt;
{{ #ifexpr: {{#var:req}} &amp;gt; 0 | {{(}} #vardefine: req {{!}} (Requires {{#var:req}} {{#var:attribute}}) {{)}} }}&lt;br /&gt;
&amp;lt;!-- --- --&amp;gt;&lt;br /&gt;
{{ #if: {{{special|}}} | {{ #ifeq: {{{special}}} | prism |&lt;br /&gt;
: [[Energy]] +5&lt;br /&gt;
: [[Energy]] +3 (Requires 8 [[Divine Favor]])&lt;br /&gt;
: [[Energy]] +7 (Requires 8 [[Energy Storage]])&lt;br /&gt;
: [[Energy]] +7 (Requires 8 [[Fast Casting]])&lt;br /&gt;
: [[Energy]] +7 (Requires 8 [[Soul Reaping]])&lt;br /&gt;
: [[Armor]] +8 (Requires 8 [[Divine Favor]])&lt;br /&gt;
: [[Armor]] +16 (Requires 8 [[Strength]])&lt;br /&gt;
: [[Armor]] +10 (Requires 8 [[Expertise]])&lt;br /&gt;
}} }} {{ #if: {{#var:energy}} |&lt;br /&gt;
: [[Energy]] +{{#var:energy}} {{ #ifeq: {{ lc: {{{1}}} }} | staff | | {{#var:req}} }}&lt;br /&gt;
}}    {{ #if: {{#var:energy special}} |&lt;br /&gt;
: [[Energy]] +6 (Requires 9 [[Divine Favor]])&lt;br /&gt;
: [[Energy]] +6 (Requires 9 [[Energy Storage]])&lt;br /&gt;
: [[Energy]] +6 (Requires 9 [[Fast Casting]])&lt;br /&gt;
: [[Energy]] +6 (Requires 9 [[Soul Reaping]])&lt;br /&gt;
: [[Energy]] +6 (Requires 9 [[Spawning Power]])&lt;br /&gt;
}}   {{ #if: {{#var:armor}} | &lt;br /&gt;
: [[Armor]]: {{{armor|{{#var:armor}}}}} {{#var:req}}&lt;br /&gt;
}}   {{ #if: {{#var:damage special}} |&lt;br /&gt;
: [[Fire damage|Fire Dmg]]: 11-22 (Requires 9 [[Divine Favor]])&lt;br /&gt;
: [[Fire damage|Fire Dmg]]: 11-22 (Requires 9 [[Fast Casting]])&lt;br /&gt;
: [[Fire damage|Fire Dmg]]: 11-22 (Requires 9 [[Soul Reaping]])&lt;br /&gt;
: [[Fire damage|Fire Dmg]]: 11-22 (Requires 9 [[Energy Storage]])&lt;br /&gt;
: [[Fire damage|Fire Dmg]]: 11-22 (Requires 9 [[Spawning Power]])&lt;br /&gt;
|    {{ #if: {{#var:damage}} |&lt;br /&gt;
: [[{{#var:damage type}} damage|{{#var:damage type}} Dmg]]: {{#var:damage}} {{#var:req}}&lt;br /&gt;
}} }} {{ #ifeq: {{ lc: {{{1}}} }} | staff |&lt;br /&gt;
: Halves [[skill]] [[recharge]] of [[spell]]s (Chance: {{{spell recharge|20}}}%)&lt;br /&gt;
}}    {{ #if: {{{bonus|}}} |&lt;br /&gt;
: {{{bonus}}}&lt;br /&gt;
}}    {{ #if: {{{combined|}}} |&lt;br /&gt;
: {{{combined}}}&lt;br /&gt;
|     {{ #if: {{{prefix|}}} | {{ #ifeq: &amp;quot;{{#var:damage elemental}}&amp;quot;{{{combined energy|}}}&amp;quot; | &amp;quot;&amp;quot;&amp;quot; |&lt;br /&gt;
: {{{prefix}}}&lt;br /&gt;
}} }} {{ #if: {{{suffix|}}} |&lt;br /&gt;
: {{{suffix}}}&lt;br /&gt;
}} }} {{ #if: {{{customized|}}} | {{ #if: {{#var:damage}} |&lt;br /&gt;
: [[Damage]] +20%&lt;br /&gt;
}} }} {{ #if: {{#var:type}} |&lt;br /&gt;
: ''{{#var:type}}''&lt;br /&gt;
}}    {{ #if: {{{customized|}}} |&lt;br /&gt;
: ''Customized for &amp;lt;player name&amp;gt;''&lt;br /&gt;
}} }}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width: 50%&amp;quot;&amp;gt;&lt;br /&gt;
{{Weapon stats|(weapon type)&lt;br /&gt;
| damage =&lt;br /&gt;
| energy =&lt;br /&gt;
| armor =&lt;br /&gt;
| req =&lt;br /&gt;
| attribute =&lt;br /&gt;
| damage type =&lt;br /&gt;
| spell recharge =&lt;br /&gt;
| bonus =&lt;br /&gt;
| prefix =&lt;br /&gt;
| suffix =&lt;br /&gt;
| combined =&lt;br /&gt;
| combined energy =&lt;br /&gt;
| customized =&lt;br /&gt;
| special =&lt;br /&gt;
| not replicable =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This template is used to display the ''stats'' on [[Unique item|unique]] weapon articles.&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
; ''parameter 1''&lt;br /&gt;
: Weapon type. See [[Weapon]] for possible values. Note that for bows, the [[bow]] class should be used instead.&lt;br /&gt;
; damage&lt;br /&gt;
: Optional. Damage range. By default set to the maximal possible damage depending on weapon type.&lt;br /&gt;
; energy&lt;br /&gt;
: Optional. Energy bonus. By default set to the maximal possible energy depending on weapon type.&lt;br /&gt;
; armor&lt;br /&gt;
: Optional. Armor bonus. By default set to the maximal possible armor depending on weapon type.&lt;br /&gt;
; req&lt;br /&gt;
: Optional. Weapon's [[requirement]]. By default set to &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt;.&lt;br /&gt;
; attribute&lt;br /&gt;
: Semi-optional. Weapon's [[attribute]]. By default set to the default attribute depending on weapon type. '''Need to be set''' for ''spellcasting weapons'' and ''off-hand items''.&lt;br /&gt;
; damage type&lt;br /&gt;
: Semi-optional. Weapon's [[damage type]]. By default set to the common damage type depending on weapon type. '''Need to be set''' for ''spellcasting weapons'', [[Daggers]] and ''martial weapons'' with uncommon damage type.&lt;br /&gt;
; spell recharge&lt;br /&gt;
: Optional. [[Staff]]'s [[spell]] [[recharge]] chance. By default set to &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt;.&lt;br /&gt;
; bonus&lt;br /&gt;
: Optional. Weapon's [[inscription]] or ''fixed bonus''.&lt;br /&gt;
; prefix&lt;br /&gt;
: Optional. Weapon's prefix bonus. Note that has to be set to the [[Elemental damage]] type for Elemental upgrades.&lt;br /&gt;
; suffix&lt;br /&gt;
: Optional. Weapon's suffix bonus&lt;br /&gt;
; combined&lt;br /&gt;
: Optional. Summed bonus from ''prefix'' and ''suffix''. Currently only needed for two [[Health]] bonuses. Anyway both parameters should be set for DPL usage.&lt;br /&gt;
; combined energy&lt;br /&gt;
: Optional. Set this parameter to combine a staff's initial energy with the bonus given by a ''prefix'' upgrade (always displays ''15'' energy).&lt;br /&gt;
; customized&lt;br /&gt;
: Optional. Set this parameter to display the weapon as [[customize]]d.&lt;br /&gt;
; special.&lt;br /&gt;
: Optional. Set this parameter to display special and uncommon combinations. Possible values:&lt;br /&gt;
:* &amp;lt;code&amp;gt;caster&amp;lt;/code&amp;gt; - for caster weapons which have bonuses regardless of the [[primary attribute]] (such as [[Kerrsh's Staff]] and [[Zehtuka's Horn]])&lt;br /&gt;
:* &amp;lt;code&amp;gt;prism&amp;lt;/code&amp;gt; - only used for [[Chimeric Prism (promotional)]]&lt;br /&gt;
; not replicable&lt;br /&gt;
: Optional. Set this parameter to mark this weapon as not replicable.&lt;br /&gt;
: This should be done when the weapon cannot be replicated by normal upgrades or inscriptions, for example when there are two inscription bonuses used. In this case all non-standard compatible bonuses should be listed as the value of the ''bonus'' parameter, separated by a linebreak (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Guild Wars Wiki:Formatting/Unique weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|Weapon stats]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>gww&gt;SabSparrow</name></author>
	</entry>
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